AG_InitGraphics
—
agar graphics initialization
#include <agar/core.h>
#include <agar/gui.h>
After having initialized the Agar-Core library with
AG_InitCore(3),
Agar-GUI applications must initialize the GUI system and select a driver.
int
AG_InitGraphics
(const
char *drivers);
void
AG_DestroyGraphics
(void);
int
AG_InitGUI
(Uint
flags);
void
AG_DestroyGUI
(void);
The AG_InitGraphics
() function initializes
the Agar GUI system. If the drivers argument is NULL
(the usual case), Agar selects the "best" driver available on the
current platform. If drivers is non-NULL, it should be
a comma-separated list of drivers, in order of preference (the special
strings "<OpenGL>" and "<SDL>" may be used
to select any driver with GL or SDL capability). The list of compiled-in
drivers may be obtained by calling
AG_ListDriverNames(3).
Driver-specific parameters (which are documented on the driver's respective
manual page) may be specified as a colon-separated list between
parentheses:
sdlfb,sdlgl(width=640:height=480:depth=32)
<OpenGL>(stereo=1)
<SDL>(width=640:height=480:depth=32)
The AG_DestroyGraphics
() routine shuts
down and releases all resources allocated by the Agar-GUI library.
The AG_InitGUI
() routine provides an
alternative to AG_InitGraphics
(), which does not
create any driver instance on initialization. While
AG_InitGraphics
() is limited to a single Agar driver
instance, specialized applications may need to create multiple driver
instances (e.g., an Agar application using X11 may establish multiple
connections to multiple X servers). This may be done by calling
AG_InitGUI
(), and creating one or more driver
instances with
AG_DriverOpen(3).
The AG_InitVideo
() function first appeared in Agar 1.0,
and was replaced by AG_InitGraphics
() in Agar 1.4.