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NAMEregister_datafile_object - Registers load/destroy functions for custom object types. Allegro game programming library.SYNOPSIS#include <allegro.h>void register_datafile_object(int id, void *(*load)(PACKFILE *f, long size), void (*destroy)(void *data)); DESCRIPTIONUsed to add custom object types, specifying functions to load and destroy objects of this type.SEE ALSOload_datafile(3), load_datafile_object(3), DAT_ID(3)
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