SDL_Palette - Color palette for 8-bit pixel formats
typedef struct{
int ncolors;
SDL_Color *colors;
} SDL_Palette;
- ncolors
- Number of colors used in this palette
- colors
- Pointer to SDL_Color structures that make up the
palette.
Each pixel in an 8-bit surface is an index into the colors field of the
SDL_Palette structure store in SDL_PixelFormat. A
SDL_Palette should never need to be created manually. It is
automatically created when SDL allocates a SDL_PixelFormat for a
surface. The colors values of a SDL_Surfaces palette can be set
with the SDL_SetColors.
SDL_Color, SDL_Surface,
SDL_SetColors SDL_SetPalette