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TVTWM(1) |
FreeBSD General Commands Manual |
TVTWM(1) |
tvtwm - Tom's Virtual Tab Window Manager for the X Window System
tvtwm [-display dpy] [-s] [-m | -M] [-k] [-f initfile] [-v]
Tvtwm is a window manager for the X Window System based on the X11R5
version of twm. It includes a ``Virtual Desktop'' feature that
effectively makes the root window of the screen larger than the physical
limits of the display. To change as little as possible in this manual, from
here on the window manager is referred to as twm.
Twm is a window manager for the X Window System. It
provides titlebars, shaped windows, several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard
focus, and user-specified key and pointer button bindings.
This program is usually started by the user's session manager or
startup script. When used from xdm(1) or xinit(1) without a
session manager, twm is frequently executed in the foreground as the
last client. When run this way, exiting twm causes the session to be
terminated (i.e. logged out).
By default, application windows are surrounded by a ``frame'' with
a titlebar at the top and a special border around the window. The titlebar
contains the window's name, a rectangle that is lit when the window is
receiving keyboard input, and function boxes known as ``titlebuttons'' at
the left and right edges of the titlebar.
Pressing pointer Button1 (usually the left-most button unless it
has been changed with xmodmap) on a titlebutton will invoke the
function associated with the button. In the default interface, windows are
iconified by clicking (pressing and then immediately releasing) the left
titlebutton (which looks like a Dot). Conversely, windows are deiconified by
clicking in the associated icon or entry in the icon manager (see
description of the variable ShowIconManager and of the function
f.showiconmgr).
Windows are resized by pressing the right titlebutton (which
resembles a group of nested squares), dragging the pointer over edge that is
to be moved, and releasing the pointer when the outline of the window is the
desired size. Similarly, windows are moved by pressing in the title or
highlight region, dragging a window outline to the new location, and then
releasing when the outline is in the desired position. Just clicking in the
title or highlight region raises the window without moving it.
When new windows are created, twm will honor any size and
location information requested by the user (usually through -geometry
command line argument or resources for the individual applications).
Otherwise, an outline of the window's default size, its titlebar, and lines
dividing the window into a 3x3 grid that track the pointer are displayed.
Clicking pointer Button1 will position the window at the current position
and give it the default size. Pressing pointer Button2 (usually the middle
pointer button) and dragging the outline will give the window its current
position but allow the sides to be resized as described above. Clicking
pointer Button3 (usually the right pointer button) will give the window its
current position but attempt to make it long enough to touch the bottom the
screen.
Twm accepts the following command line options:
- -display dpy
- This option specifies the X server to use.
- -s
- This option indicates that only the default screen (as specified by
-display or by the DISPLAY environment variable) should be
managed. By default, twm will attempt to manage all screens on the
display.
- -m
- Causes tvtwm to preprocess the .twmrc file using the
m4(1) macro processor.
- -M
- Causes tvtwm not to preprocess the .twmrc file using the
m4(1) macro processor.
- -k
- This option makes twm leave a file in /tmp containing the
predefines that are generated and fed to m4 before your .twmrc
file. Twm passes this file, followed immediately by your
.twmrc file (which may not be called .twmrc. See -f
option.), to m4(1) for preprocessing. If you give twm the
-k option, it will leave a copy of the temporary file as
/tmp/twmrc$$ (where $$ is variable). This is often useful
for knowing what you can use when adding m4 commands and conditions
to your .twmrc file.
- -f filename
- This option specifies the name of the startup file to use. By default,
twm will look in the user's home directory for files named
.twmrc.num (where num is a screen number) or
.twmrc.
- -v
- This option indicates that twm should print error messages whenever
an unexpected X Error event is received. This can be useful when debugging
applications but can be distracting in regular use.
Much of twm's appearance and behavior can be controlled by providing a
startup file in one of the following locations (searched in order for each
screen being managed when twm begins):
- $HOME/.tvtwmrc.screennumber
- The screennumber is a small positive number (e.g. 0, 1, etc.)
representing the screen number (e.g. the last number in the DISPLAY
environment variable host:displaynum.screennum) that would be used
to contact that screen of the display. This is intended for displays with
multiple screens of differing visual types.
- $HOME/.tvtwmrc
- This is the usual name for an individual user's startup file.
- $HOME/.twmrc.screennumber
- Same as .tvtwmrc.screennumber.
- $HOME/.twmrc
- Same as .tvtwmrc.
- /usr/lib/X11/twm/system.twmrc
- If neither of the preceding files are found, twm will look in this
file for a default configuration. This is often tailored by the site
administrator to provide convenient menus or familiar bindings for novice
users.
If no startup files are found, twm will use the built-in
defaults described above. The only resource used by twm is
bitmapFilePath for a colon-separated list of directories to search
when looking for bitmap files (for more information, see the Athena
Widgets manual and xrdb(1)).
Twm startup files are logically broken up into three types
of specifications: Variables, Bindings, Menus. The
Variables section must come first and is used to describe the fonts,
colors, cursors, border widths, icon and window placement, highlighting,
autoraising, layout of titles, warping, use of the icon manager. The
Bindings section usually comes second and is used to specify the
functions that should be to be invoked when keyboard and pointer buttons are
pressed in windows, icons, titles, and frames. The Menus section
gives any user-defined menus (containing functions to be invoked or commands
to be executed).
Variable names and keywords are case-insensitive. Strings must be
surrounded by double quote characters (e.g. "blue") and are
case-sensitive. A pound sign (#) outside of a string causes the remainder of
the line in which the character appears to be treated as a comment.
A new feature in this release of tvtwm is that it can use m4(1) to
pre-process it's setup files. When twm is started with the -m
option, or if it was compiled to use m4 by default and the -M
option was not specified, it will open a file for input as described above.
But, it will process that file through m4 before parsing it. So, you
can use m4 macro's to perform operations at runtime. This makes it very
easy to work when you use many different display's, with different
characteristics. For example, If you want to set the lower right section of
the screen to be your IconRegion, (see below for details on the
IconRegion variable) you can use m4 directives and pre-defined symbols
to calculate the region you want. For example:
0 define(IRegion, translit(eval(WIDTH/3)*eval(HEIGHT/2)+eval(WIDTH-WIDTH/3)-0, *, x))
IconRegion "IRegion" SOUTH EAST 75 25
will define the lower half, and right-hand third of the screen. The above makes
use of symbols that are predefined in m4 by twm. The symbols WIDTH and
HEIGHT are calculated by twm and written into a temporary file for
m4 to use. The following symbols are predefined by tvtwm:
- SERVERHOST
- This variable is set to the name of the machine that is running the X
server.
- CLIENTHOST
- The machine that is running the clients. (ie, twm)
- HOSTNAME
- The canonical hostname running the clients. (ie. a fully-qualified version
of CLIENTHOST)
- USER
- The name of the user running the program. Gotten from the
environment.
- HOME
- The user's home directory. Gotten from the environment.
- VERSION
- The X major protocol version. As seen by ProtocolVersion(3).
- REVISION
- The X minor protocol revision. As seen by ProtocolRevision(3).
- VENDOR
- The vendor of your X server. For example: MIT X Consortium.
