|
NAMEBio::SeqIO::game::seqHandler -- a class for handling game-XML sequencesSYNOPSISThis modules is not used directlyDESCRIPTIONBio::SeqIO::game::seqHandler processes all of the sequences associated with a game record and, via feature handlers, processes the associated annotationsFEEDBACKMailing ListsUser feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to one of the Bioperl mailing lists.Your participation is much appreciated. bioperl-l@bioperl.org - General discussion http://bioperl.org/wiki/Mailing_lists - About the mailing lists SupportPlease direct usage questions or support issues to the mailing list:bioperl-l@bioperl.org rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible. Reporting BugsReport bugs to the Bioperl bug tracking system to help us keep track of the bugs and their resolution. Bug reports can be submitted via the web:https://github.com/bioperl/bioperl-live/issues AUTHOR - Sheldon McKayEmail mckays@cshl.eduAPPENDIXThe rest of the documentation details each of the object methods. Internal methods are usually preceded with a _newTitle : new Usage : my $seqHandler = Bio::SeqIO::game::seqHandler->new($seq, $ann, $comp, $map, $src ) Function: constructor method to create a sequence handler Returns : a sequence handler object Args : $seq -- an XML sequence element $ann -- a ref. to a list of <annotation> elements $comp -- a ref. to a list of <computational_analysis> elements (not used yet) $map -- a <map_position> element $src -- a flag to indicate that the sequence already has a source feature convertTitle : convert Usage : @seqs = $seqHandler->convert Function: converts the main XML sequence element and associated annotations to Bio:: Returns : a ref. to a an array containing the sequence object and a ref. to a list of features Args : none Note : The features and sequence are kept apart to facilitate downstream filtering of features _order_featsTitle : _order_feats Usage : $self->_order_feats( $self->{seq_h} ) Function: an internal method to ensure the source feature comes first and keep gene, mRNA and CDS features together Returns : a ref. to an array containing the sequence object and a ref. to a list of features Args : a ref. to a hash of sequences _add_seqTitle : _add_seq Usage : $self->_add_seq($seq_element) Function: an internal method to process the sequence elements Returns : nothing Args : a sequence element _map_positionTitle : _map_position Usage : $self->_map_position($map_posn_element) Function: an internal method to process the <map_position> element Returns : nothing Args : a map_position element _annotationTitle : _annotation Usage : $self->_annotation($annotation_element) Function: an internal method to process <annotation> elements Returns : nothing Args : an annotation element _seqTitle : _seq Usage : my $seq = $self->_seq Function: an internal sequence getter/setter Returns : a Bio::RichSeq object Args : a sequence ID _feat_handlerTitle : _feat_handler Usage : my $featHandler = $self->_featHandler Function: an internal getter/setter for feature handling objects Returns : a Bio::SeqIO::game::featHandler object Args : none
Visit the GSP FreeBSD Man Page Interface. |