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NAMEregister_trace_handler - Registers a custom handler for trace output. Allegro game programming library. SYNOPSIS#include <allegro.h> void register_trace_handler(int (*handler)(const char *msg)); DESCRIPTIONSupplies a custom handler function for dealing with trace output. Your callback will be passed a formatted error message in ASCII, and should return non-zero if it has processed the message, or zero to continue with the default actions. You could use this to ignore trace output, or to display the messages on a second monochrome monitor, etc. You can call this function even when Allegro has not been initialised. Example:
SEE ALSOal_trace(3), TRACE(3), register_assert_handler(3)
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