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Math::GSL::Vector(3) |
User Contributed Perl Documentation |
Math::GSL::Vector(3) |
Math::GSL::Vector - Functions concerning vectors
use Math::GSL::Vector qw/:all/;
my $vec1 = Math::GSL::Vector->new([1, 7, 94, 15 ]);
my $vec2 = $vec1 * 5;
my $vec3 = Math::GSL::Vector>new(10); # 10 element zero vector
my $vec4 = $vec1 + $vec2;
# set the element at index 1 to 9
# and the element at index 3 to 8
$vec3->set([ 1, 3 ], [ 9, 8 ]);
my @vec = $vec2->as_list; # return elements as Perl list
my $dot_product = $vec1 * $vec2;
my $length = $vec2->length;
my $first = $vec1->get(0);
# access raw GSL object to call low-level functions
my $raw = $vec1->raw;
my $element = gsl_vector_get($raw, 2);
Creates a new Vector of the given size.
my $vector = Math::GSL::Vector->new(3);
You can also create and set directly the values of the vector like
this :
my $vector = Math::GSL::Vector->new([2,4,1]);
Get the underlying GSL vector object created by SWIG, useful for using
gsl_vector_* functions which do not have an OO counterpart.
my $vector = Math::GSL::Vector->new(3);
my $gsl_vector = $vector->raw;
my $stuff = gsl_vector_get($gsl_vector, 1);
Exchanges the values in the vectors $v with
$w by copying.
my $v = Math::GSL::Vector->new([1..5]);
my $w = Math::GSL::Vector->new([3..7]);
$v->swap( $w );
Reverse the elements in the vector.
$v->reverse;
Returns the minimum value contained in the vector.
my $vector = Math::GSL::Vector->new([2,4,1]);
my $minimum = $vector->min;
Returns the minimum value contained in the vector.
my $vector = Math::GSL::Vector->new([2,4,1]);
my $maximum = $vector->max;
Returns the number of elements contained in the vector.
my $vector = Math::GSL::Vector->new([2,4,1]);
my $length = $vector->length;
Returns the p-norm of $v, which defaults to the
Euclidean (p=2) norm when no argument is given.
my $euclidean_distance = $v->norm;
Divide each element of a vector by its norm, hence creating a unit vector.
Returns the vector for chaining. If you just want the value of the norm
without changing the vector, use "norm()".
The default value for $p is 2, which gives the
familiar Euclidean distance norm.
my $unit_vector = $vector->normalize(2);
is the same as
my $unit_vector = $vector->normalize;
Gets the content of a Math::GSL::Vector object as a Perl list.
my $vector = Math::GSL::Vector->new(3);
...
my @values = $vector->as_list;
Gets the value of an of a Math::GSL::Vector object.
my $vector = Math::GSL::Vector->new(3);
...
my @values = $vector->get(2);
You can also enter an array of indices to receive their
corresponding values:
my $vector = Math::GSL::Vector->new(3);
...
my @values = $vector->get([0,2]);
Sets values of an of a Math::GSL::Vector object.
my $vector = Math::GSL::Vector->new(3);
$vector->set([1,2], [8,23]);
This sets the second and third value to 8 and 23.
Returns a copy of the vector, which has the same length and values but resides
at a different location in memory.
my $vector = Math::GSL::Vector->new([10 .. 20]);
my $copy = $vector->copy;
Here is a list of all the functions included in this module :
- "gsl_vector_alloc($x)"
- Create a vector of size $x
- "gsl_vector_calloc($x)"
- Create a vector of size $x and initializes all the
elements of the vector to zero
- "gsl_vector_alloc_from_block"
- "gsl_vector_alloc_from_vector"
- "gsl_vector_free($v)"
- Free a previously allocated vector $v
- "gsl_vector_view_array($base, $n)"
- This function returns a vector view of an array reference
$base. The start of the new vector is given by
$base and has $n elements.
