bundle_wait - wait while coroutines in the bundle finish
-
#include <libdill.h>
int bundle_wait(
int bndl,
int64_t deadline);
If there are no coroutines in the bundle the function will succeed immediately.
Otherwise, it will wait until all the coroutines in the bundle finish or until
deadline is reached.
bndl: Handle of a coroutine bundle.
deadline: A point in time when the operation should time
out, in milliseconds. Use the now function to get your current point
in time. 0 means immediate timeout, i.e., perform the operation if possible
or return without blocking if not. -1 means no deadline, i.e., the call will
block forever if the operation cannot be performed.
In case of success the function returns 0. In case of error it returns -1 and
sets errno to one of the values below.
- •
- EBADF: Invalid handle.
- •
- ECANCELED: Current coroutine was canceled.
- •
- ENOTSUP: The handle does not support this operation.
- •
- ETIMEDOUT: Deadline was reached.
-
int b = bundle();
bundle_go(b, worker());
bundle_go(b, worker());
bundle_go(b, worker());
/* Give wrokers 1 second to finish. */
bundle_wait(b, now() + 1000);
/* Cancel any remaining workers. */
hclose(b);
bundle(3) bundle_go(3) bundle_go_mem(3)
bundle_mem(3) go(3) go_mem(3) now(3)
yield(3)