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NAMEccache - a fast C/C++ compiler cacheSYNOPSISccache [options] ccache compiler [compiler options] compiler [compiler options] (via symbolic link) DESCRIPTIONccache is a compiler cache. It speeds up recompilation by caching the result of previous compilations and detecting when the same compilation is being done again. Supported languages are C, C++, Objective-C and Objective-C++.ccache has been carefully written to always produce exactly the same compiler output that you would get without the cache. The only way you should be able to tell that you are using ccache is the speed. Currently known exceptions to this goal are listed under CAVEATS. If you ever discover an undocumented case where ccache changes the output of your compiler, please let us know. Features•Keeps statistics on hits/misses.
•Automatic cache size management.
•Can cache compilations that generate
warnings.
•Easy installation.
•Low overhead.
•Optionally compresses files in the cache to
reduce disk space.
Limitations•Only knows how to cache the compilation of a
single C/C++/Objective-C/Objective-C++ file. Other types of compilations
(multi-file compilation, linking, etc) will silently fall back to running the
real compiler.
•Only works with GCC and compilers that behave
similar enough.
•Some compiler flags are not supported. If such a
flag is detected, ccache will silently fall back to running the real
compiler.
RUN MODESThere are two ways to use ccache. You can either prefix your compilation commands with ccache or you can let ccache masquerade as the compiler by creating a symbolic link (named as the compiler) to ccache. The first method is most convenient if you just want to try out ccache or wish to use it for some specific projects. The second method is most useful for when you wish to use ccache for all your compilations.To use the first method, just make sure that ccache is in your PATH. To use the symlinks method, do something like this: cp ccache /usr/local/bin/ ln -s ccache /usr/local/bin/gcc ln -s ccache /usr/local/bin/g++ ln -s ccache /usr/local/bin/cc ln -s ccache /usr/local/bin/c++ And so forth. This will work as long as the directory with symlinks comes before the path to the compiler (which is usually in /usr/bin). After installing you may wish to run “which gcc” to make sure that the correct link is being used. Warning The technique of letting ccache masquerade as the compiler works well, but currently doesn’t interact well with other tools that do the same thing. See USING CCACHE WITH OTHER COMPILER WRAPPERS. Warning Do not use a hard link, use a symbolic link. A hard link will cause “interesting” problems. OPTIONSThese options only apply when you invoke ccache as “ccache”. When invoked as a compiler (via a symlink as described in the previous section), the normal compiler options apply and you should refer to the compiler’s documentation.-c, --cleanup Clean up the cache by removing old cached files until the
specified file number and cache size limits are not exceeded. This also
recalculates the cache file count and size totals. Normally, there is no need
to initiate cleanup manually as ccache keeps the cache below the specified
limits at runtime and keeps statistics up to date on each compilation. Forcing
a cleanup is mostly useful if you manually modify the cache contents or
believe that the cache size statistics may be inaccurate.
-C, --clear Clear the entire cache, removing all cached files, but
keeping the configuration file.
--dump-manifest=PATH Dump manifest file at PATH in text format. This is only
useful when debugging ccache and its behavior.
-k, --get-config=KEY Print the value of configuration option KEY. See
CONFIGURATION for more information.
--hash-file=PATH Print the hash (in format
<MD4>-<size>) of the file at PATH. This is only useful when
debugging ccache and its behavior.
-h, --help Print an options summary page.
-F, --max-files=N Set the maximum number of files allowed in the cache. Use
0 for no limit. The value is stored in a configuration file in the cache
directory and applies to all future compilations.
-M, --max-size=SIZE Set the maximum size of the files stored in the cache.
SIZE should be a number followed by an optional suffix: k, M, G, T
(decimal), Ki, Mi, Gi or Ti (binary). The default suffix is G. Use 0 for no
limit. The value is stored in a configuration file in the cache directory and
applies to all future compilations.
--print-stats Print statistics counter IDs and corresponding values
machine-parsable (tab-separated) format.
-o, --set-config=KEY=VALUE Set configuration option KEY to VALUE. See
CONFIGURATION for more information.
-p, --show-config Print current configuration options and from where they
originate (environment variable, configuration file or compile-time default)
in human-readable format.
-s, --show-stats Print a summary of configuration and statistics counters
in human-readable format.
-V, --version Print version and copyright information.
-z, --zero-stats Zero the cache statistics (but not the configuration
options).
