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HEXER(1) |
FreeBSD General Commands Manual |
HEXER(1) |
hexer - binary file editor
hexer [options] [file [...]]
hexer is a multi-buffer editor for viewing and manipulating binary files.
It can't (shouldn't) be used for editing block devices, because it tries to
load the whole file into a buffer (it should work for diskettes). The most
important features of hexer are: multi buffers, multi level undo,
command line editing with completion, binary regular expressions (see below).
The user interface is kept similar to vi, so if you know how to use
vi, you'll get started easily.
- -R, --readonly
- -v, --view
- Edit files in read only mode.
- -r, --recover filename
- Recover the file filename after a crash. (not implemented)
- -c, --command command
- Start the editing session by executing the editor command command.
If command contains spaces, it must be surrounded by double quotes.
It is possible to specify multiple commands on the command line:
hexer -c command1 -c command2 ...
- -t, --tite
- Turn off the usage of the termcap/terminfo ti/te sequence.
- -h, --help
- Print out a short help message and exit.
- +command
- This is equivalent to the -c option.
Note: The long options are not available on all
systems.
The editor reads its startup commands from the file ~/.hexerrc (another
startup file may be specified by setting the environment variable
HEXERRC). Empty lines and lines starting with a
`"'‐character (double quote) are ignored. It is not possible to
have a command and a comment in the same line.
As in vi, there are several editing modes:
- Command Mode
- Some commands in Command Mode can take a numeric argument. To enter
a numeric argument just type the (decimal) number. The number will be
echoed at the bottom line of the screen as you type. To enter an octal
number, type a `0' as the first digit. To enter a hexadecimal number, type
`0x' (this is not a problem, because the x-command with a zero
counter wouldn't make sense anyway). Some of the commands can take a
visually selected area as an argument (see subsection Visual
Mode).
- b
- Move backwards to the beginning of a word.
- e
- Move to the end of a word.
- G
- If a numeric argument n is given, move the cursor to position
n. If no argument is specified, set the position to the end of the
buffer. The first byte in the buffer is at position `0', so the command to
move to the beginning of the buffer is `0G'.
- Control-G
- Display the buffer name, size, status and the current position at the
bottom line.
- h j k l
- Move the cursor. The arrow keys work as well. The numeric argument (if
specified) determines the number rows or columns the cursor will move.
Different from vi: the cursor can be positioned behind the
last byte in the buffer.
- i
- Enter Insert Mode (see below) at the current position of the point.
If a numeric argument n is given, the typed text will be inserted
n times. Note: Moving the cursor (using the arrow keys) will
discard the numeric argument.
- n
- Move to the next match using the current RE. This is equivalent to typing
`/', <Return>.
- N
- Move to the previous match using the current RE. This is equivalent to
typing `?', <Return>.
- Control-O
- Paste over. Copy the kill buffer to the current position overwriting the
contents of the current buffer. If a numeric argument n is given,
the kill buffer is pasted n times.
- p
- Paste. Insert the kill buffer at the current position. If a numeric
argument n is given, the kill buffer is pasted n times.
- r
- Replace a single byte using the Replace Mode. If an area is
selected, all bytes in the selected area are replaced. If a numeric
argument is given, the specified number of bytes is replaced.
- R
- Enter Replace Mode (see below). If a numeric argument n is
given, the replace command is repeated n times. Note: Moving
the cursor (using the arrow keys) will discard the numeric argument.
- Control-R
- Redo the last undo.
- u
- Undo the last change to the current buffer.
Whenever possible hexer creates a file
name.hexer in the current directory (the swapfile) for
each buffer visited (where name is the name of the buffer). All
changes made to the buffer name are stored in that file, so it is
possible to undo (and redo) all changes made to the buffer. If the
swapfile can't be created, the undo list is stored in the memory.
- v
- Enter Visual Mode (see below). Visual selection of areas.
- w
- Move forward to the beginning of a word.
- x
- Delete the byte under the cursor. If a numeric argument n is given,
n bytes are deleted. In Visual Mode, the selected area is
deleted. Note: The bytes deleted using the x-command are not
copied to the kill buffer.
- Control-X
- The same as the x-command, but the bytes deleted are copied to the
kill buffer.
- y
- Yank. Yank the byte under the cursor into the kill buffer. If a numeric
argument n is given, n bytes are yanked into the kill
buffer. In Visual Mode, the selected area is copied to the kill
buffer.
