GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
r.to.rast3(1) GRASS GIS User's Manual r.to.rast3(1)

r.to.rast3 - Converts 2D raster map slices to one 3D raster volume map.

raster, conversion, voxel

r.to.rast3
r.to.rast3 --help
r.to.rast3 [-m] input=name[,name,...] output=name [tilesize=integer] [--overwrite] [--help] [--verbose] [--quiet] [--ui]

-m

Use 3D raster mask (if exists) with output map
--overwrite

Allow output files to overwrite existing files
--help

Print usage summary
--verbose

Verbose module output
--quiet

Quiet module output
--ui

Force launching GUI dialog

input=name[,name,...] [required]

2D raster maps which represent the slices
output=name [required]

Name for output 3D raster map
tilesize=integer

The maximum tile size in kilo bytes. Default is 32KB.
Default: 32

Converts 2D raster map(s) into one raster3D map. It is important to properly set the 3D region settings, especially number or layers and depth of layers. If the 2D and 3D region settings are different, the 2D resolution will be adjusted to the 3D resolution.
How r.to.rast3 works

Every 2D raster map is copied as one slice to the raster3D map. Slices are counted from bottom to the top, so the bottom slice has to be number 1.
If less number of 2D raster maps are provided than defined depths, the last given 2D map is used to fill up the remaining raster3D slices to the top.

This example shows how to convert 6 maps into one 3D map with 6 layers.

# Mapset data in Location slovakia3d
g.region raster=prec_1,prec_2,prec_3,prec_4,prec_5,prec_6 -p
g.region b=0 t=600 tbres=100 res3=100 -p3
r.to.rast3 input=prec_1,prec_2,prec_3,prec_4,prec_5,prec_6 output=new_3dmap

This example shows how to convert 3 maps into one 3D map with 6 layers.

# Mapset data in Location slovakia3d
g.region b=0 t=600 tbres=100 res3=100 -p3
r.to.rast3 input=prec_1,prec_2,prec_3 output=new_3dmap

g.region, r3.to.rast, r.to.rast3elev

Soeren Gebbert

Available at: r.to.rast3 source code (history)

Main index | Raster index | Topics index | Keywords index | Graphical index | Full index

© 2003-2021 GRASS Development Team, GRASS GIS 7.8.6 Reference Manual

GRASS 7.8.6

Search for    or go to Top of page |  Section 1 |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.