- RELEASE
- The release number of your X server. For MIT X11R5, this is 5.
- WIDTH
- The width of your display in pixels.
- HEIGHT
- The height of your display in pixels.
- X_RESOLUTION
- The X resolution of your display in pixels per meter.
- Y_RESOLUTION
- The Y resolution of your display in pixels per meter.
- PLANES
- The number of bit planes your display supports in the default root
window.
- BITS_PER_RGB
- The number of significant bits in an RGB color. (log base 2 of the number
of distinct colors that can be created. This is often different from the
number of colors that can be displayed at once.)
- TWM_TYPE
- Tells which twm offshoot is running. It will always be set to the
string "tvtwm" in this program. This is useful for protecting
parts of your .twmrc file that twm proper won't understand
(like VirtualDesktop) so that it is still usable with other
twm programs.
- CLASS
- Your visual class. Will return one of StaticGray, GrayScale,
StaticColor, PseudoColor, TrueColor,
DirectColor, or, if it cannot determine what you have,
NonStandard.
- COLOR
- This will be either 'Yes' or 'No'. This is just a wrapper around the above
definition. Returns 'Yes' on *Color, and 'No' on StaticGray
and GrayScale.
- NG_*
- There will be a large (about 16) number of predefines that look like
NG_EE or NG_AE. These are for access control. When they are
set to something intelligent, you can protect certain machines or groups
of machines in login menus by which group of people should be able to
access them. If you place an ifelse(NG_STAFF, yes, `') in your
.twmrc file, and place the login menu, or the like, in between the
quotes, then it will only be seen by members of the staff. This is useful
when you have a whole system that include()s a system-wide login
file. This makes it easy to centrally administer things such as login
menus, and have all users notice changes without having to make them
individually. At the moment, there is little or no functionality in these.
If you are a member of the group "staff", you have them all set
to 'Yes', else, you have only NG_STD defined to 'Yes'. I plan to
make these symbols meaningful in the near future.
You may well find that if you research the m4(1) manual
well, and understand the power of m4, this will be a very
useful and powerful tool.
Be aware that m4(1) preprocessing can cause things often
found in .twmrc files to break. For example, quotes and backquotes in
shell commands will be badly messed up by m4's own internal quoting
mechanism. This particular problem can be worked around by placing
changequote(,) at the top of your .twmrc file.
The Virtual Desktop feature of tvtwm was modeled after the same feature
in swm (Solbourne Window Manager). The Virtual Desktop effectively makes the
``root'' window of the display larger than the physical screen size. The
Virtual Desktop is panned in one of two ways, either by executing one of the
f.scroll commands or by using the panner.
The panner is a special window that shows a miniature view of
windows on the desktop. The small windows in the panner will have the same
colors as the titlebars and icons of their associated client windows. The
panner is very simple to operate. Mouse button one, pressed inside the
panner, allows you to move the outline indicating your current view on the
desktop. Releasing the button will reposition the desktop to the point at
which the outline is displayed. Mouse button two, pressed in one of the
small "virtual" windows, allows you to move the small window to
another portion of the desktop. If during the move operation, you would like
to place the window in your current view of the desktop, simply moving the
pointer out of the panner will result in the window outline changing from
the small outline to a large outline showing the dimensions of the client
window. The converse is true of any move operation started outside of the
panner: if the pointer is moved into the panner window, the outline will
change to a small outline allowing you to place the window anywhere on the
desktop. Another feature of the panner is that if you resize it, the Virtual
Desktop will resize a corresponding amount. During the resize, the
dimensions shown reflect the Virtual Desktop size.
There are two hints that client windows may use when asking the
window manager to position top level windows: User Specified Position
(USPosition) and Program Specified Position (PPosition). tvtwm
handles each of these two hints in a different manner. If USPosition hints
are set, the window will be placed at the pixel location requested. If
PPosition hints are set, the window will be placed at the requested location
plus the offsets of the current Virtual Desktop position. For example, if
the desktop is positioned at +100+300 and a window is mapped at +100+100
with PPosition hints set, the window would be placed at +200+400 on the
Virtual Desktop.
Along with the Virtual Desktop comes a concept called ``sticky''
windows. Sticky windows can be thought of as stuck to the glass of the
display. Sticky windows do not scroll out of view when the desktop is
scrolled.
Many of the aspects of twm's user interface are controlled by variables
that may be set in the user's startup file. Some of the options are enabled or
disabled simply by the presence of a particular keyword. Other options require
keywords, numbers, strings, or lists of all of these.
Lists are surrounded by braces and are usually separated by
whitespace or a newline. For example:
0 AutoRaise { "emacs" "XTerm" "Xmh" }
or
0 AutoRaise
{
"emacs"
"XTerm"
"Xmh"
}
When a variable containing a list of strings representing windows is searched
(e.g. to determine whether or not to enable autoraise as shown above), a
string must be an exact, case-sensitive match to the window's name name (given
by the WM_NAME window property), resource name or class name (both given by
the WM_CLASS window property). The preceding example would enable autoraise on
windows named ``emacs'' as well as any xterm (since they are of class
``XTerm'') or xmh windows (which are of class ``Xmh'').
String arguments that are interpreted as filenames (see the
Pixmaps, Cursors, and IconDirectory below) will prepend
the user's directory (specified by the HOME environment variable) if
the first character is a tilde (~). If, instead, the first character is a
colon (:), the name is assumed to refer to one of the internal bitmaps that
are used to create the default titlebars symbols: :xlogo or
:iconify (both refer to the X used for the iconify button),
:resize (the nested squares used by the resize button), and
:question (the question mark used for non-existent bitmap files).
The following variables may be specified at the top of a
twm startup file. Lists of Window name prefix strings are indicated
by win-list. Optional arguments are shown in square brackets:
- AutoRaise { win-list }
- This variable specifies a list of windows that should automatically be
raised whenever the pointer enters the window. This action can be
interactively enabled or disabled on individual windows using the function
f.autoraise.
- AutoRelativeResize
- This variable indicates that dragging out a window size (either when
initially sizing the window with pointer Button2 or when resizing it)
should not wait until the pointer has crossed the window edges. Instead,
moving the pointer automatically causes the nearest edge or edges to move
by the same amount. This allows the resizing windows that extend off the
edge of the screen. If the pointer is in the center of the window, or if
the resize is begun by pressing a titlebutton, twm will still wait
for the pointer to cross a window edge (to prevent accidents). This option
is particularly useful for people who like the press-drag-release method
of sweeping out window sizes.
- BorderColor string [{ wincolorlist }]
- This variable specifies the default color of the border to be placed
around all non-iconified windows, and may only be given within a
Color or Monochrome list. The optional wincolorlist
specifies a list of window and color name pairs for specifying particular
border colors for different types of windows. For example:
0 BorderColor "gray50"
{
"XTerm" "red"
"xmh" "green"
}
The default is "black".
- BorderTileBackground string [{ wincolorlist }]
- This variable specifies the default background color in the gray pattern
used in unhighlighted borders (only if NoHighlight hasn't been
set), and may only be given within a Color or Monochrome
list. The optional wincolorlist allows per-window colors to be
specified. The default is "white".
