END_OF_MAIN - Macro to put after your main() function. Allegro game programming
library.
#include <allegro.h>
Macro END_OF_MAIN()
In order to maintain cross-platform compatibility, you have to put this macro at
the very end of your main function. This macro uses some `magic' to mangle
your main procedure on platforms that need it like Windows, some flavours of
UNIX or MacOS X. On the other platforms this macro compiles to nothing, so you
don't have to #ifdef around it. Example:
int main(void)
{
allegro_init();
/* more stuff goes here */
...
return 0;
}
END_OF_MAIN()