EXTRA OPTIONSWhen run as a compiler, ccache usually just takes the same command line options as the compiler you are using. The only exception to this is the option --ccache-skip. That option can be used to tell ccache to avoid interpreting the next option in any way and to pass it along to the compiler as-is.Note --ccache-skip currently only tells ccache not to interpret the next option as a special compiler option — the option will still be included in the direct mode hash. The reason this can be important is that ccache does need to parse the command line and determine what is an input filename and what is a compiler option, as it needs the input filename to determine the name of the resulting object file (among other things). The heuristic ccache uses when parsing the command line is that any argument that exists as a file is treated as an input file name. By using --ccache-skip you can force an option to not be treated as an input file name and instead be passed along to the compiler as a command line option. Another case where --ccache-skip can be useful is if ccache interprets an option specially but shouldn’t, since the option has another meaning for your compiler than what ccache thinks. CONFIGURATIONccache’s default behavior can be overridden by configuration file settings, which in turn can be overridden by environment variables with names starting with CCACHE_. ccache normally reads configuration from two files: first a system-level configuration file and secondly a cache-specific configuration file. The priority of configuration settings is as follows (where 1 is highest): 1.Environment variables.
2.The cache-specific configuration file
<ccachedir>/ccache.conf (typically
$HOME/.ccache/ccache.conf).
3.The system-wide configuration file
<sysconfdir>/ccache.conf (typically
/etc/ccache.conf or /usr/local/etc/ccache.conf).
4.Compile-time defaults.
As a special case, if the environment variable CCACHE_CONFIGPATH is set, ccache reads configuration from the specified path instead of the default paths. Configuration file syntaxConfiguration files are in a simple “key = value” format, one setting per line. Lines starting with a hash sign are comments. Blank lines are ignored, as is whitespace surrounding keys and values. Example:# Set maximum cache size to 10 GB: max_size = 10G Boolean valuesSome settings are boolean values (i.e. truth values). In a configuration file, such values must be set to the string true or false. For the corresponding environment variables, the semantics are a bit different: a set environment variable means “true” (even if set to the empty string), the following case-insensitive negative values are considered an error (rather than surprising the user): 0, false, disable and no, and an unset environment variable means “false”. Each boolean environment variable also has a negated form starting with CCACHE_NO. For example, CCACHE_COMPRESS can be set to force compression and CCACHE_NOCOMPRESS can be set to force no compression.Configuration settingsBelow is a list of available configuration settings. The corresponding environment variable name is indicated in parentheses after each configuration setting key.base_dir (CCACHE_BASEDIR) This setting should be an absolute path to a directory.
ccache then rewrites absolute paths into relative paths before computing the
hash that identifies the compilation, but only for paths under the specified
directory. If set to the empty string (which is the default), no rewriting is
done. A typical path to use as the base directory is your home directory or
another directory that is a parent of your build directories. Don’t use
/ as the base directory since that will make ccache also rewrite paths
to system header files, which doesn’t gain anything.
See also the discussion under COMPILING IN DIFFERENT DIRECTORIES. cache_dir (CCACHE_DIR) This setting specifies where ccache will keep its cached
compiler outputs. It will only take effect if set in the system-wide
configuration file or as an environment variable. The default is
$HOME/.ccache.
cache_dir_levels (CCACHE_NLEVELS) This setting allows you to choose the number of directory
levels in the cache directory. The default is 2. The minimum is 1 and the
maximum is 8.
compiler (CCACHE_COMPILER or (deprecated) CCACHE_CC) This setting can be used to force the name of the
compiler to use. If set to the empty string (which is the default), ccache
works it out from the command line.
compiler_check (CCACHE_COMPILERCHECK) By default, ccache includes the modification time
(“mtime”) and size of the compiler in the hash to ensure that
results retrieved from the cache are accurate. This setting can be used to
select another strategy. Possible values are:
content Hash the content of the compiler binary. This makes
ccache very slightly slower compared to the mtime setting, but makes it
cope better with compiler upgrades during a build bootstrapping process.
mtime Hash the compiler’s mtime and size, which is fast.
This is the default.
none Don’t hash anything. This may be good for
situations where you can safely use the cached results even though the
compiler’s mtime or size has changed (e.g. if the compiler is built as
part of your build system and the compiler’s source has not changed, or
if the compiler only has changes that don’t affect code generation).
You should only use the none setting if you know what you are
doing.
string:value Use value as the string to calculate hash from.
This can be the compiler revision number you retrieved earlier and set here
via environment variable.
a command string Hash the standard output and standard error output of the
specified command. The string will be split on whitespace to find out the
command and arguments to run. No other interpretation of the command string
will be done, except that the special word %compiler% will be replaced
with the path to the compiler. Several commands can be specified with
semicolon as separator. Examples:
%compiler% -v %compiler% -dumpmachine; %compiler% -dumpversion You should make sure that the specified command is as fast as possible since it will be run once for each ccache invocation. Identifying the compiler using a command is useful if you want to avoid cache misses when the compiler has been rebuilt but not changed. Another case is when the compiler (as seen by ccache) actually isn’t the real compiler but another compiler wrapper — in that case, the default mtime method will hash the mtime and size of the other compiler wrapper, which means that ccache won’t be able to detect a compiler upgrade. Using a suitable command to identify the compiler is thus safer, but it’s also slower, so you should consider continue using the mtime method in combination with the prefix_command setting if possible. See USING CCACHE WITH OTHER COMPILER WRAPPERS. compression (CCACHE_COMPRESS or CCACHE_NOCOMPRESS, see Boolean values above) If true, ccache will compress object files and other
compiler output it puts in the cache. However, this setting has no effect on
how files are retrieved from the cache; compressed and uncompressed results
will still be usable regardless of this setting. The default is false.