- BorderTileForeground string [{ wincolorlist }]
- This variable specifies the default foreground color in the gray pattern
used in unhighlighted borders (only if NoHighlight hasn't been
set), and may only be given within a Color or Monochrome
list. The optional wincolorlist allows per-window colors to be
specified. The default is "black".
- BorderWidth pixels
- This variable specifies the width in pixels of the border surrounding all
client window frames if ClientBorderWidth has not been specified.
This value is also used to set the border size of windows created by
twm (such as the icon manager). The default is 2.
- ButtonIndent pixels
- This variable specifies the amount by which titlebuttons should be
indented on all sides. Positive values cause the buttons to be smaller
than the window text and highlight area so that they stand out. Setting
this and the TitleButtonBorderWidth variables to 0 makes
titlebuttons be as tall and wide as possible. The default is 1.
- ClientBorderWidth
- This variable indicates that border width of a window's frame should be
set to the initial border width of the window, rather than to the value of
BorderWidth.
- Color { colors-list }
- This variable specifies a list of color assignments to be made if the
default display is capable of displaying more than simple black and white.
The colors-list is made up of the following color variables and
their values: DefaultBackground, DefaultForeground,
MenuBackground, MenuForeground, MenuTitleBackground,
MenuTitleForeground, and MenuShadowColor.
VirtualDesktopBackground. VirtualDesktopForeground.
PannerBackground. PannerForeground. The following color
variables may also be given a list of window and color name pairs to allow
per-window colors to be specified (see BorderColor for details):
BorderColor, IconManagerHighlight,
BorderTitleBackground, BorderTitleForeground,
TitleBackground, TitleForeground, IconBackground,
IconForeground, IconBorderColor,
IconManagerBackground, and IconManagerForeground.
VirtualBackground, and VirtualForeground. For example:
0 Color
{
MenuBackground "gray50"
MenuForeground "blue"
BorderColor "red" { "XTerm" "yellow" }
TitleForeground "yellow"
TitleBackground "blue"
}
All of these color variables may also be specified for the Monochrome
variable, allowing the same initialization file to be used on both color
and monochrome displays.
- ConstrainedMoveTime milliseconds
- This variable specifies the length of time between button clicks needed to
begin a constrained move operation. Double clicking within this amount of
time when invoking f.move will cause the window only be moved in a
horizontal or vertical direction. Setting this value to 0 will disable
constrained moves. The default is 400 milliseconds.
- Cursors { cursor-list }
- This variable specifies the glyphs that twm should use for various
pointer cursors. Each cursor may be defined either from the cursor
font or from two bitmap files. Shapes from the cursor font may be
specified directly as:
0 cursorname "string"
where cursorname is one of the cursor names listed below, and
string is the name of a glyph as found in the file
/usr/include/X11/cursorfont.h (without the ``XC_'' prefix). If the cursor
is to be defined from bitmap files, the following syntax is used instead:
0 cursorname "image" "mask"
The image and mask strings specify the names of files
containing the glyph image and mask in bitmap(1) form. The bitmap
files are located in the same manner as icon bitmap files. The following
example shows the default cursor definitions:
0 Cursors
{
Frame "top_left_arrow"
Title "top_left_arrow"
Icon "top_left_arrow"
IconMgr "top_left_arrow"
Move "fleur"
Resize "fleur"
Menu "sb_left_arrow"
Button "hand2"
Wait "watch"
Select "dot"
Destroy "pirate"
}
- DecorateTransients
- This variable indicates that transient windows (those containing a
WM_TRANSIENT_FOR property) should have titlebars. By default, transients
are not reparented.
- DefaultBackground string
- This variable specifies the background color to be used for sizing and
information windows. The default is "white".
- DefaultForeground string
- This variable specifies the foreground color to be used for sizing and
information windows. The default is "black".
- DontIconifyByUnmapping { win-list }
- This variable specifies a list of windows that should not be iconified by
simply unmapping the window (as would be the case if
IconifyByUnmapping had been set). This is frequently used to force
some windows to be treated as icons while other windows are handled by the
icon manager.
- DontInterpolateTitles
- This variable specifies a modification to the InterpolateMenuColors
behavior. It will cause twm to not apply color interpolation to any
titles in the middle of the menu. So, f.title strings that appear in the
middle of the menu (ie, without a specific color defined for them) will
inherit the default MenuTitle foreground and background colors.
- DontMoveOff
- This variable indicates that windows should not be allowed to be moved off
the screen. It can be overridden by the f.forcemove function.
- DontSqueezeTitle [{ win-list }]
- This variable indicates that titlebars should not be squeezed to their
minimum size as described under SqueezeTitle below. If the optional
window list is supplied, only those windows will be prevented from being
squeezed.
- ForceIcons
- This variable indicates that icon pixmaps specified in the Icons
variable should override any client-supplied pixmaps.
- FramePadding pixels
- This variable specifies the distance between the titlebar decorations (the
button and text) and the window frame. The default is 2 pixels.
- IconBackground string [{ win-list }]
- This variable specifies the background color of bitmap icons, and may only
be specified inside of a Color or Monochrome list. This
value is ignored when the icon is an Xpm format pixmap, as they
have their own colors. The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is "white".
- IconBorderColor string [{ win-list }]
- This variable specifies the color of the border used for icon windows, and
may only be specified inside of a Color or Monochrome list.
This option only has an effect on icon windows that don't have their own
shape mask (ie, only on rectangular icons). The optional win-list
is a list of window names and colors so that per-window colors may be
specified. See the BorderColor variable for a complete description
of the win-list. The default is "black".
- IconBorderWidth pixels
- This variable specifies the width in pixels of the border surrounding icon
windows. The default is 2.
- IconDirectory string
- This variable specifies the directory that should be searched if a bitmap
file cannot be found in any of the directories in the
bitmapFilePath resource. This is generally a poor way to do things.
It is much better to set your bitmapFilePath resource to what you
want it to be in your resources file.
- IconFont string
- This variable specifies the font to be used to display icon names within
icons. The default is "variable".
- IconForeground string [{ win-list }]
- This variable specifies the foreground color to be used when displaying
bitmap icons, and may only be specified inside of a Color or
Monochrome list. This value is ignored when the icon is an
Xpm format pixmap, as they have their own colors. The optional
win-list is a list of window names and colors so that per-window
colors may be specified. See the BorderColor variable for a
complete description of the win-list. The default is
"black".
- IconifyByUnmapping [{ win-list }]
- This variable indicates that windows should be iconified by being unmapped
without trying to map any icons. This assumes that the user will remap the
window through the icon manager, the f.warpto function, or the
TwmWindows menu. If the optional win-list is provided, only
those windows will be iconified by simply unmapping. Windows that have
both this and the IconManagerDontShow options set may not be
accessible if no binding to the TwmWindows menu is set in the
user's startup file.
- IconManagerBackground string [{ win-list }]
- This variable specifies the background color to use for icon manager
entries, and may only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is "white".
- IconManagerDontShow [{ win-list }]
- This variable indicates that the icon manager should not display any
windows. If the optional win-list is given, only those windows will
not be displayed. This variable is used to prevent windows that are rarely
iconified (such as xclock or xload) from taking up space in
the icon manager.
