ldmud [options] [<portnumber>...]
2022.05.14 05:47:13 Seeding PRNG from /dev/urandom. LDMud 3.3.720 - a
LPMud Game Driver.
Release: Build 3010 (stable); 2011-02-22 Compiled: May 14 2022
05:47:00
Options are:
--args <filename>
- Read the options from <filename> as if they were given on the
commandline.
-P|--inherit <fd-number>
- Inherit filedescriptor <fd-number> from the parent process as socket
to listen for connections.
-u|--udp <portnumber>
- Specify the <portnumber> for the UDP port, overriding the
compiled-in default.
-D|--define <macro>[=<text>]
- Add <macro> (optionally to be expanded to <text>) to the list
of predefined macros known by the LPC compiler.
-E|--eval-cost <ticks>
- Set the number of <ticks> available for one evaluation thread.
-M|--master <filename>
- Use <filename> for the master object.
-m|--mudlib <pathname>
- Use <pathname> as the top directory of the mudlib.
--debug-file <filename>
- Log all debug output in <filename> instead of <host>.debug.log
.
--access-file <filename>|none
- Activate access control with these access permissions data. If 'none' is
given access control is deactivated.
--access-log <filename>|none
- Log valid and rejected connections into this file. If 'none' is given no
log is written.
--hostname <name>
- Use <name> as hostname, instead of what the system says.
--hostaddr <addr>
- Use <addr> as address of this machine, instead of what the system
says. In particular this address will be used to open the driver
ports.
--compat
--no-compat
- Select the mode (compat or plain) of the driver. Note that this choice
does not affect the default name of the master object.
-d|--debug
- Generate debug output; repeat the argument for even more output.
-c|--list-compiles
- List the name of every compiled file on stderr.
-e|--no-preload
- Pass a non-zero argument (the number of occurences of this option) to
master->preload(), which usually inhibits all preloads of castles and
other objects.
--erq <filename>
--erq "<filename> <erq
arguments>"
- Use <filename> instead of 'erq' as the name of the ERQ executable.
If the name starts with a '/', it is take to be an absolute pathname,
otherwise it is interpreted relative to /usr/local/sbin. If not
specified, 'erq' is used as executable name. With the proper use of quotes
it is legal to pass arbitrary arguments to the erq, however, these may not
contain spaces themselves.
-N|--no-erq
- Don't start the erq demon (if it would be started at all).
--alarm-time <time>
- The granularity of call_out()s and heartbeats (minimum: 1).
--heart-interval <time>
- The time to elapse between two heartbeats (minimum: 1).
--sync-heart
- All heartbeats are executed at the same time (modulo granularity).
--async-heart
- Heartbeats are executed immediately when they are due (modulo
granularity).
-t|--no-heart
- Disable heartbeats and call_outs.
-f|--funcall <word>
- The lfun master->flag() is called with <word> as argument before
the gamedriver accepts network connections.
--cleanup-time <time>
- The idle time in seconds for an object before the driver tries to clean it
up. This time should be substantially higher than the reset time. A time
<= 0 disables the cleanup mechanism.
--reset-time <time>
- The time in seconds for an object before it is reset. A time <= 0
disables the reset mechanism.
--regexp pcre|traditional
- Select the default regexp package.
--max-array <size>
- The maximum number of elements an array can hold. Set to 0, arrays of any
size are allowed.
--max-callouts <number>
- The maximum number of callouts at one time. Set to 0, any number of
callouts is allowed.
--max-mapping <size>
- The maximum number of elements (keys+values) a mapping can hold. Set to 0,
mappings of any size are allowed.
--max-mapping-keys <size>
- The maximum number of entries (keys) a mapping can hold. Set to 0,
mappings of any size are allowed.
--max-bytes <size>
- The maximum number of bytes one read_bytes()/write_bytes() call can
handle. Set to 0, reads and writes of any size are allowed.
--max-file <size>
- The maximum number of bytes one read_file()/write_file() call can handle.
Set to 0, reads and writes of any size are allowed.
--max-write-buffer <size>
- The maximum number of bytes to be kept pending for each socket to write.
Set to 0, an unlimited amount of data can be kept pending.
- -s <time>
- | --swap-time <time>
-s v<time> | --swap-variables
<time>
- Time in seconds before an object (or its variables) are swapped out. A
time less or equal 0 disables swapping.
-s f<name> | --swap-file <name>
- Swap into file <name> instead of LP_SWAP.<host> .
-s c | --swap-compact
- Reuse free space in the swap file immediately.
--hard-malloc-limit <size>
- Restrict total memory allocation to <size> bytes. A <size> of
0 or 'unlimited' removes any restriction.
--soft-malloc-limit <size>
- If total memory allocation exceeds <size> bytes, inform the mudlib
master about a developing low memory situation. A <size> of 0 or
'unlimited' removes the threshold. <size> must be smaller than
--hard-malloc-limit.
--min-malloc <size>
--min-small-malloc <size>
- Determine the sizes for the explicite initial large resp. small chunk
allocation. A size of 0 disables the explicite initial allocations.
-r u<size> | --reserve-user
<size>
-r m<size> | --reserve-master
<size>
-r s<size> | --reserve-system
<size>
- Reserve <size> amount of memory for user/master/system allocations
to be held until main memory runs out.
--filename-spaces
--no-filename-spaces
- Allow/disallow the use of spaces in filenames.
--strict-euids
--no-strict-euids
- Enforce/don't enforce the proper use of euids.
--share-variables
--init-variables
- Select how clones initialize their variables:
- - by sharing the current values of their blueprint - by initializing them
afresh (using __INIT()).
--tls-key <pathname>|none
- Use <pathname> as the x509 keyfile, default is 'key.pem'. If
relative, <pathname> is interpreted relative to <mudlib>. If
'none' is given TLS is deactivated.
--tls-cert <pathname>
- Use <pathname> as the x509 certfile, default is 'cert.pem'. If
relative, <pathname> is interpreted relative to <mudlib>.
--tls-trustfile <pathname>|none
- Use <pathname> as the filename holding your trusted PEM
certificates,
- default is 'none'.
- If relative, <pathname> is interpreted relative to
<mudlib>.
--tls-trustdirectory <pathname>|none
- Use <pathname> as the directory where your trusted PEM certificates
reside,
- default is 'none'.
- If relative, <pathname> is interpreted relative to
<mudlib>.
--tls-crlfile <pathname>|none
- Use <pathname> as the filename holding your certificate revocation
lists,
- default is 'none'.
- If relative, <pathname> is interpreted relative to
<mudlib>.
--tls-crldirectory <pathname>|none
- Use <pathname> as the directory where your certificate revocation
lists reside,
- default is 'none'.
- If relative, <pathname> is interpreted relative to
<mudlib>.
--wizlist-file <filename>
--no-wizlist-file
- Read and save the wizlist in the named file (always interpreted relative
the mudlib); resp. don't read or save the wizlist.
--pidfile <filename>
- Write the pid of the driver process into <filename>.
--randomdevice <filename>
- Determines the source of the seed for the random number generator. (tries
/dev/urandom by default and uses system clock as fallback)
--random-seed <num>
- Seed value for the random number generator. If not given, the driver
chooses a seed value on its own.
--gcollect-outfd <filename>|<num>
- Garbage collector output (like a log of all reclaimed memory blocks) is
sent to <filename> (or inherited fd <num>) instead of
stderr.
--check-refcounts
- Every backend cycle, all refcounts in the system are checked. SLOW!
--check-state <lvl>
- Perform a regular simplistic check of the virtual machine according to
<lvl>:
- = 0: no check = 1: once per backend loop = 2: at various points in the
backend loop
--gobble-descriptors <num>
- <num> (more) filedescriptors are used up. You'll know when you need
it.
--options
- Print the version and compilation options of the driver, then exit.
-V|--version
- Print the version of the driver, then exit.
--longhelp
- Display this help and exit.
-h|-?|--help
- Display the short help text and exit.
LDMud 3.3.720 - a LPMud Game Driver.
Release: Build 3010 (stable); 2011-02-22 Compiled: May 14 2022
05:47:00
Maintained by Lars Duening (lars@bearnip.com).
Bug reports and feature suggestions are tracked online at
http://mantis.bearnip.com/ .
Copyright 1997-2004 by Lars Duening.
LDMud is based on LPmud, which is Copyright 1989-1991 by Lars
Pensj|, and, starting with version 3.1.2, Copyright 1991-1997 by Joern
Rennecke.
Source code herein refers to the source code, and any executables
created from the same source code.
All rights reserved. Permission is granted to use, extend and
modify the source code provided subject to the restriction that the source
code may not be used in any way whatsoever for monetary gain.
LDMud contains additional code which are copyright by their
respective authors - see the files COPYRIGHT and CREDITS for details.