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NAMESDL_GetRelativeMouseState - Retrieve the current state of the mouseSYNOPSIS#include "SDL.h"Uint8 SDL_GetRelativeMouseState(int *x, int *y); DESCRIPTIONThe current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the change in the mouse position since the last call to SDL_GetRelativeMouseState or since event initialization. You can pass NULL for either x or y.SEE ALSOSDL_GetMouseState
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