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NAMESDL_FreeSurface - Frees (deletes) a SDL_SurfaceSYNOPSIS#include "SDL.h"void SDL_FreeSurface(SDL_Surface *surface); DESCRIPTIONFrees the resources used by a previously created SDL_Surface. If the surface was created using SDL_CreateRGBSurfaceFrom then the pixel data is not freed.SEE ALSOSDL_CreateRGBSurface SDL_CreateRGBSurfaceFrom
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