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NAMEtetris - A tetris gameSYNOPSISperl tetris.plCONFIGURATIONThe configuration file should be the file with name ".tetris" under HOME directory. Another option is using Tetris/Config.pm in any directory of @INC.Here is an example of configuration: # -*- perl -*- %Config = ( %Config, 'start_level' => 3, 'down_step' => 2, 'keybindings' => { %{$Config{keybindings}}, ord('j') => \&move_left, ord('l') => \&move_right, ord('k') => \&rotate, ord('n') => \&new_game, } ); push @$shapes, shape_from_string(<<SHAPE); 0 0 8 0 0 8 0 0 0 8 8 8 0 0 0 8 0 0 8 0 0 8 8 8 0 0 8 0 0 8 8 8 0 8 8 8 0 8 0 0 0 0 8 0 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 SHAPE push @$shapes, shape_from_string(<<SHAPE); 0 0 9 0 0 0 0 0 0 0 0 0 0 0 9 0 0 0 9 9 0 0 9 9 0 9 9 0 0 9 9 0 0 0 0 0 0 0 9 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 SHAPE The key specification can get from this script: use Gtk2::Gdk::Keysyms; use Glib qw/TRUE FALSE/; use Gtk2 -init; my $window = Gtk2::Window->new ('toplevel'); $window->signal_connect (delete_event => sub { Gtk2->main_quit }); $window->signal_connect('key-press-event' => \&show_key); my $label = Gtk2::Label->new(); $label->set_markup("<span foreground=\"blue\" size=\"x-large\">Type something on the keyboard!</span>"); $window->add ($label); $window->show_all; $window->set_position ('center-always'); Gtk2->main; sub show_key { my ($widget,$event,$parameter)= @_; my $key_nr = $event->keyval(); foreach my $key (keys %Gtk2::Gdk::Keysyms) { my $key_compare = $Gtk2::Gdk::Keysyms{$key}; if ($key_compare == $key_nr) { print "'$key' => $key_nr,\n"; } } return FALSE; } Code to run after the GUI setup, add to code ref $after_load_function.
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