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al_get_opengl_texture(3) |
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al_get_opengl_texture(3) |
al_get_opengl_texture - Allegro 5 API
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#include <allegro5/allegro_opengl.h>
GLuint al_get_opengl_texture(ALLEGRO_BITMAP *bitmap)
Returns the OpenGL texture id internally used by the given bitmap if it uses
one, else 0.
Example:
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bitmap = al_load_bitmap("my_texture.png");
texture = al_get_opengl_texture(bitmap);
if (texture != 0)
glBindTexture(GL_TEXTURE_2D, texture);
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