compression_level (CCACHE_COMPRESSLEVEL) This setting determines the level at which ccache will
compress object files. It only has effect if compression is enabled.
The value defaults to 6, and must be no lower than 1 (fastest, worst
compression) and no higher than 9 (slowest, best compression).
cpp_extension (CCACHE_EXTENSION) This setting can be used to force a certain extension for
the intermediate preprocessed file. The default is to automatically determine
the extension to use for intermediate preprocessor files based on the type of
file being compiled, but that sometimes doesn’t work. For example, when
using the “aCC” compiler on HP-UX, set the cpp extension to
i.
debug (CCACHE_DEBUG or CCACHE_NODEBUG, see Boolean values above) If true, enable the debug mode. The debug mode creates
per-object debug files that are helpful when debugging unexpected cache
misses. Note however that ccache performance will be reduced slightly. See
debugging for more information. The default is false.
depend_mode (CCACHE_DEPEND or CCACHE_NODEPEND, see Boolean values above) If true, the depend mode will be used. The default is
false. See THE DEPEND MODE.
direct_mode (CCACHE_DIRECT or CCACHE_NODIRECT, see Boolean values above) If true, the direct mode will be used. The default is
true. See THE DIRECT MODE.
disable (CCACHE_DISABLE or CCACHE_NODISABLE, see Boolean values above) When true, ccache will just call the real compiler,
bypassing the cache completely. The default is false.
extra_files_to_hash (CCACHE_EXTRAFILES) This setting is a list of paths to files that ccache will
include in the the hash sum that identifies the build. The list separator is
semicolon on Windows systems and colon on other systems.
hard_link (CCACHE_HARDLINK or CCACHE_NOHARDLINK, see Boolean values above) If true, ccache will attempt to use hard links from the
cache directory when creating the compiler output rather than using a file
copy. Hard links are never made for compressed cache files. This means that
you should not enable compression if you want to use hard links. The default
is false.
Warning Do not enable this option unless you are aware of the consequences. Using hard links may be slightly faster in some situations, but there are several pitfalls since the resulting object file will share i-node with the cached object file: 1.If the resulting object file is modified in any way,
the cached object file will be modified as well. For instance, if you run
strip object.o or echo >object.o, you will corrupt the cache.
2.Programs that rely on modification times (like
“make”) can be confused since ccache updates the cached files'
modification times as part of the automatic cache size management. This will
affect object files in the build tree as well, which can retrigger the linking
step even though nothing really has changed.
hash_dir (CCACHE_HASHDIR or CCACHE_NOHASHDIR, see Boolean values above) If true (which is the default), ccache will include the
current working directory (CWD) in the hash that is used to distinguish two
compilations when generating debug info (compiler option -g with
variations). Exception: The CWD will not be included in the hash if
base_dir is set (and matches the CWD) and the compiler option
-fdebug-prefix-map is used. See also the discussion under COMPILING IN
DIFFERENT DIRECTORIES.
The reason for including the CWD in the hash by default is to prevent a problem with the storage of the current working directory in the debug info of an object file, which can lead ccache to return a cached object file that has the working directory in the debug info set incorrectly. You can disable this setting to get cache hits when compiling the same source code in different directories if you don’t mind that CWD in the debug info might be incorrect. ignore_headers_in_manifest (CCACHE_IGNOREHEADERS) This setting is a list of paths to files (or directories
with headers) that ccache will not include in the manifest list that
makes up the direct mode. Note that this can cause stale cache hits if those
headers do indeed change. The list separator is semicolon on Windows systems
and colon on other systems.
keep_comments_cpp (CCACHE_COMMENTS or CCACHE_NOCOMMENTS, see Boolean values above) If true, ccache will not discard the comments before
hashing preprocessor output. This can be used to check documentation with
-Wdocumentation.
limit_multiple (CCACHE_LIMIT_MULTIPLE) Sets the limit when cleaning up. Files are deleted (in
LRU order) until the levels are below the limit. The default is 0.8 (= 80%).
