GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
pivot_scaled_sprite_v_flip(3) Allegro manual pivot_scaled_sprite_v_flip(3)

pivot_scaled_sprite_v_flip - Rotates, stretches and flips a sprite around a specified point. Allegro game programming library.

#include <allegro.h>

void pivot_scaled_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale);

Like rotate_scaled_sprite_v_flip(), but aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates and scales around this point.

rotate_sprite(3), rotate_scaled_sprite_v_flip(3), rotate_sprite_v_flip(3), pivot_sprite(3), pivot_scaled_sprite(3)
version 4.4.3 Allegro

Search for    or go to Top of page |  Section 3 |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.