|
|
| |
Font::FreeType::Glyph(3) |
User Contributed Perl Documentation |
Font::FreeType::Glyph(3) |
Font::FreeType::Glyph - glyphs from font typefaces loaded from Font::FreeType
use Font::FreeType;
my $freetype = Font::FreeType->new;
my $face = $freetype->face('Vera.ttf');
$face->set_char_size(24, 24, 100, 100);
my $glyph = $face->glyph_from_char('A');
my $glyph = $face->glyph_from_char_code(65);
# Render into an array of strings, one byte per pixel.
my ($bitmap, $left, $top) = $glyph->bitmap;
# Read vector outline.
$glyph->outline_decompose(
move_to => sub { ... },
line_to => sub { ... },
conic_to => sub { ... },
cubic_to => sub { ... },
);
This class represents an individual glyph (character image) loaded from a font.
See Font::FreeType::Face for how to obtain a glyph object, in particular the
"glyph_from_char_code()" and
"glyph_from_char()" methods.
Things you an do with glyphs include:
- Get metadata about the glyph, such as the size of its image and other
metrics.
- Render a bitmap image of the glyph (if it's from a vector font) or extract
the existing bitmap (if it's from a bitmap font), using the
"bitmap()" method.
- Extract a precise description of the lines and curves that make up the
glyph's outline, using the
"outline_decompose()" method.
For a detailed description of the meaning of glyph metrics, and
the structure of vectorial outlines, see
<http://freetype.sourceforge.net/freetype2/docs/glyphs/>
Unless otherwise stated, all methods will die if there is an error, and the
metrics are scaled to the size of the font face.
- bitmap([render-mode])
- If the glyph is from a bitmap font, the bitmap image is returned. If it is
from a vector font, then the outline is rendered into a bitmap at the
face's current size.
Three values are returned: the bitmap itself, the number of
pixels from the origin to where the left of the area the bitmap
describes, and the number of pixels from the origin to the top of the
area of the bitmap (positive being up).
The bitmap value is a reference to an array. Each item in the
array represents a line of the bitmap, starting from the top. Each item
is a string of bytes, with one byte representing one pixel of the image,
starting from the left. A value of 0 indicates background (outside the
glyph outline), and 255 represents a point inside the outline.
If antialiasing is used then shades of grey between 0 and 255
may occur. Antialiasing is performed by default, but can be turned off
by passing the "FT_RENDER_MODE_MONO"
option.
The size of the bitmap can be obtained as follows:
my ($bitmap, $left, $top) = $glyph->bitmap;
my $width = length $bitmap->[0];
my $height = @$bitmap;
The optional "render_mode"
argument can be any one of the following:
- FT_RENDER_MODE_NORMAL
- The default. Uses antialiasing.
- FT_RENDER_MODE_LIGHT
- Changes the hinting algorithm to make the glyph image closer to it's real
shape, but probably more fuzzy.
Only available with Freetype version 2.1.4 or newer.
- FT_RENDER_MODE_MONO
- Render with antialiasing disabled. Each pixel will be either 0 or
255.
- FT_RENDER_MODE_LCD
- Render in colour for an LCD display, with three times as many pixels
across the image as normal. This mode probably won't work yet.
Only available with Freetype version 2.1.3 or newer.
- FT_RENDER_MODE_LCD_V
- Render in colour for an LCD display, with three times as many rows down
the image as normal. This mode probably won't work yet.
Only available with Freetype version 2.1.3 or newer.
- bitmap_magick([render_mode])
- A simple wrapper around the "bitmap()"
method. Renders the bitmap as normal and returns it as an Image::Magick
object, which can then be composited onto a larger bitmapped image, or
manipulated using any of the features available in Image::Magick.
The image is in the 'gray' format, with a depth of 8 bits.
The left and top distances in pixels are returned as well, in
the same way as for the "bitmap()"
method.
This method, particularly the use of the left and top offsets
for correct positioning of the bitmap, is demonstrated in the
magick.pl example program.
- bitmap_pgm([render_mode])
- A simple wrapper around the "bitmap()"
method. It renders the bitmap and constructs it into a PGM (portable
grey-map) image file, which it returns as a string. The optional
render-mode is passed directly to the
"bitmap()" method.
The PGM image returned is in the 'binary' format, with one
byte per pixel. It is not an efficient format, but can be read by many
image manipulation programs. For a detailed description of the format
see <http://netpbm.sourceforge.net/doc/pgm.html>
The left and top distances in pixels are returned as well, in
the same way as for the "bitmap()"
method.
The render-glyph.pl example program uses this
method.
- char_code()
- The character code (in Unicode) of the glyph. Could potentially return
codes in other character sets if the font doesn't have a Unicode character
mapping, but most modern fonts do.
