shp2pcx - extract images from a Shape (SHP) file into PCX files
shp2pcx SHAPE PREFIX PALETTE
shp2pcx converts all frames contained in a Shape file into PCX-format
image files. Shape files are used for storage of all visible elements (from UI
buttons to terrain features) of the games Exult supports.
SHAPE is the name of the Shape file acting as the source.
Frames contained therein are saved as PCX files named
PREFIXnn.pcx with nn replaced by the frame number
(counting from zero). All PCX files get their palette from
PALETTE.
Before extraction the number of frames, and the Shape's origin
coordinates are shown. Additionally, extraction progress is communicated by
printing a message containing the resulting file's name for every processed
frame.
- shp2pcx orc.shp orc std.pal
- Takes the frames contained in the Shape file orc.shp, and saves
them with the palette from std.pal into PCX files orc00.pcx,
orc01.pcx, orc02.pcx, etc.
This manpage was written by Robert Bihlmeyer. It may be freely redistributed and
modified under the terms of the GNU General Public License version 2 or
higher.
exult(6), pcxtoppm(1), splitshp(1)