- zb
- Place the cursor in the bottom line of the screen.
- zt
- Place the cursor in the top line of the screen.
- zz
- Place the cursor in the middle line of the screen.
Note that the commands zb, zt and zz don't change the
position in the file - only the screen is scrolled (if necessary).
- :
- Enter Exh Mode (see below). The Exh Mode is similar to the
ex-mode in vi, but not compatible. If an area is selected,
the bounds of the selection are copied to the command line.
- /
- Search forward through the buffer using a RE(regular
expression). If no RE is specified, the RE given in the
previous /- or ?-command is reused.
Note: The REs in hexer are a little bit different from
regular expressions in vi (see section REGULAR
EXPRESSIONS).
- ?
- Search reverse using a regular expression.
- .
- Repeat the last change to the buffer at the current position. This
means that if the previous command deleted n bytes and replaced
them by m other bytes (n or m may be zero), the
.-command will do exactly the same at the current position
in the file.
- <
- Shift the hex column left n bytes, where n is the (optional)
numeric argument. Note that the <-command only changes the way
the buffer is displayed in the hex column, the buffer itself is kept
unchanged.
- >
- Shift the hex column right n bytes.
- Control-^
- Switch to the alternate buffer (see below).
- %
- Enter a calculator command (see section CALCULATOR).
- Visual Mode
- Select an area on the buffer. You can enter the Visual Mode by
using the v-command or by specifying an area in Exh Mode.
The selection starts at the cursor position when entering the Visual
Mode and ends at the current cursor position. You can leave the
Visual Mode without performing a command on the selected area by
pressing v or Escape. To perform a command on the selected
area simply enter the command as if you where in Command Mode.
Commands that can't use the selection will ignore it. As in Command
Mode, it is possible to specify a numeric argument. Commands that can
take the selection as an argument will ignore the numeric argument.
- Insert Mode
- In Insert Mode the bytes you type are inserted at the current
position of the cursor. At any time, you can toggle the active column (hex
column or text column) by pressing the TAB key. If the hex column
is active the bytes are entered as two digit hex numbers, if the text
column is active, the bytes are entered as ASCII text. The Delete
or BackSpace key deletes the previously inserted byte. If the hex
column is active, the previously inserted nibble (hex digit) is deleted.
It is not possible to delete more bytes than have been inserted in the
current insert command. While in Insert Mode, you can move the
cursor using the arrow keys. Note that moving the cursor discards the
numeric argument given to the insert command. To leave the Insert
Mode, type Escape. If a numeric argument n was given to
the insert command and is hasn't been discarded by a cursor movement, the
typed bytes are inserted n times.
- Replace Mode
- In Replace Mode you replace the bytes under the cursor as you type.
Hitting BackSpace restores the original contents of the buffer. The
effect of a numeric argument is similar to the Insert Mode: the
typed bytes are replaced n times. As in Insert Mode, moving
the cursor using the arrow keys discards the numeric argument.
- Exh Mode
- The Exh Mode in hexer is kept similar to the ex-mode
in vi. Typically, an exh command looks like:
- :area command arguments
- Perform the command command on the area area.
- :command arguments
- Perform the command command at the current position.
- :area
- Select the area area.
- :position
- Move the cursor to position position.
An area may be defined as:
- position1,position2
- The area starts at position1 and ends at position2
(inclusive).
- position
- The area selects one byte at position
- %
- The area selects the entire buffer.
A position may be defined as:
- offset
- A decimal, octal (prefixed with `0') or hex (prefixed with `0x')
number.
- .
- The beginning of the buffer.
- $
- The end of the buffer.
- /regexp/
- A regular expression (see section REGULAR EXPRESSIONS). The buffer
is searched forward starting at the current position. If a match was
found, the current position is set to the position of the match.
- ?regexp?
- The buffer is searched reverse.
Commands may be abbreviated with a unique prefix of the command,
some commands may be abbreviated with a single character, even if that
character isn't a unique prefix of the command name. Currently the following
commands are supported:
- s, substitute
- Synopsis: area s
/regexp/replace/flags
Search for the regular expression regexp and replace it with
replace (see section REGULAR EXPRESSIONS). replace
may contain `\' references to subexpressions of regexp.
flags:
- g:
- global, this flag is ignored (it doesn't make sense in a binary
editor).
