SDL_SemWait - Lock a semaphore and suspend the thread if the semaphore value is
zero.
#include "SDL.h" #include "SDL_thread.h"
int SDL_SemWait(SDL_sem *sem);
SDL_SemWait() suspends the calling thread until either the semaphore
pointed to by sem has a positive value, the call is interrupted by a
signal or error. If the call is successful it will atomically decrement the
semaphore value.
After SDL_SemWait() is successful, the semaphore can be
released and its count atomically incremented by a successful call to
SDL_SemPost.
Returns 0 if successful or -1 if there was an error (leaving the
semaphore unchanged).
if (SDL_SemWait(my_sem) == -1) {
return WAIT_FAILED;
}
...
SDL_SemPost(my_sem);
SDL_CreateSemaphore,
SDL_DestroySemaphore,
SDL_SemTryWait, SDL_SemWaitTimeout,
SDL_SemPost, SDL_SemValue