- IconManagerFont string
- This variable specifies the font to be used when displaying icon manager
entries. The default is "variable".
- IconManagerForeground string [{ win-list }]
- This variable specifies the foreground color to be used when displaying
icon manager entries, and may only be specified inside of a Color
or Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors may be specified. See
the BorderColor variable for a complete description of the
win-list. The default is "black".
- IconManagerGeometry string [ columns ]
- This variable specifies the geometry of the icon manager window. The
string argument is standard geometry specification that indicates
the initial full size of the icon manager. The icon manager window is then
broken into columns pieces and scaled according to the number of
entries in the icon manager. Extra entries are wrapped to form additional
rows. The default number of columns is 1.
- IconManagerHighlight string [{ win-list }]
- This variable specifies the border color to be used when highlighting the
icon manager entry that currently has the focus, and can only be specified
inside of a Color or Monochrome list. The optional
win-list is a list of window names and colors so that per-window
colors may be specified. See the BorderColor variable for a
complete description of the win-list. The default is
"black".
- IconManagers { iconmgr-list }
- This variable specifies a list of icon managers to create. Each item in
the iconmgr-list has the following format:
0 "winname" ["iconname"] "geometry" columns
where winname is the name of the windows that should be put into this
icon manager, iconname is the name of that icon manager window's
icon, geometry is a standard geometry specification, and
columns is the number of columns in this icon manager as described
in IconManagerGeometry. For example:
0 IconManagers
{
"XTerm" "=300x5+800+5" 5
"myhost" "=400x5+100+5" 2
}
Clients whose name or class is ``XTerm'' will have an entry created in the
``XTerm'' icon manager. Clients whose name was ``myhost'' would be put
into the ``myhost'' icon manager.
- IconManagerShow { win-list }
- This variable specifies a list of windows that should appear in the icon
manager. When used in conjunction with the IconManagerDontShow
variable, only the windows in this list will be shown in the icon
manager.
- IconRegion geomstring vgrav hgrav gridwidth
gridheight
- This variable specifies an area on the root window in which icons are
placed if no specific icon location is provided by the client. The
geomstring is a quoted string containing a standard geometry
specification. If more than one IconRegion lines are given, icons
will be put into the succeeding icon regions when the first is full. The
vgrav argument should be either North or South and
control and is used to control whether icons are first filled in from the
top or bottom of the icon region. Similarly, the hgrav argument
should be either East or West and is used to control whether
icons should be filled in from left from the right. Icons are laid out
within the region in a grid with cells gridwidth pixels wide and
gridheight pixels high.
- Icons { win-list }
- This variable specifies a list of window names and the pixmap/bitmap
filenames that should be used as their icons. For example:
0 Icons
{
"XTerm" "xterm.icon"
"xfd" "xfd_icon"
"xeyes" "xeyes.xpm"
}
Windows that match ``XTerm'' and would not be iconified by unmapping, and
would try to use the icon pixmap/bitmap in the file ``xterm.icon''. If
ForceIcons is specified, this bitmap will be used even if the
client has requested its own icon pixmap.
- IconTitle { win-list }
- This variable specifies a list of clients that will have the icon name
displayed below the icon and is used to request icon titles on specific
windows when NoIconTitle has been set.
- InterpolateMenuColors
- This variable indicates that menu entry colors should be interpolated
between entry specified colors. In the example below:
0 Menu "mymenu"
{
"Title" ("black":"red") f.title
"entry1" f.nop
"entry2" f.nop
"entry3" ("white":"green") f.nop
"entry4" f.nop
"entry5" ("red":"white") f.nop
}
the foreground colors for ``entry1'' and ``entry2'' will be interpolated
between black and white, and the background colors between red and green.
Similarly, the foreground for ``entry4'' will be half-way between white
and red, and the background will be half-way between green and white.
- ListRings
- This variable indicates that duplicate list entries will be handled in a
ring like manner. In the example below:
0 SqueezeTitle
{
"XTerm" right 0 0
"XTerm" center 0 0
"XTerm" left 0 0
}
the first xterm created will have its tab on the left side of the window.
The second xterm will have the tab in the center, and the third on the
right. The forth will receive it on the left.
- MakeTitle { win-list }
- This variable specifies a list of windows on which a titlebar should be
placed and is used to request titles on specific windows when
NoTitle has been set.
- MaxWindowSize string
- This variable specifies a geometry in which the width and height give the
maximum size for a given window. This is typically used to restrict
windows to the size of the screen. The default is
"30000x30000".
- MenuBackground string
- This variable specifies the background color used for menus, and can only
be specified inside of a Color or Monochrome list. The
default is "white".
- MenuFont string
- This variable specifies the font to use when displaying menus. The default
is "variable".
- MenuForeground string
- This variable specifies the foreground color used for menus, and can only
be specified inside of a Color or Monochrome list. The
default is "black".
- MenuShadowColor string
- This variable specifies the color of the shadow behind pull-down menus and
can only be specified inside of a Color or Monochrome list.
The default is "black".
- MenuTitleBackground string
- This variable specifies the background color for f.title entries in
menus, and can only be specified inside of a Color or
Monochrome list. The default is "white".
- MenuTitleFont string
- This variable specifies the font to be used in menu titles.
- MenuTitleForeground string
- This variable specifies the foreground color for f.title entries in
menus and can only be specified inside of a Color or
Monochrome list. The default is "black".
- Monochrome { colors }
- This variable specifies a list of color assignments that should be made if
the screen has a depth of 1. See the description of Colors.
- MoveDelta pixels
- This variable specifies the number of pixels the pointer must move before
the f.move function starts working. Also see the f.deltastop
function. The default is one pixel.
- NoBackingStore
- This variable indicates that twm's menus should not request backing
store to minimize repainting of menus. This is typically used with servers
that can repaint faster than they can handle backing store.
- NoCaseSensitive
- This variable indicates that case should be ignored when sorting icon
names in an icon manager or window names in the TWM Windows menu. This
option is typically used with applications that capitalize the first
letter of their icon name.
- NoDefaults
- This variable indicates that twm should not supply the default
titlebuttons and bindings. This option should only be used if the startup
file contains a completely new set of bindings and definitions.
- NoGrabServer
- This variable indicates that twm should not grab the server when
popping up menus and moving opaque windows.
- NoHighlight [{ win-list }]
- This variable indicates that borders should not be highlighted to track
the location of the pointer. If the optional win-list is given,
highlighting will only be disabled for those windows. When the border is
highlighted, it will be drawn in the current BorderColor. When the
border is not highlighted, it will be stippled with an gray pattern using
the current BorderTileForeground and BorderTileBackground
colors.
- NoIconManagers
- This variable indicates that no icon manager should be created.
- NoIconTitle [{ win-list }]
- This variable indicates that icons should not display the icon name of the
client. If the optional win-list is given, only those clients will
not have icon titles. IconTitle may be used with this option to
force icon titles to be put on on specific clients
- NoMenuShadows
- This variable indicates that menus should not have drop shadows drawn
behind them. This is typically used with slower servers since it speeds up
menu drawing at the expense of making the menu slightly harder to
read.
- NoRaiseOnDeiconify
- This variable indicates that windows that are deiconified should not be
raised.