- c:
- confirm, ask the user to confirm each substitution.
(Note that the `/' character used as separator could be any
character, it's just common practice to use `/'.) Trailing separators may be
omitted. If area is omitted, the whole buffer is searched.
- w, write
- Synopsis: area w filename
Write area to the file filename. If area is omitted.
the whole buffer is written to the file, if filename is omitted,
the filename associated with the buffer is used.
- r, read
- Synopsis: position r filename
Insert the contents of the file filename at position. If
position is omitted, the current position is used.
- e, edit
- Synopsis: e name or: e #
Change to buffer name. If there is no such buffer, hexer tries
to open a file named name and load it into a new buffer. If
name is a hash sign (#), the alternate buffer is selected.
On success the current buffer becomes the alternate buffer.
- b, buffer
- Synopsis: b name
or: b
Change to buffer name. On success the current buffer becomes the
alternate buffer. If name is omitted, a list of all buffers is
displayed.
- n, next
- Select the next buffer in the buffer list.
- N, previous
- Select the previous buffer in th buffer list.
- S, skip
- Select the next unvisited buffer in the buffer list.
- rewind
- Select the first buffer in the buffer list.
- wall
- Write all unsaved buffers.
- c, close
- Synopsis: c name
or: c! name
or: c
or: c!
Close the buffer name. If name is omitted, the current buffer
is closed. If the buffer has been modified, but not saved, it can't be
closed using a :c-command; use :c! to override.
- h, help
- View an online help text.
- q, quit
- Synopsis: q name
or: q! name
or: q
or: q!
Close all buffers and exit the editor. If an opened buffer has bee modified,
but not saved, the :q-command can't be performed; use :q! to
override.
- map
- imap
- vmap
- Synopsis: map from to
or: imap from to
or: vmap from to
The key sequence from is mapped to to. To enter special keys
(e.g. function keys), mask them using Control-V. :map
affects the Command Mode only, :imap affects the Insert
Mode only and :vmap affects the Visual Mode only. It is
not possible to re-map key sequences on the command line editor.
- unmap
- iunmap
- vunmap
- Synopsis: unmap from
or: iunmap from
or: vunmap from
Delete a key mapping created with :map, :imap or
:vmap.
- set
- Synopsis: set variable [...]
or: set variable=value [...]
or: set novariable [...]
or: set
There are not too many variables that could be modified, this might change
though. The following variables can be used: iso (bool): display
the whole ISO-8859/1 character set; ascii (bool): display ASCII
characters only; TERM (string): the name of the terminal;
maxmatch (number), specialnl (bool): see section REGULAR
EXPRESSIONS. :set called without an argument lists all
variables and values.
- d, delete
- Synopsis: area d
Delete all bytes in area. The deleted bytes are copied to the kill
buffer.
- y, yank
- Synopsis: area y
Copy the bytes in area to the kill buffer.
- version
- Display the version number of hexer.
- zz
- Place the cursor in the middle line of the screen. Note that the screen is
scrolled (if necessary); the cursor position is kept unchanged.
- zt
- Place the cursor in the top line of the screen.
- zb
- Place the cursor in the bottom line of the screen.
- wq
- The same as :x.
- x, exit
- Save all buffers and exit the editor.
If a command is called and can't use the given positions, areas or
arguments, the additional positions, areas, arguments are ignored.
Conditional commands: It is possible to specify a list of terminal
names for which the given command should be executed. The syntax is:
:terminals:command
where terminals is a colon-separated list of terminal names. The command
is executed if and only if the value of TERM is in the list. I.e. you
could have a command like
:xterm:set iso
in your .hexerrc-file (use the ISO character set only if working on an
xterm).
- Cursor Motion
- In Command Mode, Insert Mode, Replace Mode and
Visual Mode, you can use the following cursor motion commands:
- Arrow Keys
- Move the cursor.
- Control-F
- Move forward one page.
- Control-B
- Move back one page.
- Control-D
- Move forward half a page.
- Control-U
- Move back half a page.
On the command line you can use the following commands:
- UpArrow DownArrow
- Move up and down through the history of the current context.
- LeftArrow RightArrow
- Move the cursor.
- Control-A
- Move the cursor to the beginning of the line.
