SDL_InitSubSystem - Initialize subsystems
#include "SDL.h"
int SDL_InitSubSystem(Uint32
flags);
After SDL has been initialized with SDL_Init you may
initialize uninitialized subsystems with SDL_InitSubSystem. The
flags parameter is the same as that used in
SDL_Init.
/* Seperating Joystick and Video initialization. */
SDL_Init(SDL_INIT_VIDEO);
.
.
SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
.
/* Do Some Video stuff */
.
.
/* Initialize the joystick subsystem */
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
/* Do some stuff with video and joystick */
.
.
.
/* Shut them both down */
SDL_Quit();
Returns -1 on an error or 0 on success.
SDL_Init, SDL_Quit,
SDL_QuitSubSystem