ppsspp [FILE] [OPTIONS]...
PPSSPP is a PSP emulator written in C++. It translates PSP CPU
instructions directly into optimized x86, x64 and ARM machine code, using JIT
recompilers (dynarecs). It can thus run on quite low-spec hardware, including
stronger ARM-based phones and tablets, as long as there's OpenGL ES 2.0
support.
It can run your PSP games in full HD resolution and it can even
upscale textures that would otherwise be too blurry as they were made for
the small screen of the original PSP.
See http://www.ppsspp.org/ for more information.
- Load a game immediately:
- ppsspp ~/path/to/the/game-legally-own.iso
- Enable debug logging and write log information into file
test.txt:
- ppsspp -d --log=test.txt
- Load a game immediately and write log information into file
test.txt:
- ppsspp ~/path/to/the/game-legally-own.iso --log=test.txt
- [FILE]
- Load file immediately (runs based on config / -s.)
- [-d]
- Enable debug logging (non-Windows only, must be compiled in on
Android/etc.)
- [-g]
- Enable graphics logging.
- [-j]
- Use the jit.
- [-i]
- Use the interpreter.
- [--log=FILE]
- Write log info to FILE.
- [--state=FILE]
- Load savestate from FILE at game start.
- [--escape-exit]
- Exit PPSSPP with ESC key.
- [--fullscreen]
- Open PPSSPP in the fullscreen mode (works only for SDL version).