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exbitmap(3) Allegro manual exbitmap(3)

exbitmap - Loading and displaying PCX and BMP files. Allegro game programming library.

#include <allegro.h>

Example exbitmap

This program demonstrates how to load and display a bitmap file. You have to use this example from the command line to specify as first parameter a graphic file in one of Allegro's supported formats. If the file is loaded successfully, it will be displayed until you press a key.

BITMAP(3), END_OF_MAIN(3), PALETTE(3), SCREEN_H(3), SCREEN_W(3), allegro_error(3), allegro_init(3), allegro_message(3), blit(3), destroy_bitmap(3), install_keyboard(3), load_bitmap(3), readkey(3), screen(3), set_gfx_mode(3), set_palette(3)
version 4.4.3 Allegro

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