See AUTOMATIC CLEANUP for more information.
log_file (CCACHE_LOGFILE) If set to a file path, ccache will write information on
what it is doing to the specified file. This is useful for tracking down
problems.
max_files (CCACHE_MAXFILES) This option specifies the maximum number of files to keep
in the cache. Use 0 for no limit (which is the default). See also CACHE SIZE
MANAGEMENT.
max_size (CCACHE_MAXSIZE) This option specifies the maximum size of the cache. Use
0 for no limit. The default value is 5G. Available suffixes: k, M, G, T
(decimal) and Ki, Mi, Gi, Ti (binary). The default suffix is G. See also CACHE
SIZE MANAGEMENT.
path (CCACHE_PATH) If set, ccache will search directories in this list when
looking for the real compiler. The list separator is semicolon on Windows
systems and colon on other systems. If not set, ccache will look for the first
executable matching the compiler name in the normal PATH that
isn’t a symbolic link to ccache itself.
pch_external_checksum (CCACHE_PCH_EXTSUM or CCACHE_NOPCH_EXTSUM, see Boolean values above) When this option is set, and ccache finds a precompiled
header file, ccache will look for a file with the extension
“.sum” added (e.g. “pre.h.gch.sum”), and if found,
it will hash this file instead of the precompiled header itself to work around
the performance penalty of hashing very large files.
prefix_command (CCACHE_PREFIX) This option adds a list of prefixes (separated by space)
to the command line that ccache uses when invoking the compiler. See also
USING CCACHE WITH OTHER COMPILER WRAPPERS.
prefix_command_cpp (CCACHE_PREFIX_CPP) This option adds a list of prefixes (separated by space)
to the command line that ccache uses when invoking the preprocessor.
read_only (CCACHE_READONLY or CCACHE_NOREADONLY, see Boolean values above) If true, ccache will attempt to use existing cached
object files, but it will not add new results to the cache. Statistics
counters will still be updated, though, unless the stats option is set
to false.
If you are using this because your ccache directory is read-only, you need to set temporary_dir since ccache will fail to create temporary files otherwise. You may also want to set stats = false to make ccache not even try to update stats files. read_only_direct (CCACHE_READONLY_DIRECT or CCACHE_NOREADONLY_DIRECT, see Boolean values above) Just like read_only except that ccache will only
try to retrieve results from the cache using the direct mode, not the
preprocessor mode. See documentation for read_only regarding using a
read-only ccache directory.
recache (CCACHE_RECACHE or CCACHE_NORECACHE, see Boolean values above) If true, ccache will not use any previously stored
result. New results will still be cached, possibly overwriting any
pre-existing results.
run_second_cpp (CCACHE_CPP2 or CCACHE_NOCPP2, see Boolean values above) If true, ccache will first run the preprocessor to
preprocess the source code (see THE PREPROCESSOR MODE) and then on a cache
miss run the compiler on the source code to get hold of the object file. This
is the default.
If false, ccache will first run preprocessor to preprocess the source code and then on a cache miss run the compiler on the preprocessed source code instead of the original source code. This makes cache misses slightly faster since the source code only has to be preprocessed once. The downside is that some compilers won’t produce the same result (for instance diagnostics warnings) when compiling preprocessed source code. A solution to the above mentioned downside is to set run_second_cpp to false and pass -fdirectives-only (for GCC) or -frewrite-includes (for Clang) to the compiler. This will cause the compiler to leave the macros and other preprocessor information, and only process the #include directives. When run in this way, the preprocessor arguments will be passed to the compiler since it still has to do some preprocessing (like macros). sloppiness (CCACHE_SLOPPINESS) By default, ccache tries to give as few false cache hits
as possible. However, in certain situations it’s possible that you know
things that ccache can’t take for granted. This setting makes it
possible to tell ccache to relax some checks in order to increase the hit
rate. The value should be a comma-separated string with options. Available
options are:
clang_index_store Ignore the Clang compiler option -index-store-path
and its argument when computing the manifest hash. This is useful if you use
Xcode, which uses an index store path derived from the local project path.
Note that the index store won’t be updated correctly on cache hits if
you enable this option.
file_stat_matches ccache normally examines a file’s contents to
determine whether it matches the cached version. With this option set, ccache
will consider a file as matching its cached version if the mtimes and ctimes
match.
file_stat_matches_ctime Ignore ctimes when file_stat_matches is enabled.
This can be useful when backdating files' mtimes in a controlled way.
include_file_ctime By default, ccache will not cache a file if it includes a
header whose ctime is too new. This option disables that check.
include_file_mtime By default, ccache will not cache a file if it includes a
header whose mtime is too new. This option disables that check.
locale ccache includes the environment variables LANG,
LC_ALL, LC_CTYPE and LC_MESSAGES in the hash by default
since they may affect localization of compiler warning messages. Set this
option to tell ccache not to do that.
pch_defines Be sloppy about #defines when precompiling a
header file. See PRECOMPILED HEADERS for more information.
system_headers By default, ccache will also include all system headers
in the manifest. With this option set, ccache will only include system headers
in the hash but not add the system header files to the list of include
files.
time_macros Ignore __DATE__ and __TIME__ being present
in the source code.
