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NameAuSoundPlay - create a flow to play audio from any source.Synopsis#include <audio/audiolib.h>#include <audio/soundlib.h> AuEventHandlerRec *AuSoundPlay(server, destination, volume, mode, sound_data, flow ,volume_mult_elem, monitor_element, status) AuServer *server; AuDeviceID destination; AuFixedPoint volume; int mode; AuSoundDataPtr sound_data; AuFlowID *flow; /* RETURN */ int *volume_mult_elem; /* RETURN */ int *monitor_element; /* RETURN */ AuStatus *status; /* RETURN */ Arguments
DescriptionAuSoundPlay creates a flow to play audio from any source on device and returns a pointer to the event handler created or NULL if there was an error. The sound_data structure contains the necessary information about the audio format and the data handling function.ErrorsAuBadDevice.See AlsoAuSoundPlayFromBucket, AuSoundPlayFromData, AuSoundPlayFromFile, AuSoundPlaySynchronousFromFile.audiolib - Network Audio System C Language Interface
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