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NAMESDL_SaveBMP - Save an SDL_Surface as a Windows BMP file.SYNOPSIS#include "SDL.h"int SDL_SaveBMP(SDL_Surface *surface, const char *file); DESCRIPTIONSaves the SDL_Surface surface as a Windows BMP file named file.RETURN VALUEReturns 0 if successful or -1 if there was an error.SEE ALSOSDL_LoadBMP
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