|
|
| |
Curses::UI::Notebook(3) |
User Contributed Perl Documentation |
Curses::UI::Notebook(3) |
Curses::UI::Notebook - Create and manipulate notebook widgets.
Curses::UI::Widget
|
+----Curses::UI::Container
|
+----Curses::UI::Notebook
use Curses::UI;
my $cui = new Curses::UI;
my $win = $cui->add(undef, 'Window');
my $notebook = $win->add(undef, 'Notebook');
my $page1 = $notebook->add_page('page 1');
$page1->add(
undef, 'Label',
-x => 15,
-y => 6,
-text => "Page #1.",
);
my $page2 = $notebook->add_page('page 2');
$page2->add(
undef, 'Label',
-x => 15,
-y => 6,
-text => "Page #2.",
);
my $page3 = $notebook->add_page('page 3', -on_activate => \&sub );
$page3->add(
undef, 'Label',
-x => 15,
-y => 6,
-text => "Page #3.",
);
$notebook->focus;
$cui->mainloop;
This package implements a notebook widget similar to that found in Motif.
A notebook holds several windows, or pages, only one of which is
visible at any given time; tabs at the top of the widget list the pages that
are available. In this way, a great deal of information can be fit into a
relatively small screen area. [Windows users might recognize this as a
tabbed dialog.]
-x, -y, -width, -height, -pad,
-padleft, -padright, -padtop, -padbottom,
-ipad, -ipadleft, -ipadright, -ipadtop,
-ipadbottom, -border, -sbborder, -bg, -fg,
-intellidraw, -onchange, -onblur.
See Curses::UI::Widget for a discussion of each of these
options.
Note that -border is enabled and both -ipadleft and
-ipadright are set to 1 by default when
creating notebook objects.
- -bindings < HASHREF >
The keys in this hash reference are keystrokes and the values
are routines to which they should be bound. In the event a key is empty,
the corresponding routine will become the default routine that
process_bindings applies to unmatched keystrokes it receives.
By default, the following mappings are used:
KEY ROUTINE
------------------ ----------
KEY_HOME, Ctrl-A first_page
KEY_END, Ctrl-E last_page
KEY_NPAGE, Ctrl-N next_page
KEY_PPAGE, Ctrl-P prev_page
- -routines < HASHREF >
The keys in this hash reference are routines and the values
are either scalar values or code references. process_bindings
maps keystrokes to routines and then to either a scalar value, which it
returns, or a code reference, which it executes.
By default, the following mappings are used:
ROUTINE ACTION
---------- -------------------------
first_page make first page active
last_page make last page active
next_page make next page active
prev_page make previous page active
- -wraparound < BOOLEAN >
If BOOLEAN has a true value, wraparound is enabled. This means
that advancing to the next page will cycle from the last back to the
first page and similarly, advancing to the previous page will cycle from
the first back to the last page.
By default, it is true.
- new ( OPTIONS )
Constructs a new notebook object using options in the hash
OPTIONS.
- layout ( )
Lays out the notebook object, makes sure it fits on the
available screen, and creates the curses windows for the border / tab
labels as well as the effective drawing area.
- draw ( BOOLEAN )
Draws the notebook object along with the active page's window.
If BOOLEAN is true, the screen is not updated after drawing.
By default, BOOLEAN is true so the screen is updated.
- intellidraw ( )
- focus ( )
- onFocus ( CODEREF )
- onBlur ( CODEREF )
See Curses::UI::Widget for explanations of these methods.
- add_page ( PAGE [ , -on_activate => sub_ref ] [, -on_delete
=> ] )
Adds the specified page to the notebook object and creates an
associated window object. Returns the window object or undef on
failure.
Note: the add fails if the page would otherwise cause the tab
window to overflow or is already part of the notebook object.
The "-on_activate" parameter
specifies an optional call-back that will be invoked when the page is
activated. This call-back will be called with the notebook widget and
page name as parameter.
Likewise for "-on_delete"
call-back. This one is invoked when the page is deleted.
- delete_page ( PAGE )
Deletes the specified page from the notebook object and
destroys its associated window object. If the page was active, the first
page is made active.
- active_page ( )
Returns the currently active page in the notebook object.
- first_page ( )
Returns the first page in the notebook object.
- last_page ( )
Returns the last page in the notebook object.
- prev_page ( )
Returns the previous page in the notebook object.
- next_page ( )
Returns the next page in the notebook object.
- activate_page ( PAGE )
Makes the specified page in the notebook object active and
returns it, redrawing the notebook object in the process.
- mouse_button1 ( )
Processes mouse button #1 clicks. If the user left-clicks on
one of the tabs, activate_page is called with the corresponding
page to make it active; otherwise, the click is passed along to the
active window.
Curses::UI, Curses::UI::Container, Curses::UI::Widget
George A. Theall, <theall@tifaware.com>
Copyright (c) 2004, George A. Theall. All rights reserved.
This script is free software; you can redistribute it and/or
modify it under the same terms as Perl itself.
Visit the GSP FreeBSD Man Page Interface. Output converted with ManDoc. |