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NAMESDL_WM_SetIcon - Sets the icon for the display window.SYNOPSIS#include "SDL.h"void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask); DESCRIPTIONSets the icon for the display window. Win32 icons must be 32x32.This function must be called before the first call to SDL_SetVideoMode. It takes an icon surface, and a mask in MSB format. If mask is NULL, the entire icon surface will be used as the icon. EXAMPLE
SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);
SEE ALSOSDL_SetVideoMode, SDL_WM_SetCaption
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