XkbAllocGeomDoodads - Allocate doodads that are global to a keyboard geometry
Status XkbAllocGeomDoodads (XkbGeometryPtr
geom, int num_needed);
- - geom
- geometry for which doodads should be allocated
- - num_needed
- number of new doodads required
Xkb provides a number of functions to allocate and free subcomponents of a
keyboard geometry. Use these functions to create or modify keyboard
geometries. Note that these functions merely allocate space for the new
element(s), and it is up to you to fill in the values explicitly in your code.
These allocation functions increase sz_* but never touch num_*
(unless there is an allocation failure, in which case they reset both
sz_* and num_* to zero). These functions return Success if they
succeed, BadAlloc if they are not able to allocate space, or BadValue if a
parameter is not as expected.
XkbAllocGeomDoodads allocates num_needed doodads and
adds them to the specified geometry geom. No initialization of the
doodads is done.
- BadAlloc
- Unable to allocate storage
- BadValue
- An argument is out of range