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NAMEg-var - Produce (OpenGL) Vertex Arrays from BOT BRL-CAD geometrySYNOPSISg-var [-v] [-y] [-s scale] [-f] [-o outfile] infile.g object DESCRIPTIONg-var writes the bag of triangle (BOT) primitives of the specified object in a binary array format to outfile or to stdout.OPTIONS-vRequest verbose output.
-y Transform the coordinate system from xyz to xzy.
-s scale Scale the output geometry by factor scale. By
default the scale factor is 0.001 (standard transformation from meters to
millimeters).
-f Flip face normals. This changes both the vertex order and
the output normals.
-o outfile The output will be written to outfile. By default
the output is written to stdout.
FILE FORMATTODOEXAMPLE$ g-var -o sample.mesh sample.g sample_object DIAGNOSTICSError messages are intended to be self-explanatory.AUTHORPrasad SilvaCOPYRIGHTThis software is Copyright (c) 2006-2019 by the United States Government as represented by U.S. Army Research Laboratory.BUG REPORTSReports of bugs or problems should be submitted via electronic mail to devs@brlcad.org
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