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Man Pages
3(EZ_FigItemAddString) EZWGL Functions 3(EZ_FigItemAddString)

EZ_FigItemAddString,EZ_FigItemAddPixmap, EZ_FigItemAddPoints, EZ_FigItemAddLines, EZ_FigItemAddPolygon, EZ_FigItemAddRectangle, EZ_FigItemAddFilledRectangle, EZ_FigItemAddArc, EZ_FigItemAddFilledArc, EZ_FigItemAddRectangles, EZ_FigItemAddFilledRectangles, EZ_FigItemAddArcs, EZ_FigItemAddFilledArcs, EZ_FigItemAddSegments - add pieces to a FIG item.

#include <EZ.h>
EZ_FigPiece *EZ_FigItemAddString(EZ_Item *fitem, GC theGC, char *str, int slen, int justification, int x, int y)
EZ_FigPiece *EZ_FigItemAddPixmap(EZ_Item *fitem, GC theGC, EZ_Bitmap *bmp, int sx, int sy, int sw , int sh, int dx, int dy)
EZ_FigPiece *EZ_FigItemAddPoints(EZ_Item *fitem, GC theGC, XPoint *pts, int npts)
EZ_FigPiece *EZ_FigItemAddLines(EZ_Item *fitem, GC theGC, XPoint *pts, int npts, int mode)
EZ_FigPiece *EZ_FigItemAddPolygon(EZ_Item *fitem, GC theGC, XPoint *pts, int npts, int mode)
EZ_FigPiece *EZ_FigItemAddRectangle(EZ_Item *fitem, GC theGC, int x, int y, int w, int h)
EZ_FigPiece *EZ_FigItemAddFilledRectangle(EZ_Item *fitem, GC theGC, int x, int y, int w, int h)
EZ_FigPiece *EZ_FigItemAddArc(EZ_Item *fitem, GC theGC, int x, int y, int w, int h, int angle1, int angle2)
EZ_FigPiece *EZ_FigItemAddFilledArc(EZ_Item *fitem, GC theGC, int x, int y, int w, int h, int angle1, int angle2)
EZ_FigPiece *EZ_FigItemAddRectangles(EZ_Item *fitem, GC theGC, XRectangle *rects, int nrects)
EZ_FigPiece *EZ_FigItemAddFilledRectangles(EZ_Item *fitem, GC theGC, XRectangle *rects, int nrects));
EZ_FigPiece *EZ_FigItemAddArcs(EZ_Item *fitem, GC theGC, XArc *arcs, int narcs)
EZ_FigPiece *EZ_FigItemAddFilledArcs(EZ_Item *fitem, GC theGC, XArc *arcs, int narcs)
EZ_FigPiece *EZ_FigItemAddSegments(EZ_Item *fitem, GC theGC, XSegment *segs, int nsegs)

too many...

These functions are wrappers to the corresponding Xlib functions. They are used to add a piece to a figure Item.

EZ_CreateItem(3), EZ_FigItemHidePiece(3), EZ_ScaleFigItem(3)
 
EZ_GetGC(3)
EZWGL

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