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ALLEGRO_VERTEX_ELEMENT(3) |
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ALLEGRO_VERTEX_ELEMENT(3) |
ALLEGRO_VERTEX_ELEMENT - Allegro 5 API
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#include <allegro5/allegro_primitives.h>
typedef struct ALLEGRO_VERTEX_ELEMENT ALLEGRO_VERTEX_ELEMENT;
A small structure describing a certain element of a vertex. E.g. the position of
the vertex, or its color. These structures are used by the
al_create_vertex_decl(3) function to create the vertex declaration. For that
they generally occur in an array. The last element of such an array should
have the attribute field equal to 0, to signify that it is the end of the
array. Here is an example code that would create a declaration describing the
ALLEGRO_VERTEX(3) structure (passing this as vertex declaration to
al_draw_prim would be identical to passing NULL):
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/* On compilers without the offsetof keyword you need to obtain the
* offset with sizeof and make sure to account for packing.
*/
ALLEGRO_VERTEX_ELEMENT elems[] = {
{ALLEGRO_PRIM_POSITION, ALLEGRO_PRIM_FLOAT_3, offsetof(ALLEGRO_VERTEX, x)},
{ALLEGRO_PRIM_TEX_COORD_PIXEL, ALLEGRO_PRIM_FLOAT_2, offsetof(ALLEGRO_VERTEX, u)},
{ALLEGRO_PRIM_COLOR_ATTR, 0, offsetof(ALLEGRO_VERTEX, color)},
{0, 0, 0}
};
ALLEGRO_VERTEX_DECL* decl = al_create_vertex_decl(elems, sizeof(ALLEGRO_VERTEX));
Fields:
- •
- attribute - A member of the ALLEGRO_PRIM_ATTR(3) enumeration, specifying
what this attribute signifies
- •
- storage - A member of the ALLEGRO_PRIM_STORAGE(3) enumeration, specifying
how this attribute is stored
- •
- offset - Offset in bytes from the beginning of the custom vertex
structure. The C function offsetof is very useful here.
al_create_vertex_decl(3), ALLEGRO_VERTEX_DECL(3), ALLEGRO_PRIM_ATTR(3),
ALLEGRO_PRIM_STORAGE(3)
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