See the discussion under TROUBLESHOOTING for more information. stats (CCACHE_STATS or CCACHE_NOSTATS, see Boolean values above) If true, ccache will update the statistics counters on
each compilation. The default is true.
temporary_dir (CCACHE_TEMPDIR) This setting specifies where ccache will put temporary
files. The default is <cache_dir>/tmp.
Note In previous versions of ccache, CCACHE_TEMPDIR had to be on the same filesystem as the CCACHE_DIR path, but this requirement has been relaxed.) umask (CCACHE_UMASK) This setting specifies the umask for ccache and all child
processes (such as the compiler). This is mostly useful when you wish to share
your cache with other users. Note that this also affects the file permissions
set on the object files created from your compilations.
CACHE SIZE MANAGEMENTBy default, ccache has a 5 GB limit on the total size of files in the cache and no limit on the number of files. You can set different limits using the -M/--max-size and -F/--max-files options. Use ccache -s/--show-stats to see the cache size and the currently configured limits (in addition to other various statistics).Cleanup can be triggered in two different ways: automatic and manual. Automatic cleanupccache maintains counters for various statistics about the cache, including the size and number of all cached files. In order to improve performance and reduce issues with concurrent ccache invocations, there is one statistics file for each of the sixteen subdirectories in the cache.After a new compilation result has been written to the cache, ccache will update the size and file number statistics for the subdirectory (one of sixteen) to which the result was written. Then, if the size counter for said subdirectory is greater than max_size / 16 or the file number counter is greater than max_files / 16, automatic cleanup is triggered. When automatic cleanup is triggered for a subdirectory in the cache, ccache will: 1.Count all files in the subdirectory and compute their
aggregated size.
2.Remove files in LRU (least recently used) order until
the size is at most limit_multiple * max_size / 16 and the number of
files is at most limit_multiple * max_files / 16, where
limit_multiple, max_size and max_files are configuration
settings.
3.Set the size and file number counters to match the
files that were kept.
The reason for removing more files than just those needed to not exceed the max limits is that a cleanup is a fairly slow operation, so it would not be a good idea to trigger it often, like after each cache miss. Manual cleanupYou can run ccache -c/--cleanup to force cleanup of the whole cache, i.e. all of the sixteen subdirectories. This will recalculate the statistics counters and make sure that the max_size and max_files settings are not exceeded. Note that limit_multiple is not taken into account for manual cleanup.CACHE COMPRESSIONccache can optionally compress all files it puts into the cache using the compression library zlib. While this may involve a tiny performance slowdown, it increases the number of files that fit in the cache. You can turn on compression with the compression configuration setting and you can also tweak the compression level with compression_level.CACHE STATISTICSccache -s/--show-stats can show the following statistics:
HOW CCACHE WORKSThe basic idea is to detect when you are compiling exactly the same code a second time and reuse the previously produced output. The detection is done by hashing different kinds of information that should be unique for the compilation and then using the hash sum to identify the cached output. ccache uses MD4, a very fast cryptographic hash algorithm, for the hashing. (MD4 is nowadays too weak to be useful in cryptographic contexts, but it should be safe enough to be used to identify recompilations.) On a cache hit, ccache is able to supply all of the correct compiler outputs (including all warnings, dependency file, etc) from the cache.ccache has two ways of gathering information used to look up results in the cache: •the direct mode, where ccache hashes the
source code and include files directly
•the preprocessor mode, where ccache runs
the preprocessor on the source code and hashes the result
The direct mode is generally faster since running the preprocessor has some overhead. If no previous result is detected (i.e., there is a cache miss) using the direct mode, ccache will fall back to the preprocessor mode unless the depend mode is enabled. In the depend mode, ccache never runs the preprocessor, not even on cache misses. Read more in THE DEPEND MODE below. Common hashed informationThe following information is always included in the hash:•the extension used by the compiler for a file
with preprocessor output (normally .i for C code and .ii for C++
code)
•the compiler’s size and modification time
(or other compiler-specific information specified by the compiler_check
setting)
•the name of the compiler
•the current directory (if the hash_dir
setting is enabled)
•contents of files specified by the
extra_files_to_hash setting (if any)
The direct modeIn the direct mode, the hash is formed of the common information and:•the input source file
•the command line options
Based on the hash, a data structure called “manifest” is looked up in the cache. The manifest contains: •references to cached compilation results (object
file, dependency file, etc) that were produced by previous compilations that
matched the hash
•paths to the include files that were read at the
time the compilation results were stored in the cache
•hash sums of the include files at the time the
compilation results were stored in the cache
