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NAMECOLOR_MAP - Stores a color map to accelerate drawing. Allegro game programming library.SYNOPSIS#include <allegro.h>typedef struct COLOR_MAP DESCRIPTIONunsigned char data[PAL_SIZE][PAL_SIZE];Read chapter "Transparency and patterned drawing", section "256-color transparency" for a description on how to obtain/use this structure. SEE ALSOcolor_map(3), ex3d(3), excolmap(3), exlights(3), exshade(3), extrans(3)
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