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MIDI::Opus(3) |
User Contributed Perl Documentation |
MIDI::Opus(3) |
MIDI::Opus -- functions and methods for MIDI opuses
use MIDI; # uses MIDI::Opus et al
foreach $one (@ARGV) {
my $opus = MIDI::Opus->new({ 'from_file' => $one, 'no_parse' => 1 });
print "$one has ", scalar( $opus->tracks ) " tracks\n";
}
exit;
MIDI::Opus provides a constructor and methods for objects representing a MIDI
opus (AKA "song"). It is part of the MIDI suite.
An opus object has three attributes: a format (0 for MIDI Format
0), a tick parameter (parameter "division" in MIDI::Filespec), and
a list of tracks objects that are the real content of that opus.
Be aware that options specified for the encoding or decoding of an
opus may not be documented in this module's documentation, as they
may be (and, in fact, generally are) options just passed down to the
decoder/encoder in MIDI::Event -- so see MIDI::Event for an explanation of
most of them, actually.
MIDI::Opus provides...
- the constructor MIDI::Opus->new({ ...options... })
- This returns a new opus object. The options, which are optional, is an
anonymous hash. By default, you get a new format-0 opus with no tracks and
a tick parameter of 96. There are six recognized options:
"format", to set the MIDI format number
(generally either 0 or 1) of the new object;
"ticks", to set its ticks parameter;
"tracks", which sets the tracks of the
new opus to the contents of the list-reference provided;
"tracks_r", which is an exact synonym of
"tracks";
"from_file", which reads the opus from
the given filespec; and "from_handle",
which reads the opus from the the given filehandle reference (e.g.,
*STDIN{IO}), after having called binmode()
on that handle, if that's a problem.
If you specify either
"from_file" or
"from_handle", you probably don't want
to specify any of the other options -- altho you may well want to
specify options that'll get passed down to the decoder in MIDI::Events,
such as 'include' => ['sysex_f0', 'sysex_f7'], just for example.
Finally, the option
"no_parse" can be used in conjuction
with either "from_file" or
"from_handle", and, if true, will
block MTrk tracks' data from being parsed into MIDI events, and will
leave them as track data (i.e., what you get from
$track->data). This is useful if you are just
moving tracks around across files (or just counting them in files, as in
the code in the Synopsis, above), without having to deal with any of the
events in them. (Actually, this option is implemented in code in
MIDI::Track, but in a routine there that I've left undocumented, as you
should access it only thru here.)
- the method $new_opus = $opus->copy
- This duplicates the contents of the given opus, and returns the duplicate.
If you are unclear on why you may need this function, read the
documentation for the "copy" method in
MIDI::Track.
- the method $opus->tracks( @tracks )
- Returns the list of tracks in the opus, possibly after having set it to
@tracks, if specified and not empty. (If you
happen to want to set the list of tracks to an empty list, for whatever
reason, you have to use "$opus->tracks_r([])".)
In other words:
$opus->tracks(@tracks) is how to set the list
of tracks (assuming @tracks is not empty), and
@tracks =
$opus->tracks is how to read the list of
tracks.
- the method $opus->tracks_r( $tracks_r )
- Returns a reference to the list of tracks in the opus, possibly after
having set it to $tracks_r, if specified.
"$tracks_r" can actually be any listref, whether it comes from a
scalar as in $some_tracks_r, or from something
like "[@tracks]", or just plain old
"\@tracks"
Originally $opus->tracks was the
only way to deal with tracks, but I added
$opus->tracks_r to make possible 1) setting
the list of tracks to (), for whatever that's worth, 2) parallel
structure between MIDI::Opus::tracks[_r] and MIDI::Tracks::events[_r]
and 3) so you can directly manipulate the opus's tracks, without having
to copy the list of tracks back and forth. This way, you can
say:
$tracks_r = $opus->tracks_r();
@some_stuff = splice(@$tracks_r, 4, 6);
But if you don't know how to deal with listrefs like that,
that's OK, just use $opus->tracks.
- the method $opus->ticks( $tick_parameter )
- Returns the tick parameter from $opus, after
having set it to $tick_parameter, if
provided.
- the method $opus->format( $format )
- Returns the MIDI format for $opus, after having
set it to $format, if provided.
- the method $new_opus = $opus->quantize
- This grid quantizes an opus. It simply calls MIDI::Score::quantize on
every track. See docs for MIDI::Score::quantize. Original opus is
destroyed, use MIDI::Opus::copy if you want to take a copy first.
- the method $opus->dump( { ...options...} )
- Dumps the opus object as a bunch of text, for your perusal. Options
include: "flat", if true, will have each
event in the opus as a tab-delimited line -- or as delimited with whatever
you specify with option "delimiter";
otherwise, dump the data as Perl code that, if run, would/should
reproduce the opus. For concision's sake, the track data isn't dumped,
unless you specify the option
"dump_tracks" as true.
