GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
SDL_UpdateRects(3) SDL API Reference SDL_UpdateRects(3)

SDL_UpdateRects - Makes sure the given list of rectangles is updated on the given screen.

#include "SDL.h"

void SDL_UpdateRects(SDL_Surface *screen, int numrects, SDL_Rect *rects);

Makes sure the given list of rectangles is updated on the given screen. The rectangles must all be confined within the screen boundaries (no clipping is done).

This function should not be called while screen is locked.

Note:

It is adviced to call this function only once per frame, since each call has some processing overhead. This is no restriction since you can pass any number of rectangles each time.

The rectangles are not automatically merged or checked for overlap. In general, the programmer can use his knowledge about his particular rectangles to merge them in an efficient way, to avoid overdraw.

SDL_UpdateRect, SDL_Rect, SDL_Surface, SDL_LockSurface
Tue 11 Sep 2001, 23:01 SDL

Search for    or go to Top of page |  Section 3 |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.