Mathematically, the i-th element of the new vector v' is given by, v'(i) =
$base->[i] where the index i runs from 0 to
$n-1. The array containing the elements of v is
not owned by the new vector view. When the view goes out of scope the
original array will continue to exist. The original memory can only be
deallocated by freeing the original pointer base. Of course, the original
array should not be deallocated while the view is still in use.
- "gsl_vector_const_view_array($base, $n)"
- This function is equivalent to gsl_vector_view_array but can be used for
arrays which are declared const.
- "gsl_vector_view_array_with_stride($base, $stride, $n)"
- This function returns a vector view of an array reference
$base with an additional
$stride argument. The subvector is formed in the
same way as for gsl_vector_view_array but the new vector has
$n elements with a step-size of
$stride from one element to the next in the
original array. Mathematically, the i-th element of the new vector v' is
given by, v'(i) = $base->[i*$stride] where the
index i runs from 0 to $n-1. Note that the view
gives direct access to the underlying elements of the original array. A
vector view $view can be passed to any subroutine
which takes a vector argument just as a directly allocated vector would
be, using $view->{vector}.
- "gsl_vector_const_view_array_with_stride($base, $stride,
$n)"
- This function is equivalent to gsl_vector_view_array_with_stride but can
be used for arrays which are declared const.
- "gsl_vector_subvector($v, $offset, $n)"
- Return a vector_view type which contains a subvector of
$v, with a size of $size,
starting from the $offset position
- "gsl_vector_subvector_with_stride($v, $offset, $stride,
$size)"
- Return a vector_view type which contains a subvector of
$v, with a size of $size,
starting from the $offset position and with a
$stride step between each element of
$v
- "gsl_vector_const_subvector"
- "gsl_vector_get($v, $i)"
- Return the $i-th element of a raw vector
$v, where $v is a
Math::GSL::Vector object. For example:
my $third_element = gsl_vector_get($v->raw, 3);
- "gsl_vector_set($v, $i, $x)"
- Return the vector $v with his
$i-th element set to
$x
- "gsl_vector_ptr"
- "gsl_vector_const_ptr"
- "gsl_vector_set_zero($v)"
-
set all the elements of $v to 0
- "gsl_vector_set_all($v, $x)"
- set all the elements of $v to
$x
- "gsl_vector_set_basis($v, $i)"
- set all the elements of $v to 0 except for the
$i-th element which is set to 1 and return 0 if
the operation succeded, 1 otherwise.
- "gsl_vector_fread($file, $v)"
- This function reads into the vector $v from the
open stream $file opened with gsl_fopen function
from the Math::GSL module in binary format. The vector
$v must be preallocated with the correct length
since the function uses the size of $v to
determine how many bytes to read. The return value is 0 for success and 1
if there was a problem reading from the file.
- "gsl_vector_fwrite($file, $v)"
- This function writes the elements of the vector $v
to the stream $file opened with gsl_fopen function
from the Math::GSL module in binary format. The return value is 0 for
success and 1 if there was a problem writing to the file. Since the data
is written in the native binary format it may not be portable between
different architectures.
- "gsl_vector_fscanf($file, $v)"
- This function reads formatted data from the stream
$file opened with gsl_fopen function from the
Math::GSL module into the vector $v. The vector
$v must be preallocated with the correct length
since the function uses the size of $v to
determine how many numbers to read. The function returns 0 for success and
1 if there was a problem reading from the file.
- "gsl_vector_fprintf($file, $v, $format)"
- This function writes the elements of the vector $v
line-by-line to the stream $file opened with
gsl_fopen function from the Math::GSL module using the format specifier
$format, which should be one of the
"%g", "%e" or "%f" formats for floating
point numbers and "%d" for integers. The function returns 0 for
success and 1 if there was a problem writing to the file.
- "gsl_vector_memcpy($dest, $src)"
- This function copies the elements of the vector
$src into the vector $dest
and return 0 if the opertaion succeded, 1 otherwise. The two vectors must
have the same length.
