AuServerName - get name of the server to use.
#include <audio/audiolib.h>
char *AuServerName(string)
char *string;
- string
- Specifies the default name.
AuServerName returns the name of the server to use or an empty string if
it can not determine the proper value. If string isn't NULL or a
pointer to NUL, AuServerName returns string, otherwise,
AuServerName looks in the enviroment for AUDIOSERVER or if thats
not set, DISPLAY.
AuGetErrorDatabaseText, AuGetErrorText, AuSetErrorHandler,
AuSetIOErrorHandler, AuSynchronize.
audiolib - Network Audio System C Language Interface