The current contents of the include files are then hashed and compared to the information in the manifest. If there is a match, ccache knows the result of the compilation. If there is no match, ccache falls back to running the preprocessor. The output from the preprocessor is parsed to find the include files that were read. The paths and hash sums of those include files are then stored in the manifest along with information about the produced compilation result. There is a catch with the direct mode: header files that were used by the compiler are recorded, but header files that were not used, but would have been used if they existed, are not. So, when ccache checks if a result can be taken from the cache, it currently can’t check if the existence of a new header file should invalidate the result. In practice, the direct mode is safe to use in the absolute majority of cases. The direct mode will be disabled if any of the following holds: •the configuration setting direct_mode is
false
•a modification time of one of the include files
is too new (needed to avoid a race condition)
•a compiler option not supported by the direct
mode is used:
•a -Wp,X compiler option
other than -Wp,-MD,path,
-Wp,-MMD,path and -Wp,-D_define_
•-Xpreprocessor
•the string __TIME__ is present in the
source code
The preprocessor modeIn the preprocessor mode, the hash is formed of the common information and:•the preprocessor output from running the compiler
with -E
•the command line options except options that
affect include files (-I, -include, -D, etc; the theory
is that these options will change the preprocessor output if they have any
effect at all)
•any standard error output generated by the
preprocessor
Based on the hash, the cached compilation result can be looked up directly in the cache. The depend modeIf the depend mode is enabled, ccache will not use the preprocessor at all. The hash used to identify results in the cache will be based on the direct mode hash described above plus information about include files read from the dependency file generated by the compiler with -MD or -MMD.Advantages: •The ccache overhead of a cache miss will be much
smaller.
•Not running the preprocessor at all can be good
if compilation is performed remotely, for instance when using distcc or
similar; ccache then won’t make potentially costly preprocessor calls
on the local machine.
Disadvantages: •The cache hit rate will likely be lower since any
change to compiler options or source code will make the hash different.
Compare this with the default setup where ccache will fall back to the
preprocessor mode, which is tolerant to some types of changes of compiler
options and source code changes.
•If -MD is used, the manifest entries will include
system header files as well, thus slowing down cache hits slightly, just as
using -MD slows down make.
•If -MMD is used, the manifest entries will not
include system header files, which means ccache will ignore changes in
them.
The depend mode will be disabled if any of the following holds: •the configuration setting depend_mode is
false
•the configuration setting run_second_cpp
is false
•the compiler is not generating dependencies using
-MD or -MMD
CACHE DEBUGGINGTo find out what information ccache actually is hashing, you can enable the debug mode via the configuration setting debug or by setting CCACHE_DEBUG in the environment. This can be useful if you are investigating why you don’t get cache hits. Note that performance will be reduced slightly.When the debug mode is enabled, ccache will create up to five additional files next to the object file:
In the direct mode, ccache uses the MD4 hash of the ccache-input-c + ccache-input-d data (where + means concatenation), while the ccache-input-c + ccache-input-p data is used in the preprocessor mode. The ccache-input-text file is a combined text version of the three binary input files. It has three sections (“COMMON”, “DIRECT MODE” and “PREPROCESSOR MODE”), which is turn contain annotations that say what kind of data comes next. To debug why you don’t get an expected cache hit for an object file, you can do something like this: 1.Build with debug mode enabled.
2.Save the <objectfile>.ccache-*
files.
3.Build again with debug mode enabled.
4.Compare <objectfile>.ccache-input-text
for the two builds. This together with the
<objectfile>.ccache-log files should give you some clues about
what is happening.
COMPILING IN DIFFERENT DIRECTORIESSome information included in the hash that identifies a unique compilation can contain absolute paths:•The preprocessed source code may contain absolute
paths to include files if the compiler option -g is used or if absolute
paths are given to -I and similar compiler options.
•Paths specified by compiler options (such as
-I, -MF, etc) on the command line may be absolute.
•The source code file path may be absolute, and
that path may substituted for __FILE__ macros in the source code or
included in warnings emitted to standard error by the preprocessor.
This means that if you compile the same code in different locations, you can’t share compilation results between the different build directories since you get cache misses because of the absolute build directory paths that are part of the hash. Here’s what can be done to enable cache hits between different build directories: •If you build with -g (or similar) to add
debug information to the object file, you must either:
•use the
-fdebug-prefix-map=old=new option
for relocating debug info to a common prefix (e.g.
-fdebug-prefix-map=$PWD=.); or
•set hash_dir = false.
•If you use absolute paths anywhere on the command
line (e.g. the source code file path or an argument to compiler options like
-I and -MF), you must to set base_dir to an absolute path
to a “base directory”. ccache will then rewrite absolute paths
under that directory to relative before computing the hash.
