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EZ_MultMatrix(3) EZWGL Functions EZ_MultMatrix(3)

EZ_MultMatrix - multiply the current matrix by a matrix

#include <EZ.h>
void EZ_MultMatrix(EZ_Matrix matrix)

matrix specifies a matrix.

EZ_MultMatrix multiplies the current matrix by the given matrix. If the current matrix mode is EZ_MODELVIEW, the inverse transpose of matrix will be computed and multiplied to the companion of the current matrix. The inverse of this companion matrix is used to transform normals.

EZ_PushMatrix(3), EZ_Rotate(3), EZ_Translate(3), EZ_LoadMatrix(3), EZ_IdentityMatrix(3), EZ_MatrixMode(3)
EZWGL

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