gvmap - find clusters and create a geographical map highlighting clusters.
gvmap [ options ] [ -o outfile ] [ files ]
gvmap takes as input a graph in DOT format, finds node clusters and
produces a rendering of the graph as a geographic-style map, with clusters
highlighted as countries, in xdot format.
In the input graph, each node must have position, width and height
information (pos, width and height attributes, respectively) defined, and
nodes must not overlap.
By default, gvmap will generate the clusters from the data.
If desired, the input graph can specify cluster information by giving every
node a cluster attribute whose value is a small positive integer. (It
is works best if cluster values are all integers in the interval
[1,K] for some K. Nodes sharing the same cluster attribute value will
be put into the same cluster. N.B. For the cluster attribute
to be used, all nodes must have a valid value.
If the -D flag is used, gvmap will use the top-level
cluster subgraphs to determine the clustering. Any nodes not in such a
cluster will be put into a single catch-all cluster.
If the input specifies the desired clustering as described above,
it can also specify a desired coloring by having some node in each cluster
provide a clustercolor attribute. N.B. Unless one specifies
-c0, only the clustercolor of the last node in a cluster has
an effect. In addition, unless one uses -O, gvmap may permute
the given colors.
The following options are supported:
- -a k
- The integer k specifies the average number of artificial points added
along the bounding box of the labels. Such artificial points are added to
avoid a country boundary cutting through the boundary box of the labels.
Computing time is proportional to k; hence, for large graphs, a small
value of k is suggested. If k = -1, a suitable value of k is automatically
selected based on the graph size. By default k = -1.
- -b v
- The real number v specifies the line width used to draw the polygon
boundaries, with v < 0 for no line. By default v = 0.
- -c k
- The integer k specifies color scheme used to color the countries. By
default k = 1.
-
Acceptable values are:
-
0 : no polygons
1 : pastel
2 : blue to yellow
3 : white to red
4 : light grey to red
5 : primary colors
6 : sequential single hue red
7 : sequential single hue lighter red
8 : light grey
- -c_opacity=xy
- Specifies a two-character hexadecimal string specifying the opacity of the
polygons.
- -C d
- The integer d specifies the maximum number of clusters (countries)
allowed. By default d = 0, which means that there is no limit.
- -d d
- The integer d specifies the random seed used during color assignment
optimization that maximize color difference between neighboring
countries.
- -D
- If specified, the graph's cluster subgraphs are used to specify the
clustering.
- -e
- If specified, edges will be included in the final output.
- -g c
- Specifies the bounding box color. If not specified, a bounding box is not
drawn.
- -h k
- The number of artificial points added to maintain a bridge between
endpoints. By default, this is zero.
- -highlight=k
- Only draw cluster k. By default, all clusters are drawn.
- -k
- If specified, increases the randomness of outer boundary.
- -l s
- Use the string s as a label for the drawing.
- -m v
- Generate a margin of v points around the drawing. By default, this
is determined by gvmap.
- -O
- Do NOT do color assignment optimization that maximizes color differences
between neighboring countries
- -o<file>
- Put output in <file>. Default output is stdout
- -p k
- Indicates what level of points should be shown. By default, no points are
shown.
-
Acceptable values are:
-
0 : no points
1 : all points
2 : label points
3 : random/artificial points
- -Q
- Use modularity quality for clustering rather than the default modularity
clustering.
- -r k
- The number of random points k (integer) used to define sea and lake
boundaries. If 0, auto assigned. By default v = 0
- -s v
- The real number v specifies the depth of the sea and lake shores in
points. If 0, auto assigned. By default v = 0.
- -t n
- Make n attempts to improve cluster contiguity.
- -v
- Verbose mode.
- -z c
- Specified the polygon line color. Default is black.
- -?
- Print usage and exit.
Given a graph foo.gv, one way to generate a layout and highlight the clusters is
to first select a layout engine with a suitable overlap removal method, then
feed the output to gvmap, and finally render the map using specific graphics
format. For example, the following pipeline creates a map with edges in
semi-transparent light gray and nodes laid out using sfdp:
sfdp -Goverlap=prism foo.gv | gvmap -e | neato -n2
-Ecolor=#55555522 -Tpng > foo.png
The shell script gvmap.sh provides a shorthand for such pipelines.
For example, the above pipeline can be achieved using
gvmap.sh -Ae -Ecolor=#55555522 -Tpng foo.gv > foo.png
Yifan Hu <yifanhu@yahoo.com>
gvmap.sh(1), sfdp(1), neato(1), gvpr(1)
E. R. Gansner, Y. Hu, S. G. Kobourov, "GMap: Visualizing
graphs and clusters as maps," Proc. Pacific Vis. 2010, pp.
201‐208.