- "gsl_vector_reverse($v)"
- reverse the order of the elements of the vector $v
and return 0 if the opertaion succeded, 1 otherwise
- "gsl_vector_swap($v, $v2)"
- swap the values of the vectors $v and
$v2 and return 0 if the opertaion succeded, 1
otherwise
- "gsl_vector_swap_elements($v, $i, $j)"
- permute the elements at position $i and
$j in the vector $v and
return 0 if the operation succeded, 1 otherwise.
- "gsl_vector_max($v)"
-
return the maximum value in the vector $v
- "gsl_vector_min($v)"
- return the minimum value in the vector $v
- "gsl_vector_minmax($v)"
- return two values, the first is the minimum value in the vector
$v and the second is the maximum value.
- "gsl_vector_max_index($v)"
- return the position of the maximum value in the vector
$v
- "gsl_vector_min_index($v)"
- return the position of the minimum value in the vector
$v
- "gsl_vector_minmax_index"
- return two values, the first is the position of the minimum value in the
vector $v and the second is the position of the
maximum value.
- "gsl_vector_add($v, $v2)"
- add the elements of $v2 to the elements of
$v, the two vectors must have the same length and
return 0 if the operation succeded, 1 otherwise.
- "gsl_vector_sub($v, $v2)"
- substract the elements of $v2 from the elements of
$v, the two vectors must have the same length and
return 0 if the operation succeded, 1 otherwise.
- "gsl_vector_mul($v, $v2)"
- multiply the elements of $v by the elements of
$v2, the two vectors must have the same length and
return 0 if the operation succeded, 1 otherwise.
- "gsl_vector_div($v, $v2)"
- divides the elements of $v by the elements of
$v2, the two vectors must have the same length and
return 0 if the operation succeded, 1 otherwise.
- "gsl_vector_scale($v, $x)"
- multiplty the elements of the vector $v by a
constant $x and return 0 if the operation
succeded, 1 otherwise.
- "gsl_vector_add_constant($v, $x)"
- add a constant $x to the elements of the vector
$v and return 0 if the operation succeded, 1
otherwise.
- "gsl_vector_isnull($v)"
- verify if all the elements of the vector $v are
null, return 0 if it's the case, 1 otherwise.
- "gsl_vector_ispos($v)"
- verify if all the elements of the vector $v are
positive, return 0 if it's the case, 1 otherwise.
- "gsl_vector_isneg($v)"
- verify if all the elements of the vector $v are
negative, return 0 if it's the case, 1 otherwise.
- "gsl_vector_isnonneg($v)"
- verify if all the elements the vector $v are not
negative, return 0 if it's the case, 1 otherwise.
Precision on the vector_view type : every modification you'll make
on a vector_view will also modify the original vector. For example, the
following code will zero the even elements of the vector
$v of length $size, while
leaving the odd elements untouched :
- "$v_even= gsl_vector_subvector_with_stride ($v, 0, 2,
$size/2);"
- "gsl_vector_set_zero ($v_even->{vector});"
For more informations on the functions, we refer you to the GSL
official documentation:
<http://www.gnu.org/software/gsl/manual/html_node/>
Here is an example using both interfaces.
use Math::GSL::Vector qw/:all/;
print "We'll create this vector : [0,1,4,9,16] \n";
my $vector = Math::GSL::Vector->new([0,1,4,9,16]);
my ($min, $max) = gsl_vector_minmax_index($vector->raw);
print "We then check the index value of the maximum and minimum values of the vector. \n";
print "The index of the maximum should be 4 and we received $max \n";
print "The index of the minimum should be 0 and we received $min \n";
print "We'll then swap the first and the third elements of the vector \n";
gsl_vector_swap_elements($vector->raw, 0, 3);
my @got = $vector->as_list;
print "The vector should now be like this : [9,1,4,0,16] \n";
print "and we received : [ @got ]\n";
Jonathan "Duke" Leto <jonathan@leto.net> and Thierry Moisan
<thierry.moisan@gmail.com>
Copyright (C) 2008-2021 Jonathan "Duke" Leto and Thierry Moisan
This program is free software; you can redistribute it and/or
modify it under the same terms as Perl itself.
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