|
|
| |
AnyEvent::Debug(3) |
User Contributed Perl Documentation |
AnyEvent::Debug(3) |
AnyEvent::Debug - debugging utilities for AnyEvent
use AnyEvent::Debug;
# create an interactive shell into the program
my $shell = AnyEvent::Debug::shell "unix/", "/home/schmorp/myshell";
# then on the shell: "socat readline /home/schmorp/myshell"
This module provides functionality hopefully useful for debugging.
At the moment, "only" an interactive shell is
implemented. This shell allows you to interactively "telnet into"
your program and execute Perl code, e.g. to look at global variables.
- $shell = AnyEvent::Debug::shell $host, $service
- This function binds on the given host and service port and returns a shell
object, which determines the lifetime of the shell. Any number of
connections are accepted on the port, and they will give you a very
primitive shell that simply executes every line you enter.
All commands will be executed "blockingly" with the
socket "select"ed for output. For a
less "blocking" interface see Coro::Debug.
The commands will be executed in the
"AnyEvent::Debug::shell" package,
which currently has "help" and a few other commands, and can
be freely modified by all shells. Code is evaluated under
"use strict 'subs'".
Every shell has a logging context
($LOGGER) that is attached to
$AnyEvent::Log::COLLECT), which is especially
useful to gether debug and trace messages.
As a general programming guide, consider the beneficial
aspects of using more global ("our")
variables than local ones ("my") in
package scope: Earlier all my modules tended to hide internal variables
inside "my" variables, so users
couldn't accidentally access them. Having interactive access to your
programs changed that: having internal variables still in the global
scope means you can debug them easier.
As no authentication is done, in most cases it is best not to
use a TCP port, but a unix domain socket, whcih can be put wherever you
can access it, but not others:
our $SHELL = AnyEvent::Debug::shell "unix/", "/home/schmorp/shell";
Then you can use a tool to connect to the shell, such as the
ever versatile "socat", which in
addition can give you readline support:
socat readline /home/schmorp/shell
# or:
cd /home/schmorp; socat readline unix:shell
Socat can even give you a persistent history:
socat readline,history=.anyevent-history unix:shell
Binding on 127.0.0.1 (or
"::1") might be a less secure but
sitll not totally insecure (on single-user machines) alternative to let
you use other tools, such as telnet:
our $SHELL = AnyEvent::Debug::shell "127.1", "1357";
And then:
telnet localhost 1357
- AnyEvent::Debug::wrap [$level]
- Sets the instrumenting/wrapping level of all watchers that are being
created after this call. If no $level has been
specified, then it toggles between 0 and
1.
The default wrap level is 0, or
whatever $ENV{PERL_ANYEVENT_DEBUG_WRAP}
specifies.
A level of 0 disables wrapping, i.e.
AnyEvent works normally, and in its most efficient mode.
A level of 1 or higher enables
wrapping, which replaces all watchers by AnyEvent::Debug::Wrapped
objects, stores the location where a watcher was created and wraps the
callback to log all invocations at "trace" loglevel if tracing
is enabled fore the watcher. The initial state of tracing when creating
a watcher is taken from the global variable
$AnyEvent:Debug::TRACE. The default value of
that variable is 1, but it can make sense to set
it to 0 and then do
"local
$AnyEvent::Debug::TRACE = 1" in a block
where you create "interesting" watchers. Tracing can also be
enabled and disabled later by calling the watcher's
"trace" method.
The wrapper will also count how many times the callback was
invoked and will record up to ten runtime errors with corresponding
backtraces. It will also log runtime errors at "error"
loglevel.
To see the trace messages, you can invoke your program with
"PERL_ANYEVENT_VERBOSE=9", or you can
use AnyEvent::Log to divert the trace messages in any way you like (the
EXAMPLES section in AnyEvent::Log has some examples).
A level of 2 does everything that
level 1 does, but also stores a full backtrace
of the location the watcher was created, which slows down watcher
creation considerably.
Every wrapped watcher will be linked into
%AnyEvent::Debug::Wrapped, with its address as
key. The "wl" command in the debug
shell can be used to list watchers.
Instrumenting can increase the size of each watcher multiple
times, and, especially when backtraces are involved, also slows down
watcher creation a lot.
Also, enabling and disabling instrumentation will not recover
the full performance that you had before wrapping (the AE::xxx functions
will stay slower, for example).
If you are developing your program, also consider using
AnyEvent::Strict to check for common mistakes.
- AnyEvent::Debug::path2mod $path
- Tries to replace a path (e.g. the file name returned by caller) by a
module name. Returns the path unchanged if it fails.
Example:
print AnyEvent::Debug::path2mod "/usr/lib/perl5/AnyEvent/Debug.pm";
# might print "AnyEvent::Debug"
- AnyEvent::Debug::cb2str $cb
- Using various gambits, tries to convert a callback (e.g. a code reference)
into a more useful string.
Very useful if you debug a program and have some callback, but
you want to know where in the program the callback is actually
defined.
- AnyEvent::Debug::backtrace [$skip]
- Creates a backtrace (actually an AnyEvent::Debug::Backtrace object that
you can stringify), not unlike the Carp module would. Unlike the Carp
module it resolves some references (such as callbacks) to more
user-friendly strings, has a more succinct output format and most
importantly: doesn't leak memory like hell.
The reason it creates an object is to save time, as formatting
can be done at a later time. Still, creating a backtrace is a relatively
slow operation.
All watchers created while the wrap level is non-zero will be wrapped inside an
AnyEvent::Debug::Wrapped object. The address of the wrapped watcher will
become its ID - every watcher will be stored in
$AnyEvent::Debug::Wrapped{$id}.
These wrapper objects can be stringified and have some methods
defined on them.
For debugging, of course, it can be helpful to look into these
objects, which is why this is documented here, but this might change at any
time in future versions.
Each object is a relatively standard hash with the following
members:
type => name of the method used ot create the watcher (e.g. C<io>, C<timer>).
w => the actual watcher
rfile => reference to the filename of the file the watcher was created in
line => line number where it was created
sub => function name (or a special string) which created the watcher
cur => if created inside another watcher callback, this is the string rep of the other watcher
now => the timestamp (AE::now) when the watcher was created
arg => the arguments used to create the watcher (sans C<cb>)
cb => the original callback used to create the watcher
called => the number of times the callback was called
Each object supports the following mehtods (warning: these are
only available on wrapped watchers, so are best for interactive use via the
debug shell).
- $w->id
- Returns the numerical id of the watcher, as used in the debug shell.
- $w->verbose
- Returns a multiline textual description of the watcher, including the
first ten exceptions caught while executing the callback.
- $w->trace ($on)
- Enables ($on is true) or disables
($on is false) tracing on this watcher.
To get tracing messages, both the global logging settings must
have trace messages enabled for the context
"AnyEvent::Debug" and tracing must be
enabled for the wrapped watcher.
To enable trace messages globally, the simplest way is to
start the program with
"PERL_ANYEVENT_VERBOSE=9" in the
environment.
Tracing for each individual watcher is enabled by default
(unless $AnyEvent::Debug::TRACE has been set to
false).
Marc Lehmann <schmorp@schmorp.de>
http://anyevent.schmorp.de
Visit the GSP FreeBSD Man Page Interface. Output converted with ManDoc. |