- Control-E
- Move the cursor to the end of the line.
- Control-K
- Delete all characters from the current cursor position up to the end of
the line.
- Control-U
- Delete all characters from the beginning of the line up to the current
cursor position.
- Delete
- BackSpace
- Delete the character left of the cursor.
- Control-D
- Delete the character under the cursor.
- Enter Return
- Accept the line.
- Escape
- Discard the line. Note: This is different from vi.
- TAB
- Try to complete currently typed word. If the completion is not unique, the
word is completed as far as unique. If the TAB key is hit twice on
the same position, a list of all possible completions is displayed.
In this section it is assumed that you are familiar with REs (regular
expressions). In most applications (egrep, vi, ...) REs work on
lines, that means it is not possible to use a RE containing a line break
(newline character). In hexer, the buffer is not split up into distinct
lines and a newline character is considered to be a `normal' character, now
here's the problem: imagine searching for "a.*b" in a 5 MB file,
this would take very long (might be up to several minutes on a slow machine).
That's why there's a maxmatch limit (a repeat operator matches at most
maxmatch occurrences of its operand). The default value of
maxmatch is 1024, but it may be customized using the
:set-command. For simple expressions (expressions for which the length
of the match can be determined from the expression) it is possible to override
the maxmatch limit by doubling the `*' or `+' operator, e.g.
"a.**b" or "foo\(bar\)\+\+".
Note that the context specifiers `^'/`$' (beginning/end of a line) and
`\<'/`\>' (beginning/end of a word) are available and actually do what
you expect. If you don't want the atoms `.' and `[^...]' to match the newline
character you can set the specialnl option using the
:set-command.
To enter a special character, you can use the standard C `\'‐escape
sequences. To enter a character using its octal code, use a `\o'‐prefix
followed by up to three octal digits. (C-style octal escapes are not
supported, because `\0', ... `\9' are interpreted as back-references to
subexpressions of the RE.) To enter a character using it's hex code, type a
`\x'-prefix followed by up to two hex digits; decimal codes can be entered
using a `\d'‐prefix followed by up to three decimal digits. It is
possible to enter strings of codes by doubling the base specifier, e.g.
"\xxfe ff 5a 7e" or "\oo276 277 132 176". Note that such a
string is treated as an atom, i.e. the RE "\xxff fe*" matches any
number (< maxmatch) of repetitions of ff fe.
It is possible to use all kinds of character `\'‐escapes (escapes
representing a single character) within `[]'‐ranges. Within a range,
the `o' selecting an octal base for the escape may be omitted, since
back-references within a range don't make sense. When specifying a minimum
and/or maximum number of repetitions using the `\{,}'‐operator, the
numbers may be given in decimal (no prefix), octal (`0'-prefix) or hex
(`0x'-prefix). If no maximum number is specified and the operand is not a
simple expression, at most maxmatch matches will be found.
Hexer provides a simple calculator (myc) capable of all operations
available in C. To enter a myc command just enter a % (percent)
sign and an expression in infix notation. It is possible to use parentheses.
myc understands the following binary infix operators (from highest
priority to lowest): ** (power), * (multiply), /
(divide), % (modulo), + (add), - (subtract),
<< (shift left), >> (shift right), <
(less), <= (less or equal), > (greater), >=
(greater or equal), == (equal), != (not equal), &
(arithmetical and), | (arithmetical or), ^ (arithmetical
exclusive or), && (logical and), || (logical or),
= (assign); and the following unary prefix operators: - (negate,
unary minus), ! (logical not), ~ (bitwise complement).
myc knows three data types: boolean, integer (32 bit),
float (64 bit, equivalent to C double). On some esoteric platforms the
precision of integer and float may be different. As in C the result of a
division depends on the data types of the operands. An integer divided by an
integer yields an integer. If you want the result to be a float, make sure one
of the operands is a float, e.g. type 4/7. instead of 4/7 or
a/(b+0.) instead of a/b. The power operation returns a float if
the result is too large to fit in an integer. The result of a calculation is
stored in the special variables $$ and $n where n
is the number of the command.
Probably. Please report bugs to demetrio@cs.uni-sb.de.
hexer is not in the public domain, but freely distributable. It
may be used for any non-commercial purpose. See file COPYRIGHT for
details.
Sascha Demetrio
demetrio@cs.uni-sb.de
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