- NoRaiseOnMove
- This variable indicates that windows should not be raised when moved. This
is typically used to allow windows to slide underneath each other.
- NoRaiseOnResize
- This variable indicates that windows should not be raised when resized.
This is typically used to allow windows to be resized underneath each
other.
- NoRaiseOnWarp
- This variable indicates that windows should not be raised when the pointer
is warped into them with the f.warpto function. If this option is
set, warping to an occluded window may result in the pointer ending up in
the occluding window instead the desired window (which causes unexpected
behavior with f.warpring).
- NoSaveUnders
- This variable indicates that menus should not request save-unders to
minimize window repainting following menu selection. It is typically used
with displays that can repaint faster than they can handle
save-unders.
- NoStackMode [{ win-list }]
- This variable indicates that client window requests to change stacking
order should be ignored. If the optional win-list is given, only
requests on those windows will be ignored. This is typically used to
prevent applications from relentlessly popping themselves to the front of
the window stack.
- NoTitle [{ win-list }]
- This variable indicates that windows should not have titlebars. If the
optional win-list is given, only those windows will not have
titlebars. MakeTitle may be used with this option to force
titlebars to be put on specific windows.
- NoTitleFocus
- This variable indicates that twm should not set keyboard input
focus to each window as it is entered. Normally, twm sets the focus
so that focus and key events from the titlebar and icon managers are
delivered to the application. If the pointer is moved quickly and
twm is slow to respond, input can be directed to the old window
instead of the new. This option is typically used to prevent this ``input
lag'' and to work around bugs in older applications that have problems
with focus events.
- NoTitleHighlight [{ win-list }]
- This variable indicates that the highlight area of the titlebar, which is
used to indicate the window that currently has the input focus, should not
be displayed. If the optional win-list is given, only those windows
will not have highlight areas. This and the SqueezeTitle options
can be set to substantially reduce the amount of screen space required by
titlebars.
- OpaqueMove
- This variable indicates that the f.move function should actually
move the window instead of just an outline so that the user can
immediately see what the window will look like in the new position. This
option is typically used on fast displays (particularly if
NoGrabServer is set).
- PannerBackgroundPixmap string
- This variable specifies the filename of a pixmap or bitmap file to be used
as the background image of the panner. If this file is a bitmap, the
PannerBackground and PannerForeground colors are used when
constructing the background.
- PannerGeometry string
- This variable specifies the position of the Virtual Desktop panner. The
default geometry is "-0-0".
- PannerOpaqueScroll
- This variable causes the panner to scroll the Virtual Desktop opaquely.
This variable only takes effect if the StickyAbove variable is also
set.
- PannerScale scale
- This variable specifies that scale of the Virtual Desktop Panner in
relation to the actual screen. The default scale is 20.
- PannerState string
- This variable specifies the initial state of the Virtual Desktop panner
window. Possible initial state values include "normal",
"iconic", or "withdrawn". The default initial state is
"normal".
- Pixmaps { pixmaps }
- This variable specifies a list of pixmaps that define the appearance of
various images. Each entry is a keyword indicating the pixmap to set,
followed by a string giving the name of the bitmap file. The following
pixmaps may be specified:
0 Pixmaps
{
VirtualDesktopBackgroundPixmap "/homes/davis/pictures/background.gif"
PannerBackgroundPixmap "panner.xpm"
TitleHighlight "gray1"
}
The default for TitleHighlight is to use an even stipple pattern. The
VirtualDesktopBackgroundPixmap and PannerBackgroundPixmap
pixmaps can be set as detailed in each of their own sections.
- RandomPlacement
- This variable indicates that windows with no specified geometry should
should be placed in a pseudo-random location instead of having the user
drag out an outline.
- ResizeFont string
- This variable specifies the font to be used for in the dimensions window
when resizing windows. The default is "fixed".
- RestartPreviousState
- This variable indicates that twm should attempt to use the WM_STATE
property on client windows to tell which windows should be iconified and
which should be left visible. This is typically used to try to regenerate
the state that the screen was in before the previous window manager was
shutdown.
- SaveColor { colors-list }
- This variable indicates a list of color assignments to be stored as pixel
values in the root window property _MIT_PRIORITY_COLORS. Clients may elect
to preserve these values when installing their own colormap. Note that use
of this mechanism is a way for an application to avoid the
"technicolor" problem, whereby useful screen objects such as
window borders and titlebars disappear when a programs custom colors are
installed by the window manager. For example:
0 SaveColor
{
BorderColor
TitleBackground
TitleForeground
"red"
"green"
"blue"
}
This would place on the root window 3 pixel values for borders and
titlebars, as well as the three color strings, all taken from the default
colormap.
- ScrollDistanceX percentage
- This variable specifies the amount (as a percentage of the screen width)
to move when one of the scroll functions f.scrollleft or
f.scrollright is called.
- ScrollDistanceY percentage
- This variable specifies the amount (as a percentage of the screen height)
to move when one of the scroll functions f.scrollup or
f.scrolldown is called.
- ShowIconManager
- This variable indicates that the icon manager window should be displayed
when twm is started. It can always be brought up using the
f.showiconmgr function.
- ShowVirtualNames
- This variable causes client window names to be displayed in the small
virtual windows inside the Virtual Desktop panner. The names will be
displayed using the current VirtualFont.
- SortIconManager
- This variable indicates that entries in the icon manager should be sorted
alphabetically rather than by simply appending new windows to the
end.
- SqueezeTitle [{ squeeze-list }]
- This variable indicates that twm should attempt to use the SHAPE
extension to make titlebars occupy only as much screen space as they need,
rather than extending all the way across the top of the window. The
optional squeeze-list may be used to control the location of the
squeezed titlebar along the top of the window. It contains entries of the
form:
0 "name" justification num denom
where name is a window name, justification is either
left, center, or right, and num and
denom are numbers specifying a ratio giving the relative position
about which the titlebar is justified. The ratio is measured from left to
right if the numerator is positive, and right to left if negative. A
denominator of 0 indicates that the numerator should be measured in
pixels. For convenience, the ratio 0/0 is the same as 1/2 for
center and -1/1 for right. For example:
0 SqueezeTitle
{
"XTerm" left 0 0
"xterm1" left 1 3
"xterm2" left 2 3
"oclock" center 0 0
"emacs" right 0 0
}
The DontSqueezeTitle list can be used to turn off squeezing on
certain titles.
- StartIconified [{ win-list }]
- This variable indicates that client windows should initially be left as
icons until explicitly deiconified by the user. If the optional
win-list is given, only those windows will be started iconic. This
is useful for programs that do not support an -iconic command line
option or resource.
- StayUpMenus
- This variable alters menu interaction. By default, a menu item is selected
when a mouse button is released over it. This variable causes menu items
to be selected on the next button press event.
- Sticky [{ win-list }]
- This variable is a list of client windows that will be sticky by default.
See the VIRTUAL DESKTOP section for a full description of sticky
windows.
- StickyAbove
- This variable causes sticky windows to be physically above non-sticky
windows.
- TitleBackground string [{ win-list }]
- This variable specifies the background color used in titlebars, and may
only be specified inside of a Color or Monochrome list. The
optional win-list is a list of window names and colors so that
per-window colors may be specified. The default is "white".
