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NAMEList::Gen::Cookbook - how to get the most out of List::GenCOOKBOOKthis document contains tips and tricks for working with and combining generatorsiterationgiven the generator " my $gen = gen {2**$_} 100; " which computes the first hundred powers of two, here are a few was to iterate over it (that all maintain lazy evaluation):for (@$gen) {...} # no need to reset generator between calls for my $p (@$gen) {...} ... for @$gen; while (<$gen>) {...} # iterated generators must be reset with `$gen->reset` ... while <$gen> # before each loop, also be sure to `local $_` before # while loops that modify `$_` while (my $p = <$gen>) {...} while (defined(my $p = $gen->())) {...} while ($gen->more) {do something with $gen->next} since all of these iteration examples remain lazy (only generating values on demand), you can " last " at any time to break out of the loop. you can also use the " do " method: $gen->do(sub {...}); # which calls sub on every element of $gen list creationyou can dereference finite length generators to pass all of their elements to a function:say sum @$gen; but it is usually faster to write it this way: say sum $gen->all; generators interpolate in strings like normal arrays: say "@$gen[0 .. 10]"; do not call "->all" or use array dereferencing on infinite generators. in some places you may get an error, others, it will loop forever (and probably run out of memory at some point). inline generatorsthe generators without code blocks, " range " and " glob ", can be directly dereferenced with " @{...} "for (@{range 0.345, -21.5, -0.5}) {...} for (@{< 1 .. 10 by 2 >}) {...} for those with code blocks, perl needs a little help to figure out whats going on: for (@{ +gen {$_**2} 1, 10 }) {...} # a '+' or ';' before it does the trick normal generatorsthe " range " and " makegen " functions are the most primitive generators, " range " producing a lazy list, and " makegen " wrapping a perl array.you build upon these with the other generator functions/methods. many generator functions will pass their arguments along to " range " or " makegen " as needed, so you rarely need to use them directly. gen {$_**2} 100 ~~ gen {$_**2} range 0, 100 my @names = qw/bob alice eve/; gen {"hello $_!"} \@names ~~ gen {"hello $_!"} makegen @names those were two examples of " gen ", the generator equivalent of " map " that attaches a code block to a generator. iterative generatorsthere is one other primitive generator type, the " iterate " generator, which is used when your algorithm is iterative in nature. iterative generators come in two flavors, single element per iteration, and multi element per iteration.my $fib = do { my ($an, $bn) = (0, 1); iterate { my $return = $an; ($an, $bn) = ($bn, $an + $bn); $return } }; my $multi = do { my $var; iterate_multi { my @return = ...; } } you can also use the "->from" method to write an iterator that builds from an initial value: say iterate{$_*2}->from(1)->str(10); # 1 2 4 8 16 32 64 128 256 512 the iterative generators have some syntactic sugar you can use, in the form of " gather {...} " and " take(...) ": my $fib = do { my ($x, $y) = (0, 1); gather { ($x, $y) = ($y, take($x) + $y) } }; don't confuse this implementation of " gather/take " with the perl6 implementation, or the implementation of " yield " in python. since perl5 does not have continuations, " take " can't pause the execution of the gather block. instead, it saves the value passed to it, and the gather block returns it when the block ends. you can use " gather_multi " to " take " multiple times. all iterative generators implicitly cache their generated elements in an internal array. this allows random access within the generator. unlike other caching generators, you can not purge the iterator's cache (except by letting all references to the generator fall out of scope, like a normal variable). if you want an iterator that throws its values away, just write a subroutine: my $fib = do { my ($an, $bn) = (0, 1); sub { my $return = $an; ($an, $bn) = ($bn, $an + $bn); $return } }; say $fib->() for 1 .. 10; composite generatorsthere are many ways to modify generators.my $odd = filter {$_ % 2}; my $squares_of_odd = gen {$_**2} $odd; my $less_than_1000 = While {$_ < 1000} $squares_of_odd; say for @$less_than_1000; my $this_is_same = While {$_ < 1000} gen {$_**2} filter {$_ % 2}; say for @$this_is_same; here is a sub that returns a generator producing the fibonacci sequence to a given magnitude: sub fibonacci { my $limit = 10**shift; my ($x, $y) = (0, 1); While {$_ < $limit} gather { ($x, $y) = ($y, take($x) + $y) } } say for @{fibonacci 15}; variable length generatorsto implement " grep " (as " filter ") or " while " (as " While ") on a generator means that the generator no longer knows its exact size at all times. care has been taken to make sure that this doesn't bite you too much.my $pow = While {$_ < 20} gen {$_**2}; say for @$pow; # checks size on every iteration, works fine say while <$pow>; # also works say $pow->all; # ok too each prints: 0 1 4 9 16 but, if instead of " say for @$pow " you had written " map {say} @$pow ", perl will try to expand @$pow in list context, and it will not know when to stop, since it only checks at the beginning. the solution, in short, is to only dereference variable length generators in slice @$gen[0 .. 10] or iterator " ... for @$gen; " context, and never in list context. in general, it makes more sense (and is faster) to build your constraint into the calling code: my $pow = gen {$_**2}; for (@$gen) { last if $_ > 20; say; } recursive generatorsthe fibonacci sequence can be generated from the following definition:f[0] = 0; f[1] = 1; f[n] = f[n-1] + f[n-2]; here are a few ways to write that definition as a generator: my $fib; $fib = cache gen {$_ < 2 ? $_ : $$fib[$_ - 1] + $$fib[$_ - 2]}; my $fib = gen {$_ < 2 ? $_ : self($_ - 1) + self($_ - 2)} ->cache ->recursive; my $fib; $fib = gen {$fib->($_ - 1) + $fib->($_ - 2)} ->overlay( 0 => 0, 1 => 1 ) ->cache; my $fib; $fib = gen {$$fib[$_ - 1] + $$fib[$_ - 2]}->cache->overlay; @$fib[0, 1] = (0, 1); bringing all those techniques together: my $fib = gen {self($_ - 1) + self($_ - 2)} ->overlay( 0 => 0, 1 => 1 ) ->cache ->recursive; the " cache " function is used in each example because the recursive definition of the fibonacci sequence would generate an exponentially increasing number of calls to itself as the list grows longer. " cache " prevents any index from being calculated more than once. more ways to write the fibonacci sequence my $fib = <0, 1, *+*...>; >> my $fib = <0, 1, {$^a + $^b}...>; >> my $fib = ([0, 1] + iterate {sum self($_, $_ + 1)})->rec; >> my $fib = ([0, 1] + iterate {sum fib($_, $_ + 1)})->rec('fib'); >> my $fib = (iterate {$_ < 2 ? $_ : sum self($_ - 1, $_ - 2)})->rec; >> my $fib; $fib = cache gen {$_ < 2 ? $_ : sum $fib->($_ - 1, $_ - 2)}; >> a few ways to write the factorial sequence my $fac = <[*..] 1, 1..>; my $fac = <1, 1..>->scan('*'); my $fac = 1 + repeat(1)->scan('+')->scan('*'); my $fac = <1, **_...>; stream generatorshere is an example of a sieve of eratosthenes implemented with generators:my $primes = do { my $src = <2..>; iterate { my ($x, $xs) = $src->x_xs; $src = $xs->grep_stream(sub {$_ % $x}); $x } }; in this example, the list is filtered with " grep_stream/filter_stream " since the algorithm only reads the source once, and reads it in order. a regular " filter/grep " call could be used, but it would unnecessarily use up a lot of memory since each call would have to build up a new random-access cache. the inefficiency addressed above could also be fixed by modifying the filtering function itself: my $primes = do { my @p; <2..>->grep(sub { my $i = $_; $i % $_ or return for @p; push @p, $i; }) }; of course if you want prime numbers, just use the " primes " function: my $primes = List::Gen::primes; which is implemented as a precomputed sieve of eratosthenes in a string buffer. initially it is ready to test the primality of numbers below 1000. if a higher number is checked, the sieve will grow to 10 times larger than that value. beyond 1e7 primes are checked with simple trial division. printing generatorsthere are a variety of methods available for printing out the contents of a generator:my $gen = <1..5>; say $gen->str; # 1 2 3 4 5 $gen->say; # 1 2 3 4 5 $gen->print; # same as: print $gen; say $gen->perl; # [1, 2, 3, 4, 5] $gen->dump; # [1, 2, 3, 4, 5] if your generator is longer than you would like to print, such as an infinite generator, passing a number to any of the methods above will limit the number of elements printed. <1..>->say(5); # 1 2 3 4 5 which is the same as <1..>->take(5)->say; # 1 2 3 4 5 if passed an additional argument, that string will be included in the output whenever the printing method needs to truncate a generator. say <1..>->perl(5, '...'); # [1, 2, 3, 4, 5, ...] these methods are recursive and will expand elements that are generators or array references. list(<1..>, <a..>, <A..>)->dump(3, '...'); # [[1, 2, 3, ...], ['a', 'b', 'c', ...], ['A', 'B', 'C', ...]] <1..>->tuples(<a..>)->dump(3); # [[1, 'a'], [2, 'b'], [3, 'c']] a target file handle can be passed as the first argument: <1..>->dump(*STDERR, 5); the "say", "print", and "dump" methods all return the generator they were called on for easy chaining. <1..>->say(5)->map('**2')->say(5); # 1 2 3 4 5 # 1 4 9 16 25 debugging generatorsin addition to the methods to print generators, there are several methods dedicated to debugging:<0..>->debug; # debug: List::Gen::erator::_20=ARRAY(0x2d07bfc) # type: List::Gen::Range # source: none # mutable: no # stream: no # range: [0 .. inf] # index: 0 # perl: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, ...] # at file.pl line 12 pass " debug " a number to control how many elements are printed. my $gen = <0..>->watch('range') ->grep('even')->watch('grep') ->map('**2')->watch('map') ->map('"[$_]"'); local $\ = ', '; # watch ends lines with $\ if defined or with $/ say $gen->(0); # range: 0, range: 1, range: 2, grep: 0, map: 0, [0] say $gen->(1); # range: 3, range: 4, grep: 2, map: 4, [4] say $gen->(2); # range: 5, range: 6, grep: 4, map: 16, [16] "watch" can also be passed a file handle to print to. AUTHOREric Strom, "<asg at cpan.org>"COPYRIGHT & LICENSEcopyright 2009-2011 Eric Strom.this program is free software; you can redistribute it and/or modify it under the terms of either: the GNU General Public License as published by the Free Software Foundation; or the Artistic License. see http://dev.perl.org/licenses/ for more information.
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