SDL_JoyButtonEvent - Joystick button event structure
typedef struct{
Uint8 type;
Uint8 which;
Uint8 button;
Uint8 state;
} SDL_JoyButtonEvent;
- type
- SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
- which
- Joystick device index
- button
- Joystick button index
- state
- SDL_PRESSED or SDL_RELEASED
SDL_JoyButtonEvent is a member of the SDL_Event union and
is used when an event of type SDL_JOYBUTTONDOWN or
SDL_JOYBUTTONUP is reported.
A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs
when ever a user presses or releases a button on a joystick. The field
which is the index of the joystick that reported the event and
button is the index of the button (for a more detailed explaination
see the Joystick section). state is the current state or the
button which is either SDL_PRESSED or SDL_RELEASED.
SDL_Event, Joystick Functions,
SDL_JoystickEventState,
SDL_JoystickGetButton