cal3d_converter - convert cal3d files from / to binary and XML (version 0.12.0)
cal3d_converter source destination
A source or destination cal3d file is either a skeleton (.xsf or .csf), a mesh
(.xmf or .cmf), an animation (.xaf or .caf) or a material (.xrf or .crf). The
files with an extension starting with an x denote XML files (.xsf,
.xmf, .xaf, xrf) and the files with an extension starting with a c
denot binary files (.csf, .cmf, .caf, .crf).
If the source is a file of a given type, the
destination is expected to be a file of the same type.
- cal3d_converter skeleton.csf skeleton.xsf
- Convert the skeleton.csf skeleton file from binary format to XML format.
Loic Dachary <loic@gnu.org>