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 NAMEAnyEvent::WebSocket::Message - WebSocket message for AnyEvent VERSIONversion 0.55 SYNOPSIS $connection->send(
   AnyEvent::WebSocket::Message->new(body => "some message"),
 );
 
 $connection->on(each_message => sub {
   my($connection, $message) = @_;
   if($message->is_text || $message->is_binary)
   {
     my $body = $message->body;
   }
 });
DESCRIPTIONInstances of this class represent a single WebSocket message. They are the objects that come through from the other end of your AnyEvent::WebSocket::Connection instance. They can also be sent through that class using its "send" method. ATTRIBUTESbodyThe body or payload of the message. opcodeThe integer code for the type of message. METHODSdecoded_bodymy $body = $message->decoded_body; Returns the body decoded from UTF-8. is_textmy $bool = $message->is_text; True if the message is text. is_binarymy $bool = $message->is_binary; True if the message is binary. is_closemy $bool = $message->is_close; True if the message is a close message. is_pingmy $bool = $message->is_ping True if the message is a ping. is_pongmy $bool = $message->is_pong; True if the message is a pong. SEE ALSO
 AUTHORAuthor: Graham Ollis <plicease@cpan.org> Contributors: Toshio Ito (debug-ito, TOSHIOITO) José Joaquín Atria (JJATRIA) Kivanc Yazan (KYZN) Yanick Champoux (YANICK) Fayland Lam (FAYLAND) Daniel Kamil Kozar (xavery) COPYRIGHT AND LICENSEThis software is copyright (c) 2013-2022 by Graham Ollis. This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself. 
 
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