- TitleButtonBorderWidth pixels
- This variable specifies the width in pixels of the border surrounding
titlebuttons. This is typically set to 0 to allow titlebuttons to take up
as much space as possible and to not have a border. The default is 1.
- TitleFont string
- This variable specifies the font to used for displaying window names in
titlebars. The default is "variable".
- TitleFontPadding pixels
- This variable specifies the number of pixels of padding to be placed above
window titles. This allows for using small fonts with larger buttons.
- TitleForeground string [{ win-list }]
- This variable specifies the foreground color used in titlebars, and may
only be specified inside of a Color or Monochrome list. The
optional win-list is a list of window names and colors so that
per-window colors may be specified. The default is "black".
- TitlePadding pixels
- This variable specifies the distance between the various buttons, text,
and highlight areas in the titlebar. The default is 8 pixels.
- UnknownIcon string
- This variable specifies the filename of a bitmap file to be used as the
default icon. This bitmap will be used as the icon of all clients which do
not provide an icon bitmap and are not listed in the Icons
list.
- UsePPosition string
- This variable specifies whether or not twm should honor
program-requested locations (given by the PPosition flag in the
WM_NORMAL_HINTS property) in the absence of a user-specified position. The
argument string may have one of three values:
"off" (the default) indicating that twm should
ignore the program-supplied position, "on" indicating
that the position should be used, and "non-zero"
indicating that the position should used if it is other than (0,0). The
latter option is for working around a bug in older toolkits.
- VirtualDesktop string
- This variable enables the Virtual Desktop feature and specifies the
initial size of the desktop, either in pixels or in integral multiples of
the screen size. The size is specified as a standard geometry string. If a
width or height value is smaller than the width or height of the physical
display, it is assumed to mean a multiple of the screen size, otherwise it
is assumed to be in pixels. So to get a 2x2 sized Virtual Desktop across
all platforms, one could use the string "2x2" to enable the
desktop.
- VirtualDesktopBackgroundPixmap string
- This variable specifies the filename of a image to be used as the
background image of the Virtual Desktop. If you have configured twm
to use xloadimage(1) to load this image, the string must be
a full pathname, or be in the image-path in your ~/.xloadimagerc
file. If you have not configured twm to use xloadimage(1),
then it will load a bitmap or pixmap in the traditional fashion. If the
pixmap you load is a bitmap (one plane deep),
VirtualDesktopBackground and VirtualDesktopForeground colors
are used when constructing the background.
- WarpCursor [{ win-list }]
- This variable indicates that the pointer should be warped into windows
when they are deiconified. If the optional win-list is given, the
pointer will only be warped when those windows are deiconified. This will
also change the position of the virtual desktop if the unmapped window
wasn't visible from the actual position.
- WrapVirtual
- This variable will cause tvtwm's scroll behavior to change
slightly. If this is set, then calls to f.scrollleft,
f.scrollright, f.scrollup, and f.scrolldown, that
would move the panner outside of the virtual desktop, will shift position
to the other end. In effect, "wrap-around" the outside of the
virtual desktop. (This is phrased poorly, and should be rewritten)
- VirtualFont font
- This is the font used to display window names in the small windows inside
the panner if the ShowVirtualNames variable is specified. The
default font is "5x8".
- WindowRing { win-list }
- This variable specifies a list of windows along which the
f.warpring function cycles.
- WarpUnmapped
- This variable indicates that that the f.warpto function should
deiconify any iconified windows it encounters. This is typically used to
make a key binding that will pop a particular window (such as xmh),
no matter where it is. The default is for f.warpto to ignore
iconified windows.
- XorValue number
- This variable specifies the value to use when drawing window outlines for
moving and resizing. This should be set to a value that will result in a
variety of of distinguishable colors when exclusive-or'ed with the
contents of the user's typical screen. Setting this variable to 1 often
gives nice results if adjacent colors in the default colormap are
distinct. By default, twm will attempt to cause temporary lines to
appear at the opposite end of the colormap from the graphics.
- Zoom [ count ]
- This variable indicates that outlines suggesting movement of a window to
and from its iconified state should be displayed whenever a window is
iconified or deiconified. The optional count argument specifies the
number of outlines to be drawn. The default count is 8.
The following variables must be set after the fonts have been
assigned, so it is usually best to put them at the end of the variables or
beginning of the bindings sections:
- DefaultFunction function
- This variable specifies the function to be executed when a key or button
event is received for which no binding is provided. This is typically
bound to f.nop, f.beep, or a menu containing window
operations.
- WindowFunction function
- This variable specifies the function to execute when a window is selected
from the TwmWindows menu. If this variable is not set, the window
will be deiconified and raised.
After the desired variables have been set, functions may be attached
titlebuttons and key and pointer buttons. Titlebuttons may be added from the
left or right side and appear in the titlebar from left-to-right according to
the order in which they are specified. Key and pointer button bindings may be
given in any order.
Titlebuttons specifications must include the name of the pixmap to
use in the button box and the function to be invoked when a pointer button
is pressed within them:
0 LeftTitleButton "bitmapname" = function
or
0 RightTitleButton "bitmapname" = function
The bitmapname may refer to one of the built-in bitmaps (which are scaled
to match TitleFont) by using the appropriate colon-prefixed name
described above.
Key and pointer button specifications must give the modifiers that
must be pressed, over which parts of the screen the pointer must be, and
what function is to be invoked. Keys are given as strings containing the
appropriate keysym name; buttons are given as the keywords
Button1-Button5:
0 "FP1" = modlist : context : function
Button1 = modlist : context : function
The modlist is any combination of the modifier names shift,
control, lock, meta, mod1, mod2,
mod3, mod4, or mod5 (which may be abbreviated as
s, c, l, m, m1, m2, m3,
m4, m5, respectively) separated by a vertical bar (|).
Similarly, the context is any combination of window,
title, icon, root, frame, iconmgr, their
first letters (iconmgr abbreviation is m), or all,
separated by a vertical bar. The function is any of the f.
keywords described below. For example, the default startup file contains the
following bindings:
0 Button1 = : root : f.menu "TwmWindows"
Button1 = m : window | icon : f.function "move-or-lower"
Button2 = m : window | icon : f.iconify
Button3 = m : window | icon : f.function "move-or-raise"
Button1 = : title : f.function "move-or-raise"
Button2 = : title : f.raiselower
Button1 = : icon : f.function "move-or-iconify"
Button2 = : icon : f.iconify
Button1 = : iconmgr : f.iconify
Button2 = : iconmgr : f.iconify
A user who wanted to be able to manipulate windows from the keyboard could use
the following bindings:
0 "F1" = : all : f.iconify
"F2" = : all : f.raiselower
"F3" = : all : f.warpring "next"
"F4" = : all : f.warpto "xmh"
"F5" = : all : f.warpto "emacs"
"F6" = : all : f.colormap "next"
"F7" = : all : f.colormap "default"
"F20" = : all : f.warptoscreen "next"
"Left" = m : all : f.backiconmgr
"Right" = m | s : all : f.forwiconmgr
"Up" = m : all : f.upiconmgr
"Down" = m | s : all : f.downiconmgr
Twm provides many more window manipulation primitives than can be
conveniently stored in a titlebar, menu, or set of key bindings. Although a
small set of defaults are supplied (unless the NoDefaults is
specified), most users will want to have their most common operations bound to
key and button strokes. To do this, twm associates names with each of
the primitives and provides user-defined functions for building higher
level primitives and menus for interactively selecting among groups of
functions.
User-defined functions contain the name by which they are
referenced in calls to f.function and a list of other functions to
execute. For example:
0 Function "move-or-lower" { f.move f.deltastop f.lower }
Function "move-or-raise" { f.move f.deltastop f.raise }
Function "move-or-iconify" { f.move f.deltastop f.iconify }
Function "restore-colormap" { f.colormap "default" f.lower }
The function name must be used in f.function exactly as it appears in the
function specification.
In the descriptions below, if the function is said to operate on
the selected window, but is invoked from a root menu, the cursor will be
changed to the Select cursor and the next window to receive a button
press will be chosen:
- ! string
- This is an abbreviation for f.exec string.
- f.autoraise
- This function toggles whether or not the selected window is raised
whenever entered by the pointer. See the description of the variable
AutoRaise.
- f.backiconmgr
- This function warps the pointer to the previous column in the current icon
manager, wrapping back to the previous row if necessary.
- f.beep
- This function sounds the keyboard bell.
- f.bottomzoom
- This function is similar to the f.fullzoom function, but resizes
the window to fill only the bottom half of the screen.
- f.circledown
- This function lowers the top-most window that occludes another
window.
- f.circleup
- This function raises the bottom-most window that is occluded by another
window.
- f.colormap string
- This function rotates the colormaps (obtained from the WM_COLORMAP_WINDOWS
property on the window) that twm will display when the pointer is
in this window. The argument string may have one of the following
values: "next", "prev", and
"default". It should be noted here that in general, the
installed colormap is determined by keyboard focus. A pointer driven
keyboard focus will install a private colormap upon entry of the window
owning the colormap. Using the click to type model, private colormaps will
not be installed until the user presses a mouse button on the target
window.
- f.constrainedmove
- This function will have approximately the same behavior, except that the
move will be constrained without need for double clicking.
- f.deiconify
- This function deiconifies the selected window. If the window is not an
icon or an unmapped window, this function does nothing.
- f.delete
- This function sends the WM_DELETE_WINDOW message to the selected window if
the client application has requested it through the WM_PROTOCOLS window
property. The application is supposed to respond to the message by
removing the indicated window. If the window has not requested
WM_DELETE_WINDOW messages, the keyboard bell will be rung indicating that
the user should choose an alternative method. Note this is very different
from f.destroy. The intent here is to delete a single window, not
necessarily the entire application.
- f.deltastop
- This function allows a user-defined function to be aborted if the pointer
has been moved more than MoveDelta pixels. See the example
definition given for Function "move-or-raise" at the
beginning of the section.
- f.destroy
- This function instructs the X server to close the display connection of
the client that created the selected window. This should only be used as a
last resort for shutting down runaway clients. See also f.delete.
- f.downiconmgr
- This function warps the pointer to the next row in the current icon
manger, wrapping to the beginning of the next column if necessary.
- f.exec string
- This function passes the argument string to /bin/sh for execution.
In multiscreen mode, if string starts a new X client without giving
a display argument, the client will appear on the screen from which this
function was invoked.
- f.focus
- This function toggles the keyboard focus of the server to the selected
window, changing the focus rule from pointer-driven if necessary. If the
selected window already was focused, this function executes an
f.unfocus.
- f.forcemove
- This function is like f.move except that it ignores the
DontMoveOff variable.
- f.forwiconmgr
- This function warps the pointer to the next column in the current icon
manager, wrapping to the beginning of the next row if necessary.
- f.fullzoom
- This function resizes the selected window to the full size of the display
or else restores the original size if the window was already zoomed.
- f.function string
- This function executes the user-defined function whose name is specified
by the argument string.
- f.hbzoom
- This function is a synonym for f.bottomzoom.
- f.hideiconmgr
- This function unmaps the current icon manager.
- f.horizoom
- This variable is similar to the f.zoom function except that the
selected window is resized to the full width of the display.
- f.htzoom
- This function is a synonym for f.topzoom.
- f.hzoom
- This function is a synonym for f.horizoom.
- f.iconify
- This function iconifies or deiconifies the selected window or icon,
respectively.
- f.identify
- This function displays a summary of the name and geometry of the selected
window. Clicking the pointer or pressing a key in the window will dismiss
it.
- f.lefticonmgr
- This function similar to f.backiconmgr except that wrapping does
not change rows.
- f.leftzoom
- This variable is similar to the f.bottomzoom function but causes
the selected window is only resized to the left half of the display.
- f.lower
- This function lowers the selected window.
- f.menu string
- This function invokes the menu specified by the argument string.
Cascaded menus may be built by nesting calls to f.menu.
- f.menufunc string1 : string2
- This functions invokes a menu like f.menu, but if the user does not pop up
the menu menu "string1" the function string2 will
be called.
- f.move
- This function drags an outline of the selected window (or the window
itself if the OpaqueMove variable is set) until the invoking
pointer button is released. Double clicking within the number of
milliseconds given by ConstrainedMoveTime warps the pointer to the
center of the window and constrains the move to be either horizontal or
vertical depending on which grid line is crossed. To abort a move, press
another button before releasing the first button.
- f.nexticonmgr
- This function warps the pointer to the next icon manager containing any
windows on the current or any succeeding screen.
- f.nop
- This function does nothing and is typically used with the
DefaultFunction or WindowFunction variables or to introduce
blank lines in menus.
- f.opaquemove
- This function will exact as does f.move, but it will do an opaque
move regardless of whether OpaqueMove is set or not.
- f.panner
- This function toggles the display of the panner window.
- f.previconmgr
- This function warps the pointer to the previous icon manager containing
any windows on the current or preceding screens.
- f.quit
- This function causes twm to restore the window's borders and exit.
If twm is the first client invoked from xdm, this will
result in a server reset.
- f.raise
- This function raises the selected window.
- f.raiselower
- This function raises the selected window to the top of the stacking order
if it is occluded by any windows, otherwise the window will be
lowered.
- f.refresh
- This function causes all windows to be refreshed.
- f.relativemove string
- This function will move the selected window relative to its current
position. The string parameter is a geometry specification
indicating how many pixels to move the window. For example,
"+15+0" would move the window fifteen (15) pixels to the right,
and "+5-10" would move the window five (5) pixels right and ten
(10) pixels up.
- f.relativeresize
- This function will do a resize and behave as if AutoRelativeResize
were set, whether it is or not
- f.resize
- This function displays an outline of the selected window. Crossing a
border (or setting AutoRelativeResize) will cause the outline to
begin to rubber band until the invoking button is released. To abort a
resize, press another button before releasing the first button.
- f.restart
- This function kills and restarts twm.
- f.righticonmgr
- This function is similar to f.nexticonmgr except that wrapping does
not change rows.
- f.rightzoom
- This variable is similar to the f.bottomzoom function except that
the selected window is only resized to the right half of the display.
- f.saveyourself
- This function sends a WM_SAVEYOURSELF message to the selected window if it
has requested the message in its WM_PROTOCOLS window property. Clients
that accept this message are supposed to checkpoint all state associated
with the window and update the WM_COMMAND property as specified in the
ICCCM. If the selected window has not selected for this message, the
keyboard bell will be rung.
- f.scroll string
- This function scrolls the Virtual Desktop to a specific logical screen
quadrant. The string parameter is a geometry specification
indicating how to scroll the desktop. For example, "+0+0" would
scroll the desktop to the home location and "+2+1" would scroll
the desktop to the quadrant in the third logical column and the second
row.
- f.scrollback
- This function scrolls the Virtual Desktop back to its previous
location.
- f.scrolldown
- This function scrolls the Virtual Desktop down a fraction of the height of
the screen specified in ScrollDistanceY.
- f.scrollhome
- This function scrolls the Virtual Desktop to the home location.
- f.scrollleft
- This function scrolls the Virtual Desktop left a fraction of the width of
the screen specified in ScrollDistanceX.
- f.scrollright
- This function scrolls the Virtual Desktop right a fraction of the width of
the screen specified in ScrollDistanceX.
- f.scrollup
- This function scrolls the Virtual Desktop up one a fraction of the height
of the screen specified in ScrollDistanceY.
- f.showiconmgr
- This function maps the current icon manager.
- f.sorticonmgr
- This function sorts the entries in the current icon manager
alphabetically. See the variable SortIconManager.
- f.stick
- This function toggles making a window sticky.
- f.title
- This function provides a centered, unselectable item in a menu definition.
It should not be used in any other context.
- f.topzoom
- This variable is similar to the f.bottomzoom function except that
the selected window is only resized to the top half of the display.
- f.unfocus
- This function resets the focus back to pointer-driven. This should be used
when a focused window is no longer desired.
- f.upiconmgr
- This function warps the pointer to the previous row in the current icon
manager, wrapping to the last row in the same column if necessary.
- f.vlzoom
- This function is a synonym for f.leftzoom.
- f.vrzoom
- This function is a synonym for f.rightzoom.
- f.warpring string
- This function warps the pointer to the next or previous window (as
indicated by the argument string, which may be
"next" or "prev") specified in the
WindowRing variable.
- f.warpto string
- This function warps the pointer to the window which has a name or class
that matches string. If the window is iconified, it will be
deiconified if the variable WarpUnmapped is set or else ignored. If
string is empty (i.e. ""), the current window is
selected. In addition to warping the pointer to the window the Virtual
Desktop will be scrolled to the logical quadrant that contains the
window.
- f.warptoiconmgr string
- This function warps the pointer to the icon manager entry associated with
the window containing the pointer in the icon manager specified by the
argument string. If string is empty (i.e. ""), the
current icon manager is chosen.
- f.warptoscreen string
- This function warps the pointer to the screen specified by the argument
string. String may be a number (e.g. "0" or
"1"), the word "next" (indicating the
current screen plus 1, skipping over any unmanaged screens), the word
"back" (indicating the current screen minus 1, skipping
over any unmanaged screens), or the word "prev"
(indicating the last screen visited.
- f.winrefresh
- This function is similar to the f.refresh function except that only
the selected window is refreshed.
- f.zoom
- This function is similar to the f.fullzoom function, except that
the only the height of the selected window is changed.
Functions may be grouped and interactively selected using pop-up (when bound to
a pointer button) or pull-down (when associated with a titlebutton) menus.
Each menu specification contains the name of the menu as it will be referred
to by f.menu, optional default foreground and background colors, the
list of item names and the functions they should invoke, and optional
foreground and background colors for individual items:
0 Menu "menuname" [ ("deffore":"defback") ]
{
string1 [ ("fore1":"backn")] function1
string2 [ ("fore2":"backn")] function2
.
.
.
stringN [ ("foreN":"backN")] functionN
}
The menuname is case-sensitive. The optional deffore
and defback arguments specify the foreground and background colors
used on a color display to highlight menu entries. The string portion
of each menu entry will be the text which will appear in the menu. The
optional fore and back arguments specify the foreground and
background colors of the menu entry when the pointer is not in the entry.
These colors will only be used on a color display. The default is to use the
colors specified by the MenuForeground and MenuBackground
variables. The function portion of the menu entry is one of the
functions, including any user-defined functions, or additional menus.
There is a special menu named TwmWindows which contains the
names of all of the client and twm-supplied windows. Selecting an
entry will cause the WindowFunction to be executed on that window. If
WindowFunction hasn't been set, the window will be deiconified and
raised. If the Virtual Desktop is enabled, the desktop will also be scrolled
to the logical quadrant that contains the windows.
Twm supports several different ways of manipulating iconified windows.
The common pixmap-and-text style may be laid out by hand or automatically
arranged as described by the IconRegion variable. In addition, a terse
grid of icon names, called an icon manager, provides a more efficient use of
screen space as well as the ability to navigate among windows from the
keyboard.
An icon manager is a window that contains names of selected or all
windows currently on the display. In addition to the window name, a small
button using the default iconify symbol will be displayed to the left of the
name when the window is iconified. By default, clicking on an entry in the
icon manager performs f.iconify. To change the actions taken in the
icon manager, use the the iconmgr context when specifying button and
keyboard bindings.
Moving the pointer into the icon manager also directs keyboard
focus to the indicated window (setting the focus explicitly or else sending
synthetic events NoTitleFocus is set). Using the f.upiconmgr,
f.downiconmgr f.lefticonmgr, and f.righticonmgr
functions, the input focus can be changed between windows directly from the
keyboard.
It is possible to issue a the equivalent of a f.restart via a unix signal. This
is intended to ease debugging of twm initialization files. To force this send
a SIGUSR1 to the twm process ID. See man kill(1) for more details.
The resource manager should have been used instead of all of the window lists.
The IconRegion variable should take a list.
Double clicking very fast to get the constrained move function
will sometimes cause the window to move, even though the pointer is not
moved.
If IconifyByUnmapping is on and windows are listed in
IconManagerDontShow but not in DontIconifyByUnmapping, they
may be lost if they are iconified and no bindings to f.menu
"TwmWindows" or f.warpto are setup.
$HOME/.[tv]twmrc.<screen number>
$HOME/.[tv]twmrc
/usr/lib/X11/twm/system.[tv]twmrc
- DISPLAY
- This variable is used to determine which X server to use. It is also set
during f.exec so that programs come up on the proper screen.
- HOME
- This variable is used as the prefix for files that begin with a tilde and
for locating the twm startup file.
X(1), Xserver(1), xdm(1), xrdb(1), m4(1), kill(1)
Portions copyright 1988 Evans & Sutherland Computer Corporation; portions
copyright 1989 Hewlett-Packard Company and the Massachusetts Institute of
Technology, See X(1) for a full statement of rights and permissions.
Tom LaStrange, Solbourne Computer; Chris Ross, University of Maryland; Jim
Fulton, MIT X Consortium; Steve Pitschke, Stardent Computer; Keith Packard,
MIT X Consortium; Dave Sternlicht, MIT X Consortium; Dave Payne, Apple
Computer.
Virtual Desktop added by Tom LaStrange, Solbourne Computer.
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