|
NAMESDL_GetKeyState - Get a snapshot of the current keyboard stateSYNOPSIS#include "SDL.h"Uint8 *SDL_GetKeyState(int *numkeys); DESCRIPTIONGets a snapshot of the current keyboard state. The current state is return as a pointer to an array, the size of this array is stored in numkeys. The array is indexed by the SDLK_* symbols. A value of 1 means the key is pressed and a value of 0 means its not. The pointer returned is a pointer to an internal SDL array and should not be freed by the caller.Note:
Use SDL_PumpEvents to update the state array. EXAMPLEUint8 *keystate = SDL_GetKeyState(NULL); if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed. "); SEE ALSOSDL Key Symbols, SDL_PumpEvents
Visit the GSP FreeBSD Man Page Interface. |