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NAMESDL_GetMouseState - Retrieve the current state of the mouseSYNOPSIS#include "SDL.h"Uint8 SDL_GetMouseState(int *x, int *y); DESCRIPTIONThe current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the current mouse cursor position. You can pass NULL for either x or y.EXAMPLESDL_PumpEvents(); if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1)) printf("Mouse Button 1(left) is pressed. "); SEE ALSOSDL_GetRelativeMouseState, SDL_PumpEvents
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