The functions described in this manual page are not
cryptographically secure. Cryptographic applications should use
arc4random(3)
instead.
The rand48
() family of functions generates
pseudo-random numbers using a linear congruential algorithm working on
integers 48 bits in size. The particular formula employed is r(n+1) = (a *
r(n) + c) mod m where the default values are for the multiplicand a =
0x5deece66d = 25214903917 and the addend c = 0xb = 11. The modulo is always
fixed at m = 2 ** 48. r(n) is called the seed of the random number
generator.
For all the six generator routines described next, the first
computational step is to perform a single iteration of the algorithm.
The drand48
() and
erand48
() functions return values of type double.
The full 48 bits of r(n+1) are loaded into the mantissa of the returned
value, with the exponent set such that the values produced lie in the
interval [0.0, 1.0).
The lrand48
() and
nrand48
() functions return values of type long in
the range [0, 2**31-1]. The high-order (31) bits of r(n+1) are loaded into
the lower bits of the returned value, with the topmost (sign) bit set to
zero.
The mrand48
() and
jrand48
() functions return values of type long in
the range [-2**31, 2**31-1]. The high-order (32) bits of r(n+1) are loaded
into the returned value.
The drand48
(),
lrand48
(), and mrand48
()
functions use an internal buffer to store r(n). For these functions the
initial value of r(0) = 0x1234abcd330e = 20017429951246.
On the other hand, erand48
(),
nrand48
(), and jrand48
() use
a user-supplied buffer to store the seed r(n), which consists of an array of
3 shorts, where the zeroth member holds the least significant bits.
All functions share the same multiplicand and addend.
The srand48
() function is used to
initialize the internal buffer r(n) of drand48
(),
lrand48
(), and mrand48
()
such that the 32 bits of the seed value are copied into the upper 32 bits of
r(n), with the lower 16 bits of r(n) arbitrarily being set to 0x330e.
Additionally, the constant multiplicand and addend of the algorithm are
reset to the default values given above.
The seed48
() function also initializes the
internal buffer r(n) of drand48
(),
lrand48
(), and mrand48
(),
but here all 48 bits of the seed can be specified in an array of 3 shorts,
where the zeroth member specifies the lowest bits. Again, the constant
multiplicand and addend of the algorithm are reset to the default values
given above. The seed48
() function returns a pointer
to an array of 3 shorts which contains the old seed. This array is
statically allocated, thus its contents are lost after each new call to
seed48
().
Finally, lcong48
() allows full control
over the multiplicand and addend used in drand48
(),
erand48
(), lrand48
(),
nrand48
(), mrand48
(), and
jrand48
(), and the seed used in
drand48
(), lrand48
(), and
mrand48
(). An array of 7 shorts is passed as
argument; the first three shorts are used to initialize the seed; the second
three are used to initialize the multiplicand; and the last short is used to
initialize the addend. It is thus not possible to use values greater than
0xffff as the addend.
Note that all three methods of seeding the random number generator
always also set the multiplicand and addend for any of the six generator
calls.