- has_outline()
- True if the glyph has a vector outline, in which case it is safe to call
"outline_decompose()". Otherwise, the
glyph only has a bitmap image.
- height()
- The height of the glyph.
- horizontal_advance()
- The distance from the origin of this glyph to the place where the next
glyph's origin should be. Only applies to horizontal layouts. Always
positive, so for right-to-left text (such as Hebrew) it should be
subtracted from the current glyph's position.
- index()
- The glyph's index number in the font. This number is determined by the
FreeType library, and so isn't necessarily the same as any special index
number used by the font format.
- left_bearing()
- The left side bearing, which is the distance from the origin to the left
of the glyph image. Usually positive for horizontal layouts and negative
for vertical ones.
- name()
- The name of the glyph, if the font format supports glyph names, otherwise
undef.
- outline_bbox()
- The bounding box of the glyph's outline. This box will enclose all the
'ink' that would be laid down if the outline were filled in. It is
calculated by studying each segment of the outline, so may not be
particularly efficient.
The bounding box is returned as a list of four values, so the
method should be called as follows:
my ($xmin, $ymin, $xmax, $ymax) = $glyph->outline_bbox();
- outline_decompose(%callbacks)
- This method can be used to extract a description of the glyph's outline,
scaled to the face's current size. It will die if the glyph doesn't have
an outline (if it comes from a bitmap font).
Vector outlines of glyphs are represented by a sequence of
operations. Each operation can start a new curve (by moving the
imaginary pen position), or draw a line or curve from the current
position of the pen to a new position. This Perl interface will walk
through the outline calling subroutines (through code references you
supply) for each operation. Arguments are passed to your subroutines as
normal, in @_.
Note: when you intend to extract the outline of a glyph,
always pass the "FT_LOAD_NO_HINTING"
option when creating the face object, or the hinting will distort the
outline.
The %callbacks parameter should contain
three or four of the following keys, each with a reference to a
"sub" as it's value. The
"conic_to" handler is optional, but
the others are required.
- "move_to"
- Move the pen to a new position, without adding anything to the outline.
The first operation should always be
"move_to", but characters with
disconnected parts, such as "i", might
have several of these.
The x and y coordinates of the new pen position
are supplied.
- "line_to"
- Move the pen to a new position, drawing a straight line from the old
position.
The x and y coordinates of the new pen position
are supplied. Depending you how you are using this information you may
have to keep track of the previous position yourself.
- "conic_to"
- Move the pen to a new position, drawing a conic Bézier arc (also
known as a quadratic Bézier curve) from the old position, using a
single control point.
If you don't supply a
"conic_to" handler, all conic curves
will be automatically translated into cubic curves.
The x and y coordinates of the new pen position
are supplied, followed by the x and y coordinates of the
control point.
- "cubic_to"
- Move the pen to a new position, drawing a cubic Bézier arc from the
old position, using two control points.
Cubic arcs are the ones produced in PostScript by the
"curveto" operator.
The x and y coordinates of the new pen position
are supplied, followed by the x and y coordinates of the
first control point, then the same for the second control point.
Note that TrueType fonts use conic curves and PostScript ones use
cubic curves.
- postscript([file-handle])
- Generate PostScript code to draw the outline of the glyph. More precisely,
the output will construct a PostScript path for the outline, which can
then be filled in or stroked as you like.
The glyph-to-eps.pl example program shows how to wrap
the output in enough extra code to generate a complete EPS file.
If you pass a file-handle to this method then it will write
the PostScript code to that file, otherwise it will return it as a
string.
- right_bearing()
- The distance from the right edge of the glyph image to the place where the
origin of the next character should be (i.e., the end of the advance
width). Only applies to horizontal layouts. Usually positive.
- svg_path()
- Turn the outline of the glyph into a string in a format suitable for
including in an SVG graphics file, as the
"d" attribute of a
"path" element. Note that because SVG's
coordinate system has its origin in the top left corner the outline will
be upside down. An SVG transformation can be used to flip it.
The glyph-to-svg.pl example program shows how to wrap
the output in enough XML to generate a complete SVG file, and one way of
transforming the outline to be the right way up.
If you pass a file-handle to this method then it will write
the path string to that file, otherwise it will return it as a
string.
- vertical_advance()
- The distance from the origin of the current glyph to the place where the
next glyph's origin should be, moving down the page. Only applies to
vertical layouts. Always positive.
- width()
- The width of the glyph. This is the distance from the left side to the
right side, not the amount you should move along before placing the next
glyph when typesetting. For that, see the
"horizontal_advance()" method.
Font::FreeType, Font::FreeType::Face
Geoff Richards <qef@laxan.com>
Copyright 2004, Geoff Richards.
This library is free software; you can redistribute it and/or
modify it under the same terms as Perl itself.
Visit the GSP FreeBSD Man Page Interface. Output converted with ManDoc. |