PRECOMPILED HEADERSccache has support for GCC’s precompiled headers. However, you have to do some things to make it work properly:•You must set sloppiness to
pch_defines,time_macros. The reason is that ccache can’t tell
whether __TIME__ or __DATE__ is used when using a precompiled
header. Further, it can’t detect changes in #defines in the
source code because of how preprocessing works in combination with precompiled
headers.
•You must either:
•use the -include compiler option to
include the precompiled header (i.e., don’t use #include in the
source code to include the header; the filename itself must be sufficient to
find the header, i.e. -I paths are not searched); or
•(for the Clang compiler) use the
-include-pch compiler option to include the PCH file generated from the
precompiled header; or
•(for the GCC compiler) add the
-fpch-preprocess compiler option when compiling.
If you don’t do this, either the non-precompiled version of the header file will be used (if available) or ccache will fall back to running the real compiler and increase the statistics counter “preprocessor error” (if the non-precompiled header file is not available). SHARING A CACHEA group of developers can increase the cache hit rate by sharing a cache directory. To share a cache without unpleasant side effects, the following conditions should to be met:•Use the same cache directory.
•Make sure that the configuration setting
hard_link is false (which is the default).
•Make sure that all users are in the same
group.
•Set the configuration setting umask to
002. This ensures that cached files are accessible to everyone in the
group.
•Make sure that all users have write permission in
the entire cache directory (and that you trust all users of the shared
cache).
•Make sure that the setgid bit is set on all
directories in the cache. This tells the filesystem to inherit group ownership
for new directories. The following command might be useful for this:
find $CCACHE_DIR -type d | xargs chmod g+s The reason to avoid the hard link mode is that the hard links cause unwanted side effects, as all links to a cached file share the file’s modification timestamp. This results in false dependencies to be triggered by timestamp-based build systems whenever another user links to an existing file. Typically, users will see that their libraries and binaries are relinked without reason. You may also want to make sure that a base directory is set appropriately, as discussed in a previous section. SHARING A CACHE ON NFSIt is possible to put the cache directory on an NFS filesystem (or similar filesystems), but keep in mind that:•Having the cache on NFS may slow down
compilation. Make sure to do some benchmarking to see if it’s worth
it.
•ccache hasn’t been tested very thoroughly
on NFS.
A tip is to set temporary_dir to a directory on the local host to avoid NFS traffic for temporary files. It is recommended to use the same operating system version when using a shared cache. If operating system versions are different then system include files will likely be different and there will be few or no cache hits between the systems. One way of improving cache hit rate in that case is to set sloppiness to system_headers to ignore system headers. USING CCACHE WITH OTHER COMPILER WRAPPERSThe recommended way of combining ccache with another compiler wrapper (such as “distcc”) is by letting ccache execute the compiler wrapper. This is accomplished by defining the configuration setting prefix_command, for example by setting the environment variable CCACHE_PREFIX to the name of the wrapper (e.g. distcc). ccache will then prefix the command line with the specified command when running the compiler. To specify several prefix commands, set prefix_command to a colon-separated list of commands.Unless you set compiler_check to a suitable command (see the description of that configuration option), it is not recommended to use the form ccache anotherwrapper compiler args as the compilation command. It’s also not recommended to use the masquerading technique for the other compiler wrapper. The reason is that by default, ccache will in both cases hash the mtime and size of the other wrapper instead of the real compiler, which means that: •Compiler upgrades will not be detected
properly.
•The cached results will not be shared between
compilations with and without the other wrapper.
Another minor thing is that if prefix_command is used, ccache will not invoke the other wrapper when running the preprocessor, which increases performance. You can use the prefix_command_cpp configuration setting if you also want to invoke the other wrapper when doing preprocessing (normally by adding -E). CAVEATS•The direct mode fails to pick up new header files
in some rare scenarios. See THE DIRECT MODE above.
•When run via ccache, warning messages produced by
GCC 4.9 and newer will only be colored when the environment variable
GCC_COLORS is set. An alternative to setting GCC_COLORS is to
pass -fdiagnostics-color explicitly when compiling (but then color
codes will also be present when redirecting stderr to a file).
•If ccache guesses that the compiler may emit
colored warnings, then a compilation with stderr referring to a TTY will be
considered different from a compilation with a redirected stderr, thus not
sharing cache entries. This happens for clang by default and for GCC when
GCC_COLORS is set as mentioned above. If you want to share cache hits,
you can pass -f[no-]diagnostics-color (GCC) or
-f[no-]color-diagnostics (clang) explicitly when compiling (but then
color codes will be either on or off for both the TTY and the redirected
case).
