AuCreateBucket - create a bucket
#include <audio/audiolib.h>
AuBucketID AuCreateBucket(server,
format, tracks, access, sample_rate,
nsamples, description, status)
AuServer *server;
AuUint32 format;
AuUint32 tracks;
AuUint32 access;
AuUint32 sample_rate;
AuUint32 num_samples;
AuString *description;
AuStatus *status; /* RETURN */
- server
- Specifies the connection to the audio server.
- format
- Specifies the data format of the audio data. Currently, the following
formats are defined: AuFormatULAW8, AuFormatLinearUnsigned8,
AuFormatLinearSigned8, AuFormatLinearSigned16MSB,
AuFormatLinearUnsigned16MSB, AuFormatSignedLinear16LSB, and
AuFormatLinearUnsigned16LSB.
- tracks
- Specifies the number of tracks of the audio data.
- access
- Specifies the types of operations permitted on this bucket. This must be a
bitwise inclusive OR of zero or more of these constants:
AuAccessImportMask, AuAccessExportMask,
AuAccessDestroyMask, and AuAccessListMask.
- sample_rate
- Specifies the sample rate of the audio data.
- num_samples
- Specifies the number of samples the bucket will contain.
- description
- Specifies a textual description of the bucket. This may be NULL.
- status
- If non-NULL, flush the output buffer and return the status from the
server.
AuCreateBucket creates a bucket with the specified attributes, and
returns the bucket ID, or AuNone if there was an error. The initial
contents of the bucket are undefined.
AuBadValue, AuBadLength, AuBadAlloc.
AuDestroyBucket, AuSetBucketAttributes, AuListBuckets,
AuFreeBucketAttributes.
audiolib - Network Audio System C Language Interface