AuKillClient - destroy a client or its remaining resources
#include <audio/audiolib.h>
void AuKillClient(server, resource,
status)
AuServer *server;
AuID resource;
AuStatus *status; /* RETURN */
- server
- Specifies the connection to the audio server.
- resource
- Specifies the resource associated with the client to be destroyed or the
constant AuCloseDownDestroy.
- status
- If non-NULL, flush the output buffer and return the status from the
server.
AuKillClient forces a close-down of the client that created
resource. If the client has already terminated in either
AuCloseDownRetainPermanent or AuCloseDownRetainTemporary mode,
all of the client's resources are destroyed. If resource is
AuCloseDownDestroy, the resources of all clients that have terminated
in AuCloseDownRetainTemporary are destroyed.
AuSetCloseDownMode.
audiolib - Network Audio System C Language Interface