TROUBLESHOOTINGGeneralA general tip for getting information about what ccache is doing is to enable debug logging by setting the configuration option debug (or the environment variable CCACHE_DEBUG); see debugging for more information. Another way of keeping track of what is happening is to check the output of ccache -s.Performanceccache has been written to perform well out of the box, but sometimes you may have to do some adjustments of how you use the compiler and ccache in order to improve performance.Since ccache works best when I/O is fast, put the cache directory on a fast storage device if possible. Having lots of free memory so that files in the cache directory stay in the disk cache is also preferable. A good way of monitoring how well ccache works is to run ccache -s before and after your build and then compare the statistics counters. Here are some common problems and what may be done to increase the hit rate: •If “cache hit (preprocessed)” has
been incremented instead of “cache hit (direct)”, ccache has
fallen back to preprocessor mode, which is generally slower. Some possible
reasons are:
•The source code has been modified in such a way
that the preprocessor output is not affected.
•Compiler arguments that are hashed in the direct
mode but not in the preprocessor mode have changed (-I,
-include, -D, etc) and they didn’t affect the
preprocessor output.
•The compiler option -Xpreprocessor or
-Wp,X (except -Wp,-MD,path,
-Wp,-MMD,path, and -Wp,-D_define_) is used.
•This was the first compilation with a new value
of the base directory setting.
•A modification time of one of the include files
is too new (created the same second as the compilation is being done). This
check is made to avoid a race condition. To fix this, create the include file
earlier in the build process, if possible, or set sloppiness to
include_file_ctime, include_file_mtime if you are willing to take the
risk. (The race condition consists of these events: the preprocessor is run;
an include file is modified by someone; the new include file is hashed by
ccache; the real compiler is run on the preprocessor’s output, which
contains data from the old header file; the wrong object file is stored in the
cache.)
•The __TIME__ preprocessor macro is
(potentially) being used. ccache turns off direct mode if __TIME__ is
present in the source code. This is done as a safety measure since the string
indicates that a __TIME__ macro may affect the output. (To be
sure, ccache would have to run the preprocessor, but the sole point of the
direct mode is to avoid that.) If you know that __TIME__ isn’t
used in practise, or don’t care if ccache produces objects where
__TIME__ is expanded to something in the past, you can set
sloppiness to time_macros.
•The __DATE__ preprocessor macro is
(potentially) being used and the date has changed. This is similar to how
__TIME__ is handled. If __DATE__ is present in the source code,
ccache hashes the current date in order to be able to produce the correct
object file if the __DATE__ macro affects the output. If you know that
__DATE__ isn’t used in practise, or don’t care if ccache
produces objects where __DATE__ is expanded to something in the past,
you can set sloppiness to time_macros.
•The input file path has changed. ccache includes
the input file path in the direct mode hash to be able to take relative
include files into account and to produce a correct object file if the source
code includes a __FILE__ macro.
•If “cache miss” has been
incremented even though the same code has been compiled and cached before,
ccache has either detected that something has changed anyway or a cleanup has
been performed (either explicitly or implicitly when a cache limit has been
reached). Some perhaps unobvious things that may result in a cache miss are
usage of __TIME__ or __DATE__ macros, or use of automatically
generated code that contains a timestamp, build counter or other volatile
information.
•If “multiple source files” has been
incremented, it’s an indication that the compiler has been invoked on
several source code files at once. ccache doesn’t support that. Compile
the source code files separately if possible.
•If “unsupported compiler option”
has been incremented, enable debug logging and check which option was
rejected.
•If “preprocessor error” has been
incremented, one possible reason is that precompiled headers are being used.
See PRECOMPILED HEADERS for how to remedy this.
•If “can’t use precompiled
header” has been incremented, see PRECOMPILED HEADERS.
Corrupt object filesIt should be noted that ccache is susceptible to general storage problems. If a bad object file sneaks into the cache for some reason, it will of course stay bad. Some possible reasons for erroneous object files are bad hardware (disk drive, disk controller, memory, etc), buggy drivers or file systems, a bad prefix_command or compiler wrapper. If this happens, the easiest way of fixing it is this: 1.Build so that the bad object file ends up in the build
tree.
2.Remove the bad object file from the build tree.
3.Rebuild with CCACHE_RECACHE set.
An alternative is to clear the whole cache with ccache -C if you don’t mind losing other cached results. There are no reported issues about ccache producing broken object files reproducibly. That doesn’t mean it can’t happen, so if you find a repeatable case, please report it. MORE INFORMATIONCredits, mailing list information, bug reporting instructions, source code, etc, can be found on ccache’s web site: https://ccache.dev.AUTHORccache was originally written by Andrew Tridgell and is currently developed and maintained by Joel Rosdahl. See AUTHORS.txt or AUTHORS.html and https://ccache.dev/credits.html for a list of contributors.
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