- the method $opus->write_to_file('filespec', { ...options...} )
- Writes $opus as a MIDI file named by the given
filespec. The options hash is optional, and whatever you specify as
options percolates down to the calls to MIDI::Event::encode -- which see.
Currently this just opens the file, calls
$opus->write_to_handle on the resulting
filehandle, and closes the file.
- the method $opus->write_to_handle(IOREF, { ...options...} )
- Writes $opus as a MIDI file to the IO handle you
pass a reference to (example: *STDOUT{IO}). The
options hash is optional, and whatever you specify as options percolates
down to the calls to MIDI::Event::encode -- which see. Note that this is
probably not what you'd want for sending music to
"/dev/sequencer", since MIDI files are
not MIDI-on-the-wire.
- the method $opus->draw({ ...options...})
- This currently experimental method returns a new GD image object that's a
graphic representation of the notes in the given opus. Options include:
"width" -- the width of the image in
pixels (defaults to 600); "bgcolor" -- a
six-digit hex RGB representation of the background color for the image
(defaults to $MIDI::Opus::BG_color, currently
'000000'); "channel_colors" -- a
reference to a list of colors (in six-digit hex RGB) to use for
representing notes on given channels. Defaults to
@MIDI::Opus::Channel_colors. This list is a list
of pairs of colors, such that: the first of a pair (color N*2) is the
color for the first pixel in a note on channel N; and the second (color
N*2 + 1) is the color for the remaining pixels of that note. If you
specify only enough colors for channels 0 to M, notes on a channels above
M will use 'recycled' colors -- they will be plotted with the color for
channel "channel_number % M" (where
"%" = the MOD operator).
This means that if you specify
channel_colors => ['00ffff','0000ff']
then all the channels' notes will be plotted with an aqua
pixel followed by blue ones; and if you specify
channel_colors => ['00ffff','0000ff', 'ff00ff','ff0000']
then all the even channels' notes will be plotted with
an aqua pixel followed by blue ones, and all the odd channels'
notes will be plotted with a purple pixel followed by red ones.
As to what to do with the object you get back, you probably
want something like:
$im = $chachacha->draw;
open(OUT, ">$gif_out"); binmode(OUT);
print OUT $im->gif;
close(OUT);
Using this method will cause a
"die" if it can't successfully
"use GD".
I emphasise that "draw" is
expermental, and, in any case, is only meant to be a crude hack.
Notably, it does not address well some basic problems: neither volume
nor patch-selection (nor any notable aspects of the patch selected) are
represented; pitch-wheel changes are not represented; percussion
(whether on percussive patches or on channel 10) is not specially
represented, as it probably should be; notes overlapping are not
represented at all well.
Because MIDI objects (whether opuses or tracks) do not contain any circular data
structures, you don't need to explicitly destroy them in order to deallocate
their memory. Consider this code snippet:
use MIDI;
foreach $one (@ARGV) {
my $opus = MIDI::Opus->new({ 'from_file' => $one, 'no_parse' => 1 });
print "$one has ", scalar( $opus->tracks ) " tracks\n";
}
At the end of each iteration of the foreach loop, the variable
$opus goes away, along with its contents, a
reference to the opus object. Since no other references to it exist (i.e.,
you didn't do anything like push(@All_opuses,$opus) where
@All_opuses is a global), the object is
automagically destroyed and its memory marked for recovery.
If you wanted to explicitly free up the memory used by a given
opus object (and its tracks, if those tracks aren't used anywhere else)
without having to wait for it to pass out of scope, just replace it with a
new empty object:
$opus = MIDI::Opus->new;
or replace it with anything at all -- or even just undef it:
undef $opus;
Of course, in the latter case, you can't then use
$opus as an opus object anymore, since it isn't
one.
If you want to use "negative" values for ticks (so says the spec:
"If division is negative, it represents the division of a second
represented by the delta-times in the file,[...]"), then it's up to you
to figure out how to represent that whole ball of wax so that when it gets
"pack()"'d as an "n", it comes out
right. I think it'll involve something like:
$opus->ticks( (unpack('C', pack('c', -25)) << 8) & 80 );
for bit resolution (80) at 25 f/s.
But I've never tested this. Let me know if you get it working
right, OK? If anyone does get it working right, and tells me how,
I'll try to support it natively.
In the case of trying to parse a malformed MIDI file (which is not a common
thing, in my experience), this module (or MIDI::Track or MIDI::Event) may
warn() or die() (Actually, carp() or croak(), but
it's all the same in the end). For this reason, you shouldn't use this suite
in a case where the script, well, can't warn or die -- such as, for example,
in a CGI that scans for text events in a uploaded MIDI file that may or may
not be well-formed. If this is the kind of task you or someone you know
may want to do, let me know and I'll consider some kind of 'no_die' parameter
in future releases. (Or just trap the die in an eval { } around your call to
anything you think you could die.)
Copyright (c) 1998-2002 Sean M. Burke. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the same terms as Perl itself.
Sean M. Burke "sburke@cpan.org" (until 2010)
Darrell Conklin
"conklin@cpan.org" (from 2010)
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