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dc(1) |
FreeBSD General Commands Manual |
dc(1) |
dc - an arbitrary precision calculator
dc [-V] [--version] [-h] [--help]
[-e scriptexpression] [--expression=scriptexpression]
[-f scriptfile] [--file=scriptfile]
[file ...]
dc is a reverse-polish desk calculator which supports unlimited precision
arithmetic. It also allows you to define and call macros. Normally dc
reads from the standard input; if any command arguments are given to it, they
are filenames, and dc reads and executes the contents of the files
before reading from standard input. All normal output is to standard output;
all error output is to standard error.
A reverse-polish calculator stores numbers on a stack. Entering a
number pushes it on the stack. Arithmetic operations pop arguments off the
stack and push the results.
To enter a number in dc, type the digits (using upper case
letters A through F as "digits" when working with
input bases greater than ten), with an optional decimal point. Exponential
notation is not supported. To enter a negative number, begin the number with
``_''. ``-'' cannot be used for this, as it is a binary operator for
subtraction instead. To enter two numbers in succession, separate them with
spaces or newlines. These have no meaning as commands.
dc may be invoked with the following command-line options:
- -V
- --version
- Print out the version of dc that is being run and a copyright
notice, then exit.
- -h
- --help
- Print a usage message briefly summarizing these command-line options and
the bug-reporting address, then exit.
- -e script
- --expression=script
- Add the commands in script to the set of commands to be run while
processing the input.
- -f script-file
- --file=script-file
- Add the commands contained in the file script-file to the set of
commands to be run while processing the input.
If any command-line parameters remain after processing the above,
these parameters are interpreted as the names of input files to be
processed. A file name of - refers to the standard input stream. The
standard input will processed if no script files or expressions are
specified.
- p
- Prints the value on the top of the stack, without altering the stack. A
newline is printed after the value.
- n
- Prints the value on the top of the stack, popping it off, and does not
print a newline after.
- P
- Pops off the value on top of the stack. If it it a string, it is simply
printed without a trailing newline. Otherwise it is a number, and the
integer portion of its absolute value is printed out as a "base
(UCHAR_MAX+1)" byte stream. Assuming that (UCHAR_MAX+1) is 256 (as it
is on most machines with 8-bit bytes), the sequence KSK0k1/_1Ss
[ls*]Sxd0>x [256~Ssd0<x]dsxxsx[q]Sq[Lsd0>qaPlxx]
dsxxsx0sqLqsxLxLK+k could also accomplish this function. (Much of
the complexity of the above native-dc code is due to the ~ computing the
characters backwards, and the desire to ensure that all registers wind up
back in their original states.)
- f
- Prints the entire contents of the stack without altering anything. This is
a good command to use if you are lost or want to figure out what the
effect of some command has been.
- +
- Pops two values off the stack, adds them, and pushes the result. The
precision of the result is determined only by the values of the arguments,
and is enough to be exact.
- -
- Pops two values, subtracts the first one popped from the second one
popped, and pushes the result.
- *
- Pops two values, multiplies them, and pushes the result. The number of
fraction digits in the result depends on the current precision value and
the number of fraction digits in the two arguments.
- /
- Pops two values, divides the second one popped from the first one popped,
and pushes the result. The number of fraction digits is specified by the
precision value.
- %
- Pops two values, computes the remainder of the division that the /
command would do, and pushes that. The value computed is the same as that
computed by the sequence Sd dld/ Ld*- .
- ~
- Pops two values, divides the second one popped from the first one popped.
The quotient is pushed first, and the remainder is pushed next. The number
of fraction digits used in the division is specified by the precision
value. (The sequence SdSn lnld/ LnLd% could also accomplish this
function, with slightly different error checking.)
- ^
- Pops two values and exponentiates, using the first value popped as the
exponent and the second popped as the base. The fraction part of the
exponent is ignored. The precision value specifies the number of fraction
digits in the result.
- |
- Pops three values and computes a modular exponentiation. The first value
popped is used as the reduction modulus; this value must be a non-zero
number, and should be an integer. The second popped is used as the
exponent; this value must be a non-negative number, and any fractional
part of this exponent will be ignored. The third value popped is the base
which gets exponentiated, which should be an integer. For small integers
this is like the sequence Sm^Lm%, but, unlike ^, this
command will work with arbitrarily large exponents.
- v
- Pops one value, computes its square root, and pushes that. The maximum of
the precision value and the precision of the argument is used to determine
the number of fraction digits in the result.
Most arithmetic operations are affected by the ``precision
value'', which you can set with the k command. The default precision
value is zero, which means that all arithmetic except for addition and
subtraction produces integer results.
- c
- Clears the stack, rendering it empty.
- d
- Duplicates the value on the top of the stack, pushing another copy of it.
Thus, ``4d*p'' computes 4 squared and prints it.
- r
- Reverses the order of (swaps) the top two values on the stack. (This can
also be accomplished with the sequence SaSbLaLb.)
- R
- Pops the top-of-stack as an integer n. Cyclically rotates the top
n items on the updated stack. If n is positive, then the
rotation direction will make the topmost element the second-from top; if
n is negative, then the rotation will make the topmost element the
n-th element from the top. If the stack depth is less than
n, then the entire stack is rotated (in the appropriate direction),
without any error being reported.
dc provides at least 256 memory registers, each named by a single
character. You can store a number or a string in a register and retrieve it
later.
- sr
- Pop the value off the top of the stack and store it into register
r.
- lr
- Copy the value in register r and push it onto the stack. The value
0 is retrieved if the register is uninitialized. This does not alter the
contents of r.
Each register also contains its own stack. The current register
value is the top of the register's stack.
- Sr
- Pop the value off the top of the (main) stack and push it onto the stack
of register r. The previous value of the register becomes
inaccessible.
- Lr
- Pop the value off the top of register r's stack and push it onto
the main stack. The previous value in register r's stack, if any,
is now accessible via the lr command.
dc has three parameters that control its operation: the precision, the
input radix, and the output radix. The precision specifies the number of
fraction digits to keep in the result of most arithmetic operations. The input
radix controls the interpretation of numbers typed in; all numbers typed in
use this radix. The output radix is used for printing numbers.
The input and output radices are separate parameters; you can make
them unequal, which can be useful or confusing. The input radix must be
between 2 and 16 inclusive. The output radix must be at least 2. The
precision must be zero or greater. The precision is always measured in
decimal digits, regardless of the current input or output radix.
- i
- Pops the value off the top of the stack and uses it to set the input
radix.
- o
- Pops the value off the top of the stack and uses it to set the output
radix.
- k
- Pops the value off the top of the stack and uses it to set the
precision.
- I
- Pushes the current input radix on the stack.
- O
- Pushes the current output radix on the stack.
- K
- Pushes the current precision on the stack.
dc has a limited ability to operate on strings as well as on numbers; the
only things you can do with strings are print them and execute them as macros
(which means that the contents of the string are processed as dc
commands). All registers and the stack can hold strings, and dc always
knows whether any given object is a string or a number. Some commands such as
arithmetic operations demand numbers as arguments and print errors if given
strings. Other commands can accept either a number or a string; for example,
the p command can accept either and prints the object according to its
type.
- [characters]
- Makes a string containing characters (contained between balanced
[ and ] characters), and pushes it on the stack. For
example, [foo]P prints the characters foo (with no
newline).
- a
- The top-of-stack is popped. If it was a number, then the low-order byte of
this number is converted into a string and pushed onto the stack.
Otherwise the top-of-stack was a string, and the first character of that
string is pushed back.
- x
- Pops a value off the stack and executes it as a macro. Normally it should
be a string; if it is a number, it is simply pushed back onto the stack.
For example, [1p]x executes the macro 1p which pushes
1 on the stack and prints 1 on a separate line.
Macros are most often stored in registers; [1p]sa stores a
macro to print 1 into register a, and lax invokes this
macro.
- >r
- Pops two values off the stack and compares them assuming they are numbers,
executing the contents of register r as a macro if the original
top-of-stack is greater. Thus, 1 2>a will invoke register
a's contents and 2 1>a will not.
- !>r
- Similar but invokes the macro if the original top-of-stack is not greater
than (less than or equal to) what was the second-to-top.
- <r
- Similar but invokes the macro if the original top-of-stack is less.
- !<r
- Similar but invokes the macro if the original top-of-stack is not less
than (greater than or equal to) what was the second-to-top.
- =r
- Similar but invokes the macro if the two numbers popped are equal.
- !=r
- Similar but invokes the macro if the two numbers popped are not
equal.
- ?
- Reads a line from the terminal and executes it. This command allows a
macro to request input from the user.
- q
- exits from a macro and also from the macro which invoked it. If called
from the top level, or from a macro which was called directly from the top
level, the q command will cause dc to exit.
- Q
- Pops a value off the stack and uses it as a count of levels of macro
execution to be exited. Thus, 3Q exits three levels. The Q
command will never cause dc to exit.
- Z
- Pops a value off the stack, calculates the number of decimal digits it has
(or number of characters, if it is a string) and pushes that number. The
digit count for a number does not include any leading zeros, even
if those appear to the right of the radix point.
- X
- Pops a value off the stack, calculates the number of fraction digits it
has, and pushes that number. For a string, the value pushed is 0.
- z
- Pushes the current stack depth: the number of objects on the stack before
the execution of the z command.
- !
- Will run the rest of the line as a system command. Note that parsing of
the !<, !=, and !> commands take precedence, so if you want to run a
command starting with <, =, or > you will need to add a space after
the !.
- #
- Will interpret the rest of the line as a comment.
- :r
- Will pop the top two values off of the stack. The old second-to-top value
will be stored in the array r, indexed by the old top-of-stack
value.
- ;r
- Pops the top-of-stack and uses it as an index into the array r. The
selected value is then pushed onto the stack.
Note that each stacked instance of a register has its own array
associated with it. Thus 1 0:a 0Sa 2 0:a La 0;ap will print 1,
because the 2 was stored in an instance of 0:a that was later popped.
Email bug reports to bug-dc@gnu.org.
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