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ALLEGRO_VERTEX(3) |
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ALLEGRO_VERTEX(3) |
ALLEGRO_VERTEX - Allegro 5 API
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#include <allegro5/allegro_primitives.h>
typedef struct ALLEGRO_VERTEX ALLEGRO_VERTEX;
Defines the generic vertex type, with a 3D position, color and texture
coordinates for a single texture. Note that at this time, the software driver
for this addon cannot render 3D primitives. If you want a 2D only primitive,
set z to 0. Note that you must initialize all members of this struct when
you’re using it. One exception to this rule are the u and v variables
which can be left uninitialized when you are not using textures.
Fields:
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- x, y, z - Position of the vertex (float)
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- u, v - Texture coordinates measured in pixels (float)
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- color - ALLEGRO_COLOR